Home Gallery Resources The Team Rules chat Login Register
  Show Posts
Pages: [1]
1  Help & Tutorials / Help / Re: Freezing before Character Select Screen... BrawlEX issue? on: August 25, 2016, 03:46:51 AM
Noticed that some of the 'MenSelchrChrNmS' files were CMPR instead of I4, unlikely that this is what causes the crash, but hey!
...I'd assume it's due to all of the new 'MenSelchrMark' things, the game can only handle up to 30. 'Least I think it was 30.

So I reduced the number of added marks to 25 (not sure why I'd have needed as many as I originally had anyway Tongue), and changed the format of the other NmS files to I4. However, I still get that accursed Write/Read error crash...

I am using Brawl Minus 3.Q as a base, so maybe there's a code in there that's fighting with it? I just wanna be able to know what character I'm choosing T_T
2  Help & Tutorials / Help / Re: Freezing before Character Select Screen... BrawlEX issue? on: August 24, 2016, 09:07:31 PM
Hmm... I have one last idea before I'm useless to help:

One time, in a specific version of Project M, I was trying to change the CSPs, and the dimensions were right, and the sc_selcharacter was under filesize, but it kept freezing. I found out that that specific version was extremely picky about the filesize of each CSP being approximately identical to the regular filesize; not too little, not too much; to test if this is the case, (Obviously backup your common5, because this is just a test common5) replace ALL of the CSPs in the common5 with a generic Brawl CSP(One of the portraits from the original Brawl game, unedited in any way whatsoever) and see if it still freezes.

Whoa, that can actually happen? I'll try it once I have some free time to do this, though Brawl Minus' low-res (and very humorous) CSP art do just fine somehow. :/

1.87? Oh my, most definitely doesn't seem like it's a filesize thing, mind if I look into the file? Dunno if I'll find anything, but, eh...

I'll try to see if i can attach it here. Maybe I somehow did the AnimTexPat part of the cosmetics addition wrong? I'm honestly not sure anymore.
http://www.mediafire.com/download/jpvvseufoawtqpe/sc_selcharacter.pac
3  Help & Tutorials / Help / Re: Freezing before Character Select Screen... BrawlEX issue? on: August 24, 2016, 10:19:25 AM
Ok, I changed the CSPs to be the same dimensions as the others, along with any other 4x4 graphics i added, and it still freezes. If it helps any, it's that "Invalid read" error that freezes Dolphin for me.

Almost sounds like a filesize issue to me. Having a filesize over 3.79MB on the sc_selcharacter.pac will cause issues, you can bypass this somewhat by lowering CSP sizes, 100x125 seems to work relatively well.

Thanks for replying, but my sc_selcharacter.pac is only 1.87 MB, since I'm using Brawl Minus as a base, which uses lower quality graphics.

Maybe my GCT file is conflicting with it? The codeset is unchanged from what Brawl Minus already comes with, however.

Is there anything that can go wrong while adding cosmetics that can cause the Invalid Read error? I've been checking over everything and I'm at my wit's end T_T
4  Help & Tutorials / Help / Re: Freezing before Character Select Screen... BrawlEX issue? on: August 23, 2016, 04:12:09 PM
What are the dimensions and filesizes of the names, CSS icons, and CSPs?

I just checked, the dimensions of the "placeholder" CSPs i added for the clones are 4x4 and are 124 bytes due to being so small. The one i used for testing a specific clone is the standard 128x160. If they all must be 128x160, then I have made a silly and will make them that size and try running it again. The names and icons should be ok, since I made them the same size as the vanilla names and icons, and made them in Paint using them as a base.
5  Help & Tutorials / Help / Freezing before Character Select Screen... BrawlEX issue? on: August 23, 2016, 08:08:30 AM
Ok, so I've begun the tedious task of adding cosmetics to the BrawlEX clones I already have. Before this, everything was working fine, I just prefer to know who I'm selecting without using Dolphin's logger. I must have followed the tutorials on doing so at least 5 times. But now, after setting up the cosmetic framework and attempting to test it in-game by adding cosmetics for one of my clones, it always ends up freezing right after selecting "Brawl" and before the CSS even shows up.

I feel it has something to do with my sc_selcharacter.pac, but I can't seem to find the issue. The frame count is one higher like it should be, I made sure to change bit 0x10 to the Cosmetic ID, and everything else...

Anybody else have an idea? I can provide any other details you ask of me if it'll help solve the problem quicker.
6  Super Smash Bros. Brawl Hacking / Programming / Re: The Brawl Expansion Project on: May 22, 2015, 08:07:54 PM
Hi guys, I've been working on adding clones for up to around 92 characters, but for some reason, some appear as the Random icon and crash when selected. And 2 icons are completely wrong.

I've included a screenshot for reference (using Brawl Minus as a base):

(The absolute last one is the ACTUAL Random icon, which does work. Also, the first Roy is supposed to be of Marth, and the Mario immediately after is supposed to be of Ganondorf.)

I'm almost positive I've added those particular ones correctly, as the other clones show up just fine. In addition, I realized that the afflicted icons (includes the aforementioned first Roy and immediate Mario) are EXslots 64 all the way up to 72, which Dolphin doesn't even seem to load according to its logger. I see other packs with rosters bigger than mine with no errors, so does anyone know why I'm getting this problem? :/

EDIT: Fixed the problem, was using the older BrawlEx Core Files. Changed those to the new ones, and everything loads perfectly! xD
7  Help & Tutorials / Vertex Tutorials / Re: ..::School of Vertex::.. Class Six on Tuesday, November 1st @ 4pm PST on: October 26, 2011, 02:14:48 PM
crap, i missed yesterday's class. sorry, APUSH got the best of me. is there any way i can know what was taught yesterday?
8  Help & Tutorials / Vertex Tutorials / Re: ..::School of Vertex::.. Registration is now open! on: September 09, 2011, 03:23:49 PM
Awesome, I'll be able to start on this model I have in mind. Cheesy

Screen name: Darkrai Lv.1000
Current skill level:  1/10 (as in, I can attempt, but it never looks right xD )
Age: 17

I currently have the supplies:

-A computer
-BrawlBox (both 0.63d and 0.64d)
-AiS (v0.1.1)
-3DSmax 8 (had 2010, but got 3DS Max 8 for the sake of this school)
-3DS max COLLADA script (the plugin, right? I have that.)
-Mariokart64n Script
-GIMP
-I am continuously motivated due to seeing all those awesome submissions on the Vault.

the 20th is a Tuesday, hope I'm out of my school for the day so I can get to this.
*runs to convert time zones*
9  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Essential PSA Information on: July 07, 2011, 08:37:06 PM
I'm starting to learn PSA, and I want to learn how to make a character glide/walljump when they originally couldn't. I've seen it on a Dark Link PSA.

Also, how do I give a character more than one moveset that I can change at will by using taunts? I've seen some PSA characters that do this.
10  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Eternal Yoshi's Character hacks - Sora released yesterday! on: June 28, 2011, 02:19:36 AM
Now what moves are you guys having issues with?

I haven't played KH2FM, so i don't know if it was intended, but sometimes when I use his Aerial Neutral-B (Magnet Splash), it moves left and right, and it gets tough to hit ppl with it.

Also, this isn't an issue, but what is his Aerial Side-B and D-air called?
11  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Eternal Yoshi's Character hacks - Sora coming before the month is over on: June 27, 2011, 02:33:36 AM
He can't Dodge Roll backwards in KH2, so I think it was intended. :]
12  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Eternal Yoshi's Character hacks - Sora coming before the month is over on: June 26, 2011, 10:20:30 PM
I know every move in the Sora moveset except his Air Side-B. Someone tell me which one it is, I'm losing my mind over here trying to figure it out. XD
Pages: [1]