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1246  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Fixed Sonic Outfits - Because no one else did it. (And I can see why. XD ) on: January 18, 2010, 12:40:36 PM
Nope, that's actually Sonic with changed and new animations to make him look like Shadow's. He even skates instead of running, though the traction glitch with animations makes his run slower than usual. DX

Here it is if you really want it :3

http://www.mediafire.com/?ntm3xdjitmn
1247  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Fixed Sonic Outfits - Because no one else did it. (And I can see why. XD ) on: January 17, 2010, 09:48:56 AM
Yeah, I just realized that a little too late. XD;

Nonetheless, you were still the inspiration for it. Thanks. :3
1248  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Fixed Sonic Outfits - Because no one else did it. (And I can see why. XD ) on: January 16, 2010, 07:22:06 PM
Because Marvin's is MUCH better. Nuff said. XD
1249  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Wave's Random Showcase: (8/10) Mr.Segtendo + Burst Sonic with Mario Hat on: January 16, 2010, 06:27:13 PM




http://forums.kc-mm.com/Gallery/BrawlView.php?Number=21380

Here is Mr. Segtendo! Made by combining MarioDK's Mario Hat PSA with a "fixed" version of janitoalevic's Somari. Plus due to being requested so by Segtendo, a Mario Hat version of Burst Sonic was made and included as extra. =D

Enjoy :3

On a side note, I HAD to say this.  If anyone is coming in here looking for a Shadow to download, don't bother. Get this guy's instead.

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=21272

Hagure basically finally made a solid, perfect Shadow that won't need tons of revamps or edits or anything. After seeing "The Shadow Your Shadow Could Look Like" and agreeing thoroughly with it, plus as long as I've worked on Shadow before, I'd have to say, Mephisto's is FAR better than anyone else's. Plus he has a renamed bones one for SDo0m's movesets, and his own vertexed Wi-Fi Safe one for normal play or with other stuff, and it looks far better than mine, KTH's or anyone elses.

If you want a Shadow, don't bother with the others. Just get his and call it a day, forever. xD

Old Stuffs

Due to the fact that they won't be seen otherwise, I'm putting my two most recently released packs here for everyone to see. :3

Wi-Fi Safe Shadow


Viewtiful Falcon




Enjoy. :3

On a side note, I HAD to say this.  If anyone is coming in here looking for a Shadow to download, don't bother. Get this guy's instead.

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=21272

This guy Mephisto basically came out of nowhere and finally made a good, perfect Shadow that won't need tons of revamps or edits or anything. After seeing "The Shadow Your Shadow COuld Look Like" and agreeing thoroughly with it, plus as long as I've worked on Shadow before, I'd have to say, Mephisto's is FAR better than anyone else's. Plus he has a renamed bones one for SDo0m's movesets, and his own vertexed Wi-Fi Safe one for normal play or with other stuff, and it looks better than mine or Hagure's.

If you want a Shadow, don't bother with the others. Just get his and call it a day, forever. xD

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And thanks to the awesomeness of Hax and SilentDoom, we now have a perfected Hyper Shadow too. :3





Plus the FS versions too. Borth for Chaos Blast and for flight.







Let us pray that one day soon, the Clone Engine will be perfected and these two will be able to duke it out, as every fanboy and fangirl would dream. ¦3

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=16023


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Due to the new 1 slot Hyper Shadow, I went ahead and revamped his old alternate colors to match the new model perfectly. So here's a Hyper Shadow Pack.





http://forums.kc-mm.com/Gallery/BrawlView.php?Number=15186

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Update! New One Slot Hyper Shadow added to the pack!

I'll be making this short.





There we go. This is a full color pack for my Brawl Style Shadow, mainly to use with Silent or Mastaklo's Shadow movesets. As shown, newly made textures for Super and Hyper Shadow are included, both for normals and Final Smashes. There is also another Hyper Shadow included in a folder that doesn't have his spines automatically styled up, so you can use it with the Hyper Sonic moveset and have the right look.

Use however you like. Enjoy everyone. :3

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=15157&Moderated=All&facebook=true

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Today we'll dye it in red, in honor of our star for the day :3







I took the liberty of doing a quick Omega skin of Beyond's Zero. But that's not all.



Beyond changed up the animations for the Z-Buster in the Zero moveset, and made the grappler invisible, so I took the liberty of incorporating that into it as well.

Lastly, I made a CSP to match the ones from the Zero Color Pack v2 in BrawlVault.



I also added an extra BRSTM of the Mythos version of Cannonball, Omega Zero's theme.

So yeah, that's all. Enjoy folks. :3

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=13917

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And thus here I am with another new mergification, after about a month without one. And for some reason it took all day to finish up, it was a lot more tedious than I would've liked for it to be. x_x

This time it's the Dawn Knight again, but instead of Xander, it's Cloud as the Dawn Knight! :3





This was made by merging Akari_Un's original Dawn Knight texture with the hair, upper and lower torso from BeyondYou's KH Cloud v2, the boots, shoulderpad and strap from Aafyre's Vanguard Ike, and my original vertex of the Dawn Knight sword, which has been lengthened to match Cloud standards. ¦D

Also, the following swords by Beyond were included as extra,

The Crisis Core Buster Sword, which actually fits him better than the Dawn Knight sword o.o



The Kingdom Hearts Buster Sword, which matches well with all the white



And Ultima Weapon that...just makes everything look good ¦D



And that's another little side project over and done with. For those who like the results, you're more than welcome to use it. :3

Thanks again to Beyond, Fyre and Akari for the original stuff. Couldn't have done it without ya. =D

Enjoy folks. :3

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=13454

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Wow, exactly one month later. XD I'll keep this one short.



The second vertex of Wave, on Marth instead of Link, is now finished thanks to the wondrous work of Aafyre! Afterwards I edited the textures a bit to better suit my tastes and accuracy towards his look, and viola. :3 (Sheath is gone in game. Pictures with it are before I removed it)

Time for the photo shoot.



Boring blabbering somewhat about who Wave is and stuff here. Skip if you aren't interested. XD

Now then, as a few of you know, Wave (Well, the name you people know him by anyway) is, rather than a persona, is the first and main character out of many others I've had for over a decade now from a story I've been making since known as "The Chronicles of the Twilight". No, there aren't any sparkling wusses in this, this was started long before they appeared. ¦D

While this also has nothing to do with Zelda, he does in fact come from a closed off realm known as "The Realm of Twilight", which he is the "titled" king of.

But going away from that, during side-stories, Wave tends to get bored and wanders off into other worlds to go adventuring, help some people, cause some chaos, or simply relieve himself of his current state of boredom. With that in mind, I've wanted to bring him into Brawl for a long time in order to do just that. It's actually the main reason I got into Brawl Hacking in the first place, so with it now done, I'm quite happy and satisfied. :3

But enough rambling. Enjoy. Anyone (Pfft, right.) interested in hearing more about Wave's story, mainly just the general gist of it, be sure to let me know privately. If you want to hear the whole thing though, I hope you have a lot of time on your hands that day, as that's gonna be about 13 years of story to tell from when it started up to now. And it's a very confusing story at times. XD;



But yeah, enjoy. :3

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=13412&Moderated=All

I'll say this outside the spoiler though.



I have him named "Wave Kusanagi" solely for the convenience of everyone who knows me by that name. While it is one of his nicknames, Wave's name isn't ACTUALLY "Wave". Just so no one gets confused about that if I call him by another name. ¦D
--------------------------------

Hey there guys! Wavestah here. it's been a lil while as usual since I released something, but here's something I did out of boredom, free time and sudden inspiration...And because none of you other people thought to do it, though I think I know why. ¦D

Sonic with his own Air Shoes (Or Hover Shoes if you wanna call em that) From Sonic X's Metarex Saga, episode 55!



Also comes in an alt outfit with the belt buckle, just in case you'd like that better. :3



Now there are two versions of this. One with spines that animate and the other with ones that don't. Both have their own FitMotion files to use for skating. The reason their different is that the animated's FitMotion has Sonic's regular dash animation instead of the Shadow one, due to it causing the polygons for the spines to explode for a moment even after changing them in the animation to be Sonic's regular ones. He still have Shadow's run with the skating, just not the dash.



The non-animated is how this was originally made, but I thought of a certain someone who once "professed" his dislike for Shadow's spines not animating themselves, so I made a FitMotion for a regular version too, just to please both crowds. The bone-edited outfits' FitMotion has Shadow's dash though, so the animations transition more smoothly as they should.

Sonic's moveset is included in the package with slight edits of adding in flames under the shoes for the skating, like with Shadow, and getting rid of the figure 8 that appears when he runs. There's one for Brawl, Brawl+ and Brawl-. The outfit with the non-animating spines can be used well with Shadow's moveset on Sonic as well. (Not included)



That's just about everything, enjoy folks! :3


http://forums.kc-mm.com/Gallery/BrawlView.php?Number=12704

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THE FULL WAVESTAH PACK!








The full and complete Wavestah Pack. Includes all 6 of his different looks, plus a Super Sonic slot for the Final Smash, portaits for all costumes, as well as the two movesets Hyper Sonic and Full Throttle. Why? Because they were originally intended to be Wave's movesets in the first place. Wave's Victory Theme is included as well, which is also the same one used for Hyper Sonic, the vs theme for Guilty Gear XX.



Enjoy! :3

P.S. Vermillion Blood's CSP probably won't look too good ingame and may blind you with red passion. ¦D




http://forums.kc-mm.com/Gallery/BrawlView.php?Number=11147

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I have been waiting for this day for a LONG TIME. XD

Ladies and gentlemen, I present to you, with the great, and I do mean GREAT help of our dear friend Flammable... MYSELF! D<



My own personal vertex hack and texture of Wave for Sonic, marking my first out of 3 persona hacks! :3 (Credit to the original texture for SA2B Shadow's outfit goes to OizenX by the way, if you care.)



I had Flammable working on this for a good amount of time before, and he managed to do all of the spikes and bangs for me, the helpful little bastard. :3 He did originally do the pants, jacket and sleeves too, but there were some other issues with the model on certain parts, so I ended up redoing them myself.



There are two versions with only slight differences. The normal one has Wave's signature gold bracelets and anklets, while the other version has black ones that normally go with the original outfit.





His bangs do disappear sometimes though, but you'll hardly notice it unless you're paying extreme attention to him, or see him zoomed up when he's frowning. :<



Well that's all I've got to say really, aside from the fact that with me being the first fully vertexed persona on Sonic (Despite Wave not being a Sonic "OC" or fan character to begin with. XD; ) I can only imagine what kinda crazy crap some of you other people will end up doing. If you wanna use Wave's model, ask either me or Flam first, or at least give us credit AND show us what you used it for.



That's all folks! Wave comes with both outfits and his own CSP from one of my own pictures of him. Enjoy, if you wish to use him. ¦3

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=11115

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The Wavestah works fast and doesn't afraid of anything. He also doesn't sleep much at night. ¦D

Since my pal Mewtwo recently got rid of that DAMN 4th pink layer of Sonic's, I took the liberty of porting it over to Shadow, so yeah, here guys. :3



http://www.mediafire.com/?tmyokmnywdn

Also



Take this how you will... XD;

I'm almost at 9000 views! Keep it up folks! :3

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Quite simple really, Master Chief's vertexed model over Samus. Only takes up one slot and works like a charm.









However there is one teensy little thing I forgot to count on. :<



Grabification. This is very minor and not a big deal, but grab range will be that of a normal play due to the grappler beam not reaching out like it should on the ground. However it still works perfectly in the air. You can still grab and throw with no problem though.

Enjoy. :3

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=5642&Moderated=All#Number=5642&Moderated=All

Credit goes to Ike Lawliet for creating Master Chief in the first place and to Poxag for the original texture.

--------------------------------

No offense to the other guy, but I prefer my characters to actually look like they belong in the game. XD

So here's my version of the Perfected Shadow. No fitmotion or anything needed for the spines to be up. :3















http://forums.kc-mm.com/Gallery/BrawlView.php?Number=5184&Moderated=All

Credit goes to me (Wave Kusanagi), Marvin, Mewtwo_2000, Mastaklo, SqLeon (Well done, my son. :<), Jack. H, and Sonic695 for everything contributed into this.

All of our combined efforts made Shadow finally possible. Great work, and thanks everyone. :3

--------------------------------

Because I'm pretty sure we all miss the blue and yellow. :3







Vertex edit made by BigSharkZ, original Wolverine texture made by Unai, slightly edited by me to fix the vertex hack.

Enjoy folks. :3

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=4840&Moderated=All

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Hey guys, it's been awhile huh? :3

I'll keep this one short and sweet. I made some recolors for the new Cloud release, along with CSPs, battle portraits and a new icon to go along with them. There's Red, Blue, Green, Yellow/Gold, and Black.











Here's what the icon, CSPs and portraits look like.






http://www.mediafire.com/?tiddgjkyojg

Everything is already put together for you. The only things you need to add yourself are the CSPs for the actual CSS and the icon. Rather than replacing the pictures one by one, use the MiscData[33].brres in the rar and replace the original in your common5.pac or sc_character.pac that has Ike's CSPs. (For those who don't know for whatever reason, it's in the char_tex_bust_lz77)

With the icon, just replace Ike's in MiscData[70] (No, it's not in the char_tex_bust_lz77). It'll be MenSelchrChrFace.034.

That's all, have fun. :3

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...Over 13 hours straight of fumbling around with Sonic's Fitmotion and testing out the accuracy of the outfits, plus messing with Sonic's Final Smash file have led up to this...Ya'll better be grateful dammit, because I'm seriously grumpy from taking to time to actually make this. XD




I'll get straight to the point. I've made a Hyper Sonic FitMotion to go with my Hyper Sonic moveset. I also made a 100% complete version of a Hyper Sonic Final Smash. He has his correct spines, his eyes are showing, and he still has his stars. No random blackness or anything.





But some people, myself included, wanted to have alternate colors for Hyper, since he's supposed to flash different colors, but can't in Brawl. Well now Hyper comes in every fruity color and this morning's Lucky Charms. Have a looksee. :3



But why stop there? You guys know I also made a Hyper Shadow before...Well he's in here as well, with alternate colors and his own "Hyper Shadow" Final Smash as well.









So to recap, this download includes the following:

Matching colored Hyper Sonic Outfits (Includes Hyper Sonic FS)
Matching colored Hyper Shadow Outfits (Includes Hyper Shadow FS)
Hyper Sonic Moveset, both original and the Alternate Final Smash
Hyper Sonic FitMotion
Hyper Sonic Victory Theme

Just for a heads up, Hyper Sonic's spines will look correctly for every single one of his animations. ALL of them. That's the whole reason this took all damn day, literally. I started this at around 11 AM my time. It's 1:56 AM now as I'm typing this. x_x

But yeah, there's only one instance where for a split second you'll see them return to Normal Sonic's, and that's when you're fighting...this guy. XD





Captain Falcon's sexy manliness Falcon Dive makes Sonic's spines return to normal during the time he's grabbed, but they'll turn back to Hyper's after the mandatory "YES!".

That's all everyone, enjoy to the fullest...And I don't think you'll be seeing me do anything big for awhile now. x_x

http://www.mediafire.com/?fzzgiwzmymy

And one more thing, the glitches with forward throw not working against certain characters AND for Sonic's running speed being slower have been fixed. he now goes a lot faster than normal Sonic.

Original Hyper Sonic Super Sonic edit by wilttilt. Edited it to use Sonic's textures then ported the spines onto Normal Sonic.
--------------------------------

Did a revamp of the Manakin. Huge credit and thanks to Dchen for hexing and vertice hacking Ike's Emerald model for me. :3







http://www.mediafire.com/?xxmge5m22yy

And also, just for the heck of it, I merged DarkRobin's and catgowoof's textures to make a better looking Zack.



http://www.mediafire.com/?2jm14tydond

Have fun guys. I've done my part for now. Break time. :3

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I'm lazy, copypasta time. XD

Okay, this honestly isn't much. It's Cloud with a red cape, bandaged Buster Sword and the gold claws on his hands. I wanted to add in the belts at the bottom of his pants' legs but I couldn't figure out where the texture wold be cause of the new model. The point of a texture is to look good from a distance though, and this does just that...Though I think it looks okay close up too :3













Enjoy you guys. :3

http://www.mediafire.com/?oxddjejorgn

A very special and grateful thanks to Dchen for re-hexing the cape back in for me. :3

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Show me ya piece of cake!

Captain Falco has returned, gaining his true moves and intends to show them off!



Now comes in different Falcons.




Even Blood Falco(n) has decided to join the fray! (Damn oddly mirrored textures)



The signature Captain Fabulous outfit is of course included, but for those of you who don't prefer the pink.



Get your hands on this black one instead. :3

Download here! http://www.mediafire.com/?mqzddanzjdr

Original texture made by cx_asuka.

Here's a video of him in action. :3

<a href="http://www.youtube.com/watch?v=opXqYX1mDfo" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=opXqYX1mDfo</a>


For anyone who wants to use these outfits on just Falco, and not Captain Falcon, download this. http://www.mediafire.com/?50yymnnmzmj

All that is, is just Falco with all the textures rather than Captain Falcon with Falco's model.

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inb4nosuchthingashypershadow

Well someone over in my Hyper Sonic thread pleaded me to make them a Hyper Shadow. Basically take Hyper Sonic and give him the Shadow qualities and such from my recently done fixed Shadow. I was rather reluctant about it at first, bu then I decided to go on with it, and before you knew it, I even did my own Super Shadow. Nothing against Oizen, but Super Shadow does NOT have red on his back. XD

So I literally combined my Shadow texture with my Hyper Sonic texture and made both Super and Hyper Shadow, and as a little extra gift, I included a edited version of the old Shadow FitMotion so that he'd be floating and such instead of skating. Have a look, download and enjoy :3

Super Shadow





Hyper Shadow




http://www.mediafire.com/?iimhwzdzzmn

Have fun you guys. :3

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Sonic Got All The Super Emeralds!


Now Sonic Can Change Into Hyper Sonic!


Well after a lot of annoying problems, I FINALLY got my Hyper Sonic texture to work on Super Sonic! =D the only thing that didn't work this time were the eyes, so instead of making them blue, I just had there be no pupils. I was against it at first, but it actually works quite nicely. :3

http://www.mediafire.com/?tyywozmjt0u

Sorry guys, no flashing colors. XD

Edit: I forgot to add in Hyper's new spines. x_x

And now for the master of the Seven World Rings.



I actually did this real quick for a friend who plans on changing the animations so his spines will be down instead of up. Until then, enjoy this! No glow since Darkspine doesn't do flashy stars. :3

http://www.mediafire.com/?jrmjmyymulm

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Well with help from Mewtwo_2000 over at Smashboards in the Workshop, we've FINALLY got a perfect Shadow with perfect shoes. Well, at least to say the only way for it to get better than this would be to somehow hack Shadow's actual shoes onto Sonic's model, but we all know that ain't happenin'. XD



These shoes now blend the white it perfectly, even when you look up close to it.



Of course, unless you look on the opposite side of the camera with the Unrestricted Camera code. XD Also I got rid of that rocket on his toe so the shoes wouldn't look so weird. :3



And the shoes look great on almost every level in the game. The only ones where the stripe will show up slightly are the darker, less lighten stages. Even then though, it's only noticeable if you're looking REALLY close.

Here's the download. Enjoy everyone. :3

http://www.mediafire.com/?yjfzmwmz4ny


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Yes, the Final Smash of irony. Why irony? Because I've been fumbling around all night and morning without any sleep trying to figure out a way to get Super Sonic to look like my Hyper Sonic since Mastaklo got him to look completely like Super Shadow. No yellow glow taking over the texture or anything. I of coursed asked him ahead of time how he did it, and he didn't want to tell me. Then gave me some useless hint, being "material editing". That was rather useless, so I asked BSZ instead and he told me to replace Super's model with normal Sonic's and change the textures. The game froze from the file being too large. After much screwing around, I finally came to an end result...Dark Super Sonic. >_>;











http://www.mediafire.com/?mmec3zdmqjh

There are two "FitSonicFinal"'s in the rar. one has the glow with the stars and everything, while the other doesn't. The one you see in these pictures is the one that doesn't. I was only going to release the one without it, but i knew there would be a great chance of people whining that it looks weird playing as him without it.


--------------------------------

Now people have always protested that Sonic's Brawl outfits suck since they only have different color wristbands and not actually different color Sonics. As such, I've seen that someone (M&SG) made his own red and green Sonic ages and ages ago, but on normal sonic without the wristbands, which still bothered me. Thus I decided to make these about a month back. All of Sonic's outfits with proper colored and wristbands. I got bored and decided I'd share these with anyone who might want em. :3

Normal Sonic


Someone else made a fixed Normal Sonic, but he was slightly lighter than Oizen's Soap Shoes Sonic, so I made my own by basically giving Sonic the blue from Oizen's texture. So credit and thanks to him. :3

Red Sonic


The red model's extra purple overlay makes this look odd sometimes depending on the level when you're close up, but he's still a nice red, don'cha think? XD

Green Sonic


Eye aside, this is simply M&SG's green Sonic ported to the Brawl's Green Sonic model. Credit to him for the texture. The mask on this one makes the head look lighter than the rest of the body on some levels. -.o

Golden Sonic


Not much to say here. This one turned out quite nicely. The gold on him matches the bands and shoes perfectly. :3

Black Sonic


This was harder to do than I thought it would be, but still easy. Turned out quite nicely. :3

Here they all are. The Shadow in this rar is old by the way :3

http://www.mediafire.com/?jrnzy2ynzqd
1250  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Shadow Plus - A Small Side Project on: January 16, 2010, 10:33:15 AM
*waves* Hello people, I'm somewhat revived apparently. XD

If no one has noticed from Onslaught and Hyper Sonic, unlike other PSA people, I tend to not release anything out until I'm completely done usually. It's not that I haven't seen your stuff, I just haven't said anything.

However, I will confess that for the past few weeks I've been busy spending time with my family due to a lot of things happening. After the serious stuff was over, I was just giving myself a break and watching tons of anime with family and friends and partying at others' houses. Especially since a friend of mine had his birthday last weekend. I just finished watching all of Soul Eater yesterday, so my daytime anime craze should be over. I'll still be watching stuff with the family at all night into morning though.

Oh, and I think you all are forgetting one veee~ry important thing that I'm pretty sure I made clear. o.o


Wavey does NOT KNOW HOW TO ANIMATION HACK AT ALL!! XD

Oh, and some of you idiots need to learn how to read. I've already said what was wrong with his running speed. Can't do anything about it. CAN'T. Get over it. If you want to complain that much I'll just take the skating out. >.>

Now then. Don't expect me to give you all constant play-by-plays on what's going on with this thing, unless of course you feel like actually doing something other than spouting 50 million crazy ideas everywhere.

I'll let all of you know what's going on when I finish this, or IF I actually decide to go through with it. I may be an ass and just not do it after all. Hyper Sonic took me 5 months to finish because of problems. If this takes even close to that long, and plus is Kuro and the others don't finish their Shadow animation project, you guys won't be seeing a finished moveset from me.

Well, from me anyway. Wink
1251  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: A small Moogle store ~ Updated as at 07/01/2010 on: January 07, 2010, 10:14:57 PM
...*twitch*

Why..God WHY in the freakin' world did you do the gold one? Anyone who played Sonic Adventure 2 knows that Super Shadow is SILVER! I can't believe some people are still making this mistake... x_x

Oh well, at least the shoes look nice. Good work.
1252  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Shadow Plus - A Small Side Project on: December 30, 2009, 06:55:35 PM
No running damage? I ain't downloading D:


Idiot. ¦D

Anyways, here's a brand new FitMotion for you guys. Thanks to wilttilt over at Smashboards, Shadow now skates. only problem is that while he goes smoothly and doesn't stop at all middway, he's slightly slower than normal Sonic. We're working on fixing that. XD;

I also updated a lot of animations with the correct spines. Mostly noted of all would be his victory poses. They'll ALL have the Shadow spines now to go along with his angtsy "Who the took the DAMN last muffin?" frown. Same goes for his beamsword swings, while he's on a ladder, his glitches with the forward throw, trow escape and turning animations with the spines have been fixed. Many others have been fixed too, and I'm working on getting the rest...later. XD And last of all, a new "Wait3". This is thanks to BSZ I believe. it was for Wait2, but I liked the loud foot stomping, so I moved it to 3. Shadow does his signature arms crossed stand while looking around. Basically looks like Ganon's waiting animation...A lot like it actually. O_o

I'll get to finishing up all the spines soon, then I'll add on to the moveset since I know what I'll be doing for Side B now.

Here you go. This'll be in the first post too. :3

http://www.mediafire.com/?ntm3xdjitmn
1253  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Shadow Plus - A Small Side Project on: December 28, 2009, 10:30:13 AM
...You know, it doesn't help that I don't know how to do animation hacks in the Fitmotion. Luckily I have other people I'm working with so I'll talk things out with them. Until then though, it's definitely a no go. XD Plus giving Sonic other characters animations...definitely won't look too good. o_o'

I just finished putting all the blue parts back in. Unless I feel they don't make any move look incomplete like they did before when they were removed, they're staying.

And I do feel the Chaos Attacks are more interesting, especially since it's what Shadow uses most of the time. So that will be my primary focus. And buddy, you may not realize this but separating this from other movesets is NOT the point. The point is to make a moveset that makes sense for Shadow. Whether it relates or not to other PSAs isn't that important. Especially since there are hardly any actual movesets for Sonic anyways.

Oh, and his physics already have been changed.

And for the last time, they AREN'T jet shoes. They're HOVER boots. There IS a significant different. Get your facts and history straight man. XD

@FalcoMaster

Dude, have you never played Sonic Battle? That's his trap attack in that game. He throws a orb of distorted space that either follows after him or the opponent. XD
1254  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Hyper Sonic: Because Onslaught Falcon just wasn't enough. XD on: December 28, 2009, 10:20:17 AM
Hyper Sonic is already finished. His moveset won't be getting ANY additional changes from this point on. :3
1255  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Shadow Plus - A Small Side Project on: December 27, 2009, 04:37:14 PM
On the ground, him dashing is a piece of cake. I can do that in a matter of seconds. However, I'm not so sure about in the air, unless I borrow something to work with from Mr. Weegee's Metal Sonic. -.o

Humble, your idea for "B" sounds too complex. Badass, but too complex...But we'll have to see if we can make it work. Though I planned for B to stay the same except for in middair. -.o

Down B stays the same

And Up B gets teleport because it's Shadow. He can't fly with his Air Shoes, he can however. However, He CAN teleport with Chaos Control. It makes more sense. Remember, they AREN'T rocket shoes, they're hover boots, or Air Shoes as they call them in the games.

It'd be nice if we could use his Chaos Burst attack from Sonic Battle though. o.o
1256  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Shadow Plus - A Small Side Project on: December 26, 2009, 03:28:18 PM
Well I dont know much about Shadow but for the down taunt when he stomps maybe we should add a small screenshake to each stomp to show how "powerfull" sahow is but dont worry I come back at you with some ideas

...*sighs* I finally got a haircut today and I'm tired so I shouldn't be getting so overly pissed for awhile. XD;

I said earlier that I'm not doing any mroe cosmetic changes. I'll save that for when everyone finishes all the animations for Shadow. I've done enough of those for now in the moveset.

What I need to know is exactly what moves everyone wants to use for Shadow, special moves most of all. I was thinking that Down-B and Neutral-B were going to stay the same, plus Up-B will most plikely have the teleport effect, unless I can make it work like Lucario's and have Shadow move in any direction. Air Neutral B will most likely be a different attack. Side B will probably be Chaos Spear if I can figure out how everone would want it to work, but I'll make things a bit more clear.

For now, I'd like some input on what kind of attacks you want for the following specials.

Air Neutral B:

Side B:

Air Side B:

Up B:

Down B:

I'll fill them in with whatever is decided to be the attack later on.

Please guys, give me a hand here. I'm not asking for that much, just a little help and some opinions. T_T
1257  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Shadow Plus - A Small Side Project on: December 26, 2009, 12:46:44 AM
Slight (yet tediously done) update for Shadow's cosmetics. Victory poses and all appropriate animations given the correct eyes and expression for Shadow. This way he won't look too happy while doing side taunt, or won't randomly move his lips during the victory poses. Got rid of the blinding flash on Up-B and fixed the timing for some sound effects. Changed down taunt from his waving finger to the impatient stomps, adding sounds for each step just to make it a little better.

But again, those are only cosmetics. I'd like to get some actual ideas for some new specials some time soon people. A couple of certain important people are kind of looking forward to this thing. A little help is all I'm asking for. >_>'
1258  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Hyper Sonic: Because Onslaught Falcon just wasn't enough. XD on: December 25, 2009, 06:46:24 PM
Sweet! Though I guess that means I'll have tough competition. Ah well, at least I have a nice chance. Thanks Miacis. :3
1259  Super Smash Bros. Brawl Hacking / Attacks and Animations / Shadow Plus - A Small Side Project on: December 25, 2009, 06:13:34 PM

Just to say this ahead of, the original moveset I'm using as a base, CC Shadow 3.0, was created by the one and only Jose Gallardo.

Now for some copypasta from Smashboards :3

I'm just doing my own little side project since I couldn't stand how CC Shadow was. It's like he was both broken and underpowered at the same time, at least for Brawl+. So I got rid of the broken stuff (spawn items, taunt heal, running causing damage), fixed some of the moves t work better for Brawl+ (mainly his standard combo, F-smash and all landing lag), and got rid of his cheap neutral B that takes him back to the center of the stage. Plus decreased his speed from however high ti was down to 4 and raised his stopping velocity for less of a slide, but still some.

At the point I am now, I basically have an actual balanced CC Shadow 3.0 that works great in Brawl+ GSH2...now I'm stuck because I'm thinking of what new moves to do. I like him as he is, but I'm sure it won't be enough for other people, so I at least want to start with the specials first. Down B will stay the same and I might make Up-B teleport, though it'll still be the same. I'm not sure with to do with air Neutral-B or Side-B. I also added in, took out and fixed certain sounds and graphics wherever I saw necessary. (Nono, not flashy stuff.) Shadow won't talk so we aren't playing as him a Shadow with Sonic's voice. He still has his death and FS voice clips, but that can't be helped. Oh, and he has a new Up-taunt from Mastalko's animation, so I added some gfx and sfx to that to make it cooler.

Basically I'm going to same route I did when I made Hyper Sonic, except this one is balanced. XD If you or anybody else has any suggestions, be sure to let me know so I can help out with all of this, and so we all can have a Shadow who isn't freakin' cheap or annoyingly underpowered. :3

Here's the stuff I have so far.

And as extra, here's Shadow's own Victory Theme! :3
http://www.mediafire.com/?iyx5mmmmmjn

EDIT: Here's the new updated FitMotion for those who don't want to go to it's post. XD

http://www.mediafire.com/?ntm3xdjitmn


This texture is a very slight edit and merge of Marvin's and Kurobit's temporary one. The shoes and stripe on the lowest spine are what's changed. I just did it to satisfy myself with a slightly more accurate Shadow, though the band on the shoe still can't be made to blend in with the rest of it no matter what. XD;;

I'll upload it if anyone wants me to though. :3

It's in there now, feel free to use it. :3
1260  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Hyper Sonic: Because Onslaught Falcon just wasn't enough. XD on: December 25, 2009, 02:56:44 PM
Wow, I'm just going to take this time to congratulate myself on reaching over 1000 views for this topic. XD

Thanks for all the support you guys! I'm glad you like him! :3
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