WARNING: The following post contains immense amounts of Captain Falcon, there fore this may impregnate you once looking, especially if you're a guy. Yes,
especially. (Also don't take this too seriously either. ¦D Get ready for a GIANT wall of text XD)
We can't use Captain Falcon's full potential in Brawl. let's face it, we just can't. Why can't we? Because the immense manliness of how very being would throw balance right out the window. brawl+ brings us close to that, but not quite there. Then we have the past moveset hacks.
Fire/ice/whatever element with no changes to attack physics? Weak. Every move is a 1 hit KO? Insulting. Ladies and Gentlemen (And I use that term lightly ¦D), I present to you a moveset with enough Falcon Kicks, Pawnch, Come On and Yes to make your effin' heads morph into canadian bacon. The true power of Captain Falcon breaking all laws and physics with enough force to let him combo in vBrawl. Yeah, that's right. There is no true name for these "Moves" You may call them whatever you like.
However, I shall unveil this to you all under the name, Onslaught Falcon.
Trust me, you'll understand why when you start playing. Oh, and all you people who hate Meta-Knight for being higher on the Tier List than our Captain? Please. he can't even touch him now. Even a CPU Captain Falcon can beat him now without killing himself. He's THAT awesome.
Enjoy.
/BS *SMACKED*
Okay I'm done sounding silly XD Anyways this is my first creation with PSA. I decided to not release a ton of Betas and just kept working until I reached what I felt was the final product. Ah, and of course this isn't meant as a SERIOUS moveset. Just something to use to either kill time, laugh at, or...maybe annoy people who hate hearing Falcon phrases all the time? ¦D;;
Edit: Okay, let's see how many people I got Ninja'd by. ¦D And the lessen what i have to say, you may assume that all moves accept the throws have increased knockback.
We shall be using the Protoman/Blues outfit for today. But since he's doing one, All Taunts have IASA frames and can be interrupted at any time, plus have Invincibility state. Side Taunt has been sped up so it can be performed at a similar rate to the other two, and Up-Taunt now has "YES!" added.
Standard Combo
Falcon Barrage: Begins his usual A spam combo, though it pushes you back until BAM! The sweetspot punch hits you and sends you flying.
Dash Attack
Freedom Rush: Falcon charges at you at high velocity then slams his shoulder into you, and as we know from the Knee, all of Falcon's joints are filled with electric energy, thus sending you flying. it basically works like the Knee, only not as strong until later. Kills at about 80-100 and up or so.
Normal Attacks
All normal attacks have increased damage and a decent amount of knockback for kills in low-mid hundreds depending on the attack. IASA frames as well
Aerials
Knee: Always sweetspots no matter when it hits. 22 Damage
B-Air: Has sweetspot effect like Knee(always), only with fire damage, also 22.
N-Air: 22 Damage. Knockback increases greatly at higher %'s
Up-air: 19 Damage
F-Smash: Elbow basically works like the knee, only with 27%
D-Smash: Faster with on 17% on both front and back hits. Not likely you'll get both to hit though
U-Smash: Faster with 10 Damage ont he first hit and 15 on the next
B Falcon Punch: Faster, Stronger and have invincibility frames while in use. It's actually a bit harder to get it to hit when it's faster. Middair is the same as well. When landing while in the middle of a Falcon Punch in middair, the animation will go back to normal speed.
Side-B: Stuns the enemy, leaving them open for another attack for about a second
Air Side-B has been changed to be the ground Falcon Kick, working in Middair. No Freefall frames
Falcon Kick: Both ground and air Falcon kicks are sped up after the starting animation
Works the same, only has IASA frames after it's over so you can go into other attacks. Plus no Freefall
Other changes: Grab attack sped up for rapid attacks at 2% for each hit.
Recovery hits all have increased damages and knockback (And CF gets confused and says "Falcon Kick" when he punches someone after tripping)
Win Poses can be broken, just for the hell of it. Also have extra voice clips to them.
Running Speed gradually increases
Extra jump added
Unaffecting changes: Almost all moves, both waiting animations and the Final Smash have extra voice clips added to suit the moves. (If anyone actually uses this and it gets too annoying for you, I'll just take that out :3)
http://www.mediafire.com/?2yf2rzj2imnHere's the FitMotion that has Falcon's new AI
http://www.mediafire.com/?z2nkjm2yytyAnd last but greatest of all, the true Victory Theme of Captain Falcon. The way is should've been from the start...With more YES! (Probably the only thing that'll be appreciated here. ¦D)
http://www.mediafire.com/?ztjyy5zjymgP.S.: Sorry for getting your hopes up folks. It's just another moveset made to be fun, not a "Serious Business" moveset like Roy or Mewtwo. Brawl+ Falcon is serious enough, which is why I used him as a base XD Have fun!
And if I forgot to mention anything, oh well, sorry. ¦D