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211  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: December 13, 2014, 10:44:26 PM


Working on expressions for this guy




Slight texture updates, better ear models, and puffier fingers. I plan to slim down the claws to give them a more feline look.
212  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: December 13, 2014, 12:21:57 PM
It's not that. It happens when you don't put a space in between the posts and "[ spoiler ]"
213  Super Smash Bros. Brawl Hacking / Project Concepts / Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014) on: December 13, 2014, 09:54:10 AM
I love your Charizard!

So this is pretty much done, just needs to be rigged and some minor texture stuff[gloves, which are from smash 3DS' model]
I know someone else is doing pacman but I wanted to have a go at it myself, plus he hasn't posted in forever


Thanks and will that Pac-Man be an Alt?

Also, another update

214  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: December 13, 2014, 09:41:40 AM
Did the texures look messed up for you or just freeze/crash the game? I thought textures could only freeze/crash the game if they were too big.

And when you have a C18 texture for model objects without using the proper material and shader files. It eventually freezes.
215  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: December 12, 2014, 09:53:53 PM
The model itself is already a decent amount of polys. That is the safest, largest texture size to bet on. Might as well try.
216  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: December 12, 2014, 09:45:01 PM
Wait...so why am I doing this if Tabuu already finished the rig. Well, hope Omni isn't too upset.

Let's go over the basics.

CMPR - Check
1024x256 - Check?
Repeat - Check
No pallete - Check
Shader 0 to True - Check

Only thing left is to import using another BB or try different texture sizes.
217  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: December 12, 2014, 05:39:00 PM
u got the wrong texture applied to his head object mate...

Not really. This comes with 3 texture files. One for the head, one for the eyes, and then for the body. Not sure how to fix this as it uses a multimap method I have not seen before on any brawl mod. I have to separate the models...but the head will look odd detached.
218  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: December 12, 2014, 04:47:28 PM
He's getting somewhere.



Honestly...I hate the UV mapping of XY.

219  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: December 12, 2014, 02:47:59 PM
ganon!



I second that.
220  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: December 10, 2014, 09:20:52 PM
  not impressed It's weird that your posts on here are usually the most informative, yet often ignored.

-----

Not sure if I posted this before, but here you go. I may be the only one actually doing "Dry" characters aside from those who do Dry Bones and Dry Bowser.  Im srs here



He's done, just have to give him proper eyes and metal. Eventually forget about him. I may just rigg the wings over. What do you guys think?
221  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: December 10, 2014, 08:18:55 PM

As for you, SLNG, that Dry Mega Mewtwo looks silly, but great! The fingers look a bit weird though.

Taken into consideration. I may just make the tips slimmer to appear more as actual finger bones.
222  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: December 09, 2014, 03:38:00 PM
Gamidame, you've crossed into no-man land. Kirby Dance comgrats.

Also, loving the work on the thread people.

And uhm...not aure how this was rigged...having trouble...



It's just the head/tail section. I want it to look fluid like the original rig.Having a bit of trouble haha. Don't worry, I'll fix the small poor rigging parts like it's ribs and hip.
223  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: December 08, 2014, 03:51:50 PM
Planning to revamp this guu very soon.




Christmas came early



224  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: December 08, 2014, 10:43:29 AM
Will it come with 50+ recolors that are all almost the exact same? XD

Can't forget the broken PSAs and oh god...the voice replacements.
225  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: December 07, 2014, 06:52:43 PM
Dude!...I hope you do call it"Brawl Vault". Epic.
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