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256  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: November 02, 2014, 06:23:42 AM
I still question why people want veteran character models from the 3DS version other then Bowser. Everyone is lower poly, including the HP models, and better models can be found in their respective games. To each their own.
257  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: November 01, 2014, 05:46:29 PM
The Wii U models are probably around MvC3 level.
258  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: October 31, 2014, 11:31:17 PM
Trick or Treat?



Totally a trick! Alright, 'night folks.
259  Super Smash Bros. Brawl Hacking / Project Concepts / Re: Project Super Smash 4 - The Ultimate SSB4 Hack (10/29/2014) on: October 31, 2014, 01:23:55 PM
Anything metal and his hair. The Mii's head is already plain but the hair has shine. I don't want to simply relybon Brawl's lighting for it.
260  Super Smash Bros. Brawl Hacking / Project Concepts / Re: Project Super Smash 4 - The Ultimate SSB4 Hack (10/29/2014) on: October 31, 2014, 01:16:26 PM
I know, I had the official picture on my phone at the side when modeling and texturing. I need to make the head longer and his right bang large enough to cover part of his right brow.
261  Super Smash Bros. Brawl Hacking / Project Concepts / Re: Project Super Smash 4 - The Ultimate SSB4 Hack (10/29/2014) on: October 31, 2014, 12:27:34 PM
Love TL, but the hair shape bothers me. It could just be me. You're getting much better.

----

Progress!

262  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: October 30, 2014, 05:27:28 PM
Click at your own risk!

Contest Entry for this year



Continuation of the Dry Brawlers series.



His jaw is still being worked on.



Keep Scrolling if you value your sanity.
263  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: October 30, 2014, 03:12:50 PM
Well the rig is done. Since I don't know how to get rid of the light from Olimar's antenna I found a creative solution for it.



You never cease to amaze me with your Olimars. Bravo!
264  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: October 28, 2014, 09:26:15 PM
That.... welp, I'm up for the night folks. Won't be able to sleep anyways.
265  Super Smash Bros. Brawl Hacking / Project Concepts / Re: Project Super Smash 4 - A very important down-date (10/26/2014) on: October 27, 2014, 10:10:25 AM
It most certainly is a start. Sorry, for not being too active guys. I've been at work or had other things to do. I'm always the kind of guy to post previews of many of my mods as seen on the WIP thread. Anyway, Mii swordsman will be done soon enough as well as  Charizard. Hopefully I can produce pics later today.
266  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: October 26, 2014, 08:46:21 PM
I assume the moon will be his FS.
267  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: October 25, 2014, 05:42:12 PM

So uh, the hat, tail, and ears aren't mapped very well. There are only 3 vertexes to actually make the map. And when trying to Brawl-Style the texture, it doesn't look good. Does anyone know how I could increase the moveable points? IDK how to explain it better...


I see what you did there ... What hat, ears, and tail?
268  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: October 24, 2014, 07:54:15 PM
Same here, people hold him with ridiculous regard, same with Mewtwo

*puts up flame shield, no wait, hires a flame phalanx*

Whoa, I think you mean Goku. Mewtwo is loved due to his movie appearance and Melee. We don't hold him thaf high. We just want him back in Smash bros. Geno and Goku don't really have a chance. Shadow doesn't either. Waluigi should of had a chance...
269  Super Smash Bros. Brawl Hacking / Model Imports / Re: DSX8 stuff! Legend of Korra.. what's coming out soon..? Be patient! 10/22 on: October 23, 2014, 07:06:37 AM
Someone's going to make a breast expansion mod to her, I see it coming. Also, was the height difference between Mako and Bolin always that great? It didn't seem so in the show.
270  Super Smash Bros. Brawl Hacking / Project Concepts / Re: Project Super Smash 4 - Squirlte sprinkles it up! (10/21/2014) on: October 22, 2014, 08:57:41 PM
What does it mean to saturate something? Also, I don't have those fancy tools to blend colors or anything; I do my recolors with Paint and Sketchup.(I wasn't planning on getting Gimp or anything, either; I like using classic programs to do recolors. Grin )

You didn't ask me, but since I'm already on I might as well provide a quick answer. To saturate means to raise the color of a texture. For example, you turn red into scarlet, blue in royal blue, green, into grass green and so on. All of the colors become stronger. For example, "Colorful Luigi" is the product of complete saturation. Balancing it is the key. What I do to edit my textures sometimes is to make a single palette variety and softly erase over the original by different percents. That's how my smash 4 Luigi was done for his green clothing and skin. I highly reccomend Photoshop or Gimp.
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