Yes, just yes.Interesting idea, that would actually probably be the best way to do it, or maybe two versions, one with the claws behaving like the fingers, and another with the Wolverine effect so if someone wants to make a PSA or something, they can have the claws move like in Strickers Charged.
I'm not sure whether or not if you should rig the fingers to stay inside the holes in the claws and rig the claws to the finger bones or not since either way the claws will be clipping through parts of Bowser's body without custom animations.
I was going for a Wolverine effect by rigging only the thumb claws to move since it looked weird not moving. Post Merge: January 11, 2014, 08:49:20 AM
Also, a Wii U Dr. Luigi
WIP
I'll continue this guy after NSMBW Bowser, Dry Pit, and Mega Charizard Y.
Yup. I should include the code for each color so it will be easier to make. Also we need to ass some secondary/accent colors. I'll try to work on a v2 but i wont be on for a bit for a few days due to life and stuff.
Well, I'm fixing up Wario with white as an accent color for his cap, and since no one did Kirby or Jiggs, I may as well get started.
Thanks, I'm 97.3% sure that that's the best I can get them. They look a little strange in a couple animations but I don't think it would be that noticeable. I will try and fix up what I can. I've gained a certain hatred for Samus' shoulders after all of this.
Arm cannon will be animated. I can do that animations in 3dsmax right? here is the preview of how i want it to look, if you haven't seen it already.
Alright, and almost done rigging. Post Merge: January 04, 2014, 09:10:52 PM Legs......these legs.... so difficult on bone ratio for that left leg to look right.