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166  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Animaine's thread..sasuke B move description in the OP on: October 29, 2012, 04:11:09 PM
I coulda sworn there was one with the fire lions... like when you hold the fireball jutsu in Ninja storm, Sasuke shoots out two fire lions... or was that only in Anivernage's version?
Oh haha yea that one is in anivernage's. i didn't want to copy his
167  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Animaine's thread..sasuke B move description in the OP on: October 29, 2012, 08:38:45 AM
What happend to the charged version of the fireball jutsu? Why not use that one? But if you're gonna use the fireball jutsu, then make the ball bigger as seen in the Clash of Ninja jutsu.
what is the charged version?

@jrush sounds good
168  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Albafika's PSA Temple: Progress on Geno and Scizor! [+ Some Cloud] on: October 28, 2012, 06:43:59 PM
You should finish geno already
This all day
169  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Animaine's thread..sasuke B move description in the OP on: October 28, 2012, 04:45:31 PM
@kagemaru great feedback. some of the moves we have replaced already with your new motion files like the forward and up air.

Sasuke version 2 is in the works now with some new moves hopefully jrush will be able to finish the new model rig if he has time.

The fire ball jutsu i think ill just have the ball of fire on the end of the fire style jutsu ground as a projectile for both air and ground so the flamethrower esk move will be gone
170  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Mariodk Projects: happy DBZ fans? Vegeta WIPs now and gets finished this time on: October 28, 2012, 12:50:56 PM
Mariodk, will you do what you did with gotenks so that vegetas aura or blasts colors can be changed by in the texture, cuz I remember blue and red gotenks had their own color around them
i feel like questions about "him" should be kept to a minimum. He will do what he wants with it so just see when it comes out.
171  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Animaine's thread..sasuke B move description in the OP on: October 26, 2012, 12:42:20 PM
@Animaine, I'll add some more bones to each section. That should make it easier to animate.

@Kagemaru, I actually did that animation in like 10 minutes. I just wanted to show Animaine the wings.

But I get what you're talking about though. Plus it was kinda difficult finding CS2 Sasuke on youtube.
jrush are you going to animate cs2 mode or is kagemaru?
172  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Animaine's thread..sasuke B move description in the OP on: October 26, 2012, 08:13:19 AM
@kagemaru do the wings look like they have enough bones for control IYO?
173  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Animaine's thread..sasuke B move description in the OP on: October 26, 2012, 06:29:32 AM
Animaine is this what you wanted?


I rigged the wings but I feel I could add more bones to it for better control. I don't know how Sasuke's wings move but is it like this?  I renamed the Mant bones to Wing because they looked weird as they were moving like the cape.

I did the animation in a hurry because I got somewhere to go in a couple of minutes, but is this what you had in mind.

I got the model working in game though.
(sheds tear)  Jrush  love youthat is freaking awesome. it looks good like that but more bones for contol would  be awesome
174  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Animaine's thread..sasuke B move description in the OP on: October 25, 2012, 05:53:00 PM
How about Sanji? lol
Sanji.. anivernage is giving him flame trails for diable mode,somethings need tweaking and maybe a change in the nb
175  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Animaine's thread..sasuke B move description in the OP on: October 25, 2012, 05:00:30 PM

i take it you are ready to tell me?
176  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Animaine's thread..sasuke B move description in the OP on: October 25, 2012, 04:42:54 PM
Animaine, I'll have something for you by Saturday concerning the Sasuke's. You'll like it.

wanted that to yours sasuke PSA?
@maridk Yes!!! i want it Smiley

@jrush awesome cant wait

it's a good psa all around. dat up B should be tweaked, and it seems like only some of his B move's shuriken connect when it's fully charged. his down B move is good, and his side B ground is good, but i think the fireball should fade away at the end, instead of abruptly ending. his side B air, is okay, but it'd be a tad more useful if it moved a bit more diagnoly instead of downward. his A moves are great 'cept for the u-smash. it's useful, but it doesn't fit quite right. also, his up tilts shuriken should probably be a little bigger, or more spread out. curently, it's hard to connect with them. also, his curse mark transformation disapears when he's grabbed, or on the ledge. and it's a shame mariodk's kid sasuke model freezes when you try to use the neutral B. the only other thing is, sasuke doesn't seem mobile enough in the air, to pull off his cool airials with ease. all in all the psa is cool. it just lacks the awesome chidori sasuke is known for.
yea up b wil be better in the next version, we will look ito thefullychrged shuiken throw, the down b is going to be way better,i didt think anyonewoud reaize te transfrmtion was in here Awesome Face it is not done though
the chidori will be represented in the down b as a counter because  dont find it useful as a neutral special
177  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Animaine's thread..sasuke B move description in the OP on: October 24, 2012, 08:48:23 PM
im curious since i have not realy gotten a lot of feedback other than the up b.
how does he feel?
do you feel like your playing as sasuke?
do the moves work well?
what do you like or dislike?
178  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Animaine's thread..sasuke B move description in the OP on: October 24, 2012, 05:47:27 PM
Animaine I can actually help with making it aim-able. It's like what I did with Squall's Rough Divide. It's like Fox's Up-B.
Lets do it!!!
179  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Animaine's thread..sasuke B move description in the OP on: October 24, 2012, 05:43:12 PM
i might chang
The Up B. Undecided
It's so slanted that you have to be in a certain area JUST to catch the edge.
If you're below that area, you're ****ed.

I like the idea behind it though,so, if you're gonna do it like that then make it aim-able like Fox's.
i might change the up b  im not sure if i can make it aimable the problem was i couldnt thing of anything else for the up  b. Sad

@kagemaru i just wanted to get out what i had then ill update it with your new animations psa'ed with the final smash
180  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Animaine's thread..sasuke B move description in the OP on: October 24, 2012, 04:13:35 PM
for peoples personal use they can use already made marth .rels cuz i dont approve of people releasing hacks with .rels i always saw it as a BS way to use other peoples work to get downloads

also: opinions of him are welcome
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