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16  Help & Tutorials / Help / Re: I can't get common5.pac to load csps please help on: January 03, 2015, 10:34:20 PM
Yes exactly what you described Like how how Zelda/Sheiks csp works
17  Help & Tutorials / Help / Re: I can't get common5.pac to load csps please help on: January 02, 2015, 09:22:26 PM
Yeah thanks a lot, I actually have it running exactly as I had before. turns out I needed common2, common3, and common5 in my system folder. Tongue

Oh hey btw, could you help me with something else? I want to make a csp for Samus that is exactly like Shiek/Zelda's you know how they have a csp with both of them in the same box and how you can choose which one you want to be. Would you happen to know how I can create something like this? In other words a Samus/Zero suit samus csp? If you don't thats ok Ill start a new post too.
18  Help & Tutorials / Help / Re: I can't get common5.pac to load csps please help on: January 02, 2015, 06:43:12 PM
Oh wow thank you. So in other words there needs to be another system folder inside of the fighter folder. Ill try it.

Post Merge: January 02, 2015, 06:46:09 PM
Wait I hope you don't mean to put a system folder in Pf… because I already have that and it didn't work...

Post Merge: January 02, 2015, 07:13:32 PM
Ok haha never mind it worked. However now Im missing on of my regular portraits which was switched with one I made and all the colors are out of order… Plus Im missing 3 other portraits that I made...
19  Help & Tutorials / Help / I can't get common5.pac to load csps please help on: January 02, 2015, 01:27:14 AM
Hey guys, I used to do a lot of hacking on Brawlex and I went away from it for a while. Now I'm back but I've forgotten a lot… Anyway I used to use a common5.pac to load my csps instead of the regular sc_selcharacter.pac because it could store more space. However I don't know how to get the game to load the csps from the common5… please help. Im just not sure where to put it… could someone please tell me where I need to put my common5.pac in conjunction with Brawlex.. Thanks
20  Help & Tutorials / Help / Brawl Data partition(ntsu) download? on: July 23, 2014, 12:00:23 AM
Im trying to get files from the data partition but now the partition in the resources keeps saying that the server is down and won't let me download anything… its very frustrating… So if anyone has an alternative link with all the fighter folders inside I would really appreciate it… thanks.
21  Super Smash Bros. Brawl Hacking / Project Concepts / Re: Shadow the Hedgehog for Brawlex? on: July 12, 2014, 12:39:22 AM
Thanks for the link, but I guess it's just too complicated for me. I tried following that guide and it took forever only for me to make Shadow worse. By the time I was done his effects were invisible no matter who he is battling. Except when he battled Sonic. And when he did battle Sonic, his effects always had Sonic's interfering… I guess if anyone has character files intended for brawlex for Shadow please let me know. Thanks a lot again.
22  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Blaze the cat - SOLar version, BETA V0.9i NOW on the VAULT ! on: July 09, 2014, 10:12:28 PM
Having a couple small issues. She completely froze either after being grabbed or after she was hit while she was on the ground. Meaning she went into a T pose. She's missing an animation somewhere… Also her tornado randomly shows up after she hits the ground. Oh and is there a final smash for this? I didn't see the final smash file in the download. Thanks. This is a really cool model though.
23  Super Smash Bros. Brawl Hacking / Project Concepts / Any more Brawlex modules made yet? on: July 09, 2014, 04:50:55 AM
Sorry Im not sure if I'm posting this in the right place, but I was wondering if there are any more modules for Brawl ex besides the ones already available. You know like Yoshi or Ike… and also if the beta modules have been fixed yet. Like how Captain Falcon freezes when he tries to do his final smash.
24  Help & Tutorials / Help / Re: BrawEx I can't get more than 10 extra characters in Brawl totaling 50 characters on: July 09, 2014, 12:56:24 AM
Ok I thought so. Im having trouble getting the config utility to work properly because I use a Mac and I use wine to run the program. Every time I try to change the names on the cssroster.dat the utility refuses to save my change/closes. I think that's the only thing in my way. If you know anything it would be much appreciated. Thanks.
25  Help & Tutorials / Help / Re: BrawEx I can't get more than 10 extra characters in Brawl totaling 50 characters on: July 08, 2014, 11:30:18 PM
Does this involve using the cssroster.dat? If so, how do I use it?
26  Super Smash Bros. Brawl Hacking / Project Concepts / Re: Shadow the Hedgehog for Brawlex? on: July 07, 2014, 10:39:30 PM
Really? Where is that tutorial on fixing the graphics?
27  Super Smash Bros. Brawl Hacking / Project Concepts / Shadow the Hedgehog for Brawlex? on: July 07, 2014, 05:03:59 PM
Does anyone have a Shadow the Hedgehog that is intended for Brawlex? I'm asking because I've put Shadow into Brawlex over a sonic clone with his own move set, but I'm getting graphical errors occasionally whenever both Shadow and Sonic are in a battle. I'm guessing this is because the .psa is intended to put over DK even though you can in actuality put it over anyone. Thanks in advance guys.
28  Super Smash Bros. Brawl Hacking / Project Concepts / Banjo-Kazooie with move set on: July 07, 2014, 04:59:52 PM
Does anyone know of, is working on or has created a banjo-Kazooie character with their own move set? Ive seen some Banjo-Kazooie's but they're just textures over Mario… I'm thinking it would be cool if Banjo-Kazooie had a sort of move change function. For example if you press down b Kazooie would take control while banjo is on the other end. The move set would change of course. Otherwise I'll try to learn how to make it and make my own. thanks guys.
29  Help & Tutorials / Help / BrawEx I can't get more than 10 extra characters in Brawl totaling 50 characters on: June 22, 2014, 07:00:06 PM
I need help with BrawlEx. Ive made 10 or more clones but once I get to 50 total characters Im not seeing any more mario slots which make up all the zeros in my code… I still want to get up to 100 characters in Brawl. Im working with a common2.pac. Do I need a different common file? Or do I need a different code? Thanks in advance.
30  Help & Tutorials / Help / Sheik and Zelda clone setup? on: June 21, 2014, 11:48:24 PM
How do I set up a Sheik and Zelda clone? I want to keep them together because Im using BrawlEx to make a Toon Zelda/Toon Sheik character. So I want them together so that Toon Zelda transforms into Toon Sheik. Thanks in advance guys I appreciate it.
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