Remenber that his body is huge, and it's an handicap on brawl (have you tested with other players? not the cpu, you will see that was too easy make a combo on it!), some advantage need! otherwise is still useless. I dont think he is OP.
I can change the grabbing but need a new animation (use the same but reduces the range was really bad!) Anywhere, what means this:
Hello guys, I have worked on this great PSA and I made some new stuffs! (little things, but important for me) First I have put some GFXs like in the dash attack and on the throwHi. Now you can see if Ridley have the down-special fireball charged by looking his mouth (when charged the mouth will burn!) Now the special-neutral, the down-smash and down-A attacks follow the ground when is inclinated. I have fixed the grabbing too, now even the mouth can catch! At last I have ballance some attacks (like the smash-Hi, ecc.) that are too weak or strange on their collision bubbles... I hope you like it and enjoy it!
Oh! Great PSA Carnage! I really like it!! Only one thing: the side-B can be use in a row in air and, if you do, can fly any distance without never falling. Maybe I can help you, but when I try to open the .pac file, Smash Attack tell me: "Cannot locate file data" ??? Anywhere, Great job!
the only thing im thinking is the textures are a little below the wii standards.. im guessing thats cause metroid prime 2 was a gamecube game. is there any way to make them look more like they belong in brawl?
First, I think the model looks pretty good. It's better than a lot of imports on the Vault, for certain. Also, I think it's cool that you took the time to make this one balanced. Anyone can make an overpowered moveset, and 99% of all Dark Samus movesets ARE overpowered. As a result, they don't get used very often. I've only done a couple battles with this one, so I can't tell exactly how balanced it is yet. But first impressions are that it's a keeper. I especially like how you added new GFX models by using ZSS's .pac file; that was clever.
Thanks! I have spent the major of the time to make it balanced. It's important for me.
Just out of curiosity, which model did you use? If you used the Brawl trophy model, it should be possible to steal the materials from it to make it look just like the trophy.
No, i've used the MP2 ingame model, not the trophy.
But Crony, I've asked this before but, are you considering or would you consider making an OP version of your moveset? Like with more speed, knockback, etc.?