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46  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: DARK SAMUS real moveset attacks! ADV. on: July 15, 2012, 08:57:02 AM
Alright, now I'm frustrating myself again.

Where do I put the files exactly?

I've tried replacing them in the Common[_en].pac only, putting them in their respective fighter folders only, and doing both at the same time, but it either results in the motion not functioning, or the game freezing at the CSS or when a stage is chosen.

-
Also, I've been screwing around with the .xml a bit, but its still not working. At all.
Any ideas on that?

I don't know how progect M or riivolution work. Sorry...
  Undecided
47  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: DARK SAMUS real moveset attacks! ADV. on: July 11, 2012, 04:01:45 PM
Oh Lord, I just had an idea I thought would look epic.
This is me thinking far ahead, but if by any chance you DO import MP2's Normal Dark Samus as well as MP2's Skeletal Dark Samus, I think it'd look awesome if you merged both models, so that normal form would appear regularly, but Skeleton form shows for Final Smash Eyes.

Perfect, secret revealed...  Im srs here
This was exactly what I had in mind.
But it will not be easy, but we will try!  Grin
48  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: DARK SAMUS real moveset attacks! ADV. on: July 09, 2012, 08:30:26 AM
Can't wait to download tonight! Seriously, I'm really excited for that Metroid Prime 2: Echoes Dark Samus... Corruption's was cool but Echoes was perfect.

I agree!  Awesome Face
49  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: DARK SAMUS real moveset attacks! ADV. on: July 08, 2012, 08:15:08 PM
okok it's my fault! I don't have test the NTSC version and actually its broken, sorry...
I will repair tomorrow, for now use the Pal version.  Undecided

EDIT:

Ok, done! Now NTSC work as well!
Enjoy!!
  Angel
50  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: DARK SAMUS real moveset attacks! ADV. on: July 08, 2012, 07:29:40 AM
Hello guys, long time no see!

Today I update Dark Samus (a small update), with some news:

First, the new effects for the Side Smash




Now u can see the Phazon ray shooting from the cannon! And this is always different every time u perform this move



Just like the random Phazon spread beam Dark Samus shoot in MP2.

Than I have ballanced and upgrade some other moves, like the Up Smash (try it!)

For last, I'm stay working with a friend to a secret project... a little hint?



I hope everyone enjoy, and please comments!
 Kirby Dance
51  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: DARK SAMUS real moveset attacks! ADV. on: March 16, 2012, 02:42:56 PM
Thanks for the comment data_drain, but...
I've tested Dark Samus PSA for a month (VS my friends) and I can certain say it's perfectly ballanced!
 Laugh

Remember that the AAA and the up smash beam cannot kill, only do damage.
D.S. it's a great character with large attack area and shield damage pawer but have furry few "final killing" hits,
in add she has many lag time befure and after moves! And you know how many impurrtant they are
so... She is perfectly ballanced!
 Kirby Dance

NB:
After the Neutral B   D.S. shoot a "rapid dark missile", it's not a glitch.
And the supurr armurr on the charge up animation are only the last half-second, not all the animation.
52  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: DARK SAMUS real moveset attacks! ADV. on: February 24, 2012, 04:49:10 PM
I could try and help, I have some experience with porting models and glitch-fixing.

Not a whole lot, but a decent amount.

Ok, I'll keep in mind Kirby Dance
53  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: DARK SAMUS real moveset attacks! ADV. on: February 24, 2012, 04:31:12 PM
cant port the psa you can port the model over zss then repace all animations and redo all the psa under zssi know it is a long work since copy paste would kill the filesize :S

  I see what you did there ... mmm... I will do some experiments about this, thanks for the idea! Kirby Dance
54  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: DARK SAMUS real moveset attacks! ADV. on: February 24, 2012, 04:14:05 PM
I love you.

So very, very much.

Angel

Question: does the Samus pac have any coding in it to prevent her from transforming into ZSS? Or is the Final Smash changed? I know that one can use codes to disable transformation, but I'm gonna try her using Dolphin and I was just curious.

D.S. never change into ZSS. The final smash only shot the beam, no need to add any code.


Perhaps you might want to look into porting her over someone else? That way, you can have as much filespace as you need and we can have epic Samus/Dark Samus battles.

Either way, I am amazed by this. Awesome work. :]

maybe i can try, but i dont know how to porting PSA over other characters

Post Merge: February 24, 2012, 04:23:04 PM
if the only thing ds is using is the missiles could you make ds over zss? since you could change the gun bullet model and hitbox to the missiles i think altough it will go straight

Impossible over ZSS, becouse I've used all their file size for DS
55  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: DARK SAMUS real moveset attacks! ADV. on: February 24, 2012, 02:09:55 PM
Hello guys!
Today I've upload Dark Samus! After many, many weeks of work and ballance testing... Im srs here BUT, now all can enjoy this up date!


Ta-ta-ta-ta-ta-ta,taaaaaa!! (Samus power-up song... Kirby Dance)

This time there many new thing in the PSA:

First of all: the new Phazon Wave!




...instead of the plasma cannon, great range but less nockback power, can be use after the AA moves but not in a combo (only if the second strike don't hit the target). I love this move! Happy Face


Second: New Advanced Effects for the Phazon Sphere and Comet!





I am really happy to be able to put these GFX on D.S.


Third: request of all those who have asked me (data_drain...),
now the Dark Boostball can be charged and performed in air!



Very usefull!


Fourth: the new UpSmash Phazon Lazer!




At last: The Down Thown, the Dark Rush!




                                                           IMPORTANT!

This time to use D.S. PSA you must use the zerosuit and Samus Fit file on in their property folder, and unfortunaly ZeroSuitSamus become completely useless! Undecided
I'm sorry but its necessary. How need to use ZSS can use the file in the "Hold Version" folder but i probably dont update it anymore.



Enjoy everyone and comments!
Kirby Dance Kirby Dance Kirby Dance Kirby Dance Kirby Dance

56  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: DARK SAMUS real moveset attacks! NEWS! on: February 18, 2012, 03:55:00 AM
Are you planning to resize that? XD
Will the new DS use projectiles and such? if not I think it would be possible to port it :3

D.S. coninue use the Dark Ball Missiles, so i think the porting isn't possible, sorry... :'(

cant wait Tongue

I will update the next week, so wait just a little bit! Wink

57  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: DARK SAMUS real moveset attacks! NEWS! on: February 17, 2012, 02:24:56 PM


Coming very soon! and more...
58  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: DARK SAMUS real moveset attacks! NEWS! on: February 02, 2012, 02:44:04 AM


Coming soon...
59  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: DARK SAMUS real moveset attacks! on: January 29, 2012, 05:46:15 PM


Coming soon...
60  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: DARK SAMUS real moveset attacks! NEWS! on: January 23, 2012, 05:06:15 AM
Oh... If you're wanting help with coding, you should try asking KingJigglypuff for hints.

All I can do is give feedback.
 Embarrassed

Done, I asked to KingJigglypuff. I hope he answer to me... Undecided

 Im srs here nothing... none help...
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