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1186  Super Smash Bros. Brawl Hacking / Model Imports / Re: Spex130's Roadside Model Shack: More Wireframes! on: December 14, 2011, 04:50:09 PM
MarioDK, StarWaffle, and even BEYOND.

Mm. Sounds right.

Anyways, I'm gonna leave that there so I can direct attention to the Tourney Board.

And if you have 3DS, you should at least try, y'know?
1187  Super Smash Bros. Brawl Hacking / Model Imports / Re: Spex130's Roadside Model Shack: More Wireframes! on: December 14, 2011, 03:58:27 PM
Hey! You there! I have a supermassive plug to pitch to you!

THIS:

http://forums.kc-mm.com/index.php?topic=37594.0


is a tournament. The Kingdom Hearts Style Tournament. It's kinda silent right now, so if you can model hack I want YOU to go join it.

"But Spex! Why would I want to do that? I mean, Starwaffle, Beyond, and even MarioDK are in that contest!"

Because if YOU join, then WE ALL get to see more characters dressed Kingdom Hearts style, and that's a Win-Win for everyone! So do it!
1188  Super Smash Bros. Brawl Hacking / Model Imports / Re: Spex130's Roadside Model Shack: More Wireframes! on: December 14, 2011, 03:58:20 PM
HOLY. SHI7.

I love you both. I see no problems that haven't already been stated.


Except for Mario/Luigi wireframe, i cant even tell who it is, I think the Logo should go on the Hat Where their M/L was

You're not supposed to be able to tell who it is!  Awesome Face
1189  Super Smash Bros. Brawl Hacking / Model Imports / Re: Spex130's Roadside Model Shack: More Wireframes! on: December 14, 2011, 01:54:23 PM
Oh. Gross.

I see what you mean now....

If only it was that simple...

also ball wireframe is out


I DL'd.
1190  Super Smash Bros. Brawl Hacking / Model Imports / Re: Spex130's Roadside Model Shack: More Wireframes! on: December 14, 2011, 01:39:35 PM
I tried my best to make it a circle but remapping kirbys UVs was pretty hard. that was the best i can do. but i'm still glad you like it

Try setting UV map to spherical. It helps a lot.


*skipped a bunch of pages in this thread*

Lol.

So it's possible to make true transparent characters now?


Yes.
1191  Super Smash Bros. Brawl Hacking / Model Imports / Re: Spex130's Roadside Model Shack: Wait. THAT Wireframe? on: December 14, 2011, 12:20:35 PM
Plumber Wireframe's out!

1192  Super Smash Bros. Brawl Hacking / Model Imports / Re: Shock's Model Imports, Edward Elric is coming! on: December 14, 2011, 08:48:17 AM
Yea I know, I had trouble getting this to work considering I took the model of him without the jacket and combined it with the jacket model. I couldn't use the model with the actual jacket cuz it took too much work to retexture it. Anyone is welcome to try and fix Edward's rig, I'll do it at some other time if no one does.

In other news:

My Shock model is ready to rig.
I'm thinking of putting him over Pikachu's bones and using the Pikaman PSA but I'm not sure how well that would work. The other possibility would be put Shock over Sonic's bones and put him over the Silver over Falco PSA that has all those electric moves. I don't see Pikachu working because that's not how Shock would move. I mean I thought of putting him over Snake first and then making a PSA for him later but I don't know much about PSA making and don't know if Snake is easy to change the PSA of to have Electric powers. Anybody got any other suggestions for me? Thanks.




I have absolutely no idea what you should do.

I suppose, make a Sonic Version then port him to Falco?

Either way I'm really happy that I get to see your character!
1193  Super Smash Bros. Brawl Hacking / Model Imports / Re: Spex130's Roadside Model Shack: Wait. THAT Wireframe? on: December 14, 2011, 12:09:29 AM
Really. I guess I underestimated Kirby, then....

Although, I suppose you could just make a bunch of spheres. That would work too.

Anyway, here's the Mario. I just gotta make him some fists......

It took a while because my computer's freaking out about all the stuff I have open.




1194  Super Smash Bros. Brawl Hacking / Model Imports / Re: Spex130's Roadside Model Shack: Wait. THAT Wireframe? on: December 13, 2011, 11:23:49 PM
Yup. That's the plan.

Are you gonna add the bones and everything?
1195  Super Smash Bros. Brawl Hacking / Model Imports / Re: Spex130's Roadside Model Shack: Wait. THAT Wireframe? on: December 13, 2011, 10:28:58 PM
Yup. That's the idea.

Now it's set in stone!

I'm so hyped right now....
1196  Super Smash Bros. Brawl Hacking / Model Imports / Re: Spex130's Roadside Model Shack: Wait. THAT Wireframe? on: December 13, 2011, 10:16:21 PM
Wow. That really is epic. I LOVE IT! YESPLZ.

I suppose I should do something special for the Mario Alloy....

Should I give it a Mario hat? Maybe I could put a mushroom on his chest.....
1197  Welcome / Rules / Feedback / Brawl Vault / Re: Awards - Names, Descriptions, Complaints on: December 13, 2011, 10:07:02 PM


Yeah, I saw that hack when it came out.

Not the idea I had, but I don't feel like making it anymore, so....

Yeah! Problem solved! *Thumbs Up*
1198  Super Smash Bros. Brawl Hacking / Model Imports / Re: Spex130's Roadside Model Shack: Wait. THAT Wireframe? on: December 13, 2011, 10:01:03 PM

Needs moar quotes, lol


Alright, sounds good.

I'll get started on the Mario Alloy.

I LOVE original ideas like this!
1199  Super Smash Bros. Brawl Hacking / Model Imports / Re: Spex130's Roadside Model Shack: Wait. THAT Wireframe? on: December 13, 2011, 09:54:04 PM
well I have yet to even start female wireframe so sure.

Or did you wanna do Blue Alloy?

Are you sure? I haven't started either, actually.
1200  Super Smash Bros. Brawl Hacking / Programming / Re: Brawlbox v0.65 - Moveset editing coming soon! on: December 13, 2011, 09:52:44 PM
Quote

[Ideas]


I'd help, but my coding experience goes about as far as Python.

Anybody wanna be Awesome and help BJ do this BrawlBox epicification thing?
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