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1  Super Smash Bros. Brawl Hacking / Model Imports / Marioking64DS' model stuff and things... and yeah on: May 19, 2013, 06:30:23 AM
Hi and welcome to my Topic with my fancy and maybe not so fancy model work... so lets cut the crap and get straight to it

Stuff I've completed







Work In Progress
Everything and Nothing at the same time

not sure if i should be doing this, but to see video footage of all my models in action first check out my Youtube page - http://www.youtube.com/user/marioking64DS
it can be as fun as watching paint dry... sometimes
2  Super Smash Bros. Brawl Hacking / Attacks and Animations / The Waluigi PSA. Finally Released! on: April 15, 2013, 07:20:13 AM


SO, It's finally time...after all that waiting... its.... WALUIGI TIME!
at a ponit were it felt like never we have finally released Waluigi to the public!.

Here is the trailer


To keep fully update on everything, I have a Youtube,Twitter and Tumbler account

Youtube - https://www.youtube.com/user/marioking64DS
Twitter - https://twitter.com/Marioking64DS

I don't update them as much as would like to.

ALT Listing

HELP WANTED!

We are always looking people to help us get Waluigi out and ready, and not just him like I keep saying Waluigi isn't the only character in development and we need as much help as we can to get them ready to release in a timely manner. Spots we're wanting to be filled are.



.Need to know how to build 3D models from scratch
.Understand Poly limits
.knowing how to UV Unwrap would be great


.Can make custom textures from scratch


.Must know how to animate in Maya(2014+)
.Must also know how to set up and use IKs


How do I apply you ask?

Just shoot me and KJP a PM titling which one you'd like to fulfill.


-

Credits

Marioking64DS(Me) - Project Lead/Moveset Designer/Texture/Animator/Modeler/PSAer/Tester
KingJigglypuff - PSAer/Tester
_Data_Drain_ - Tester
SJS -  CSP/BP and everything Flat Image base
EternalYoshi - Fix Hurt Boxes(before BrawlBox could do such a thing)
doublek642 - The PSAer for the older version on ToonLink
snoopy - For the Port over Pit(before BrawlBox could do such a thing)
ChiboSempai - The First Project Lead for Waluigi(over Red Alloy)
Apoc Hedgie - original creator of Walurambo
3  Super Smash Bros. Brawl Hacking / Attacks and Animations / WALUIGI TIME! on: October 07, 2011, 01:11:25 PM
IT'S-A WALUIGI TIME!!!!


yes that's right no Vegeta just some pure good old Waluigi with a PSA ready for the using

now here is a Video showing what Waluigi can do cos im to lazy to wright up a character bio
<a href="http://www.youtube.com/watch?v=ZXJwwQU23z4" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=ZXJwwQU23z4</a>


Moveset

Jab: A swift punch and kick. Does 9% damage.

Forward tilt: He smacks his foe with his tennis racket. Does 12% damage.

Up tilt: Based on how he hits the dice block in Mario Party, he punches the foe with an upward punch, good for setting up the foe. Does 6 to 9 % damage.

Down tilt: His assist trophy attack, except it does not ground the foe. Good for spot dodge punishing. Does 8% altogether.

Dash attack: He does a quick shoulder charge, the hit box lasts for good bit, but the move gets weaker as the hit box stays out. Does 10% at full power, and 5% when the hit box is almost done.

Forward smash: Pretty much a weaker version of his stomp finishing move in Brawl, quick, and has good knock back. Does 15%.

Up smash: This one will make your head spin... No really, Waluigi spins much like his brother. Not a kill move, but fast, and good for air set ups. Does 15% damage.

Down smash: A break dance like spinning kick, the hit boxes lasts a good while, but gets weaker as the move goes. Does 16%, but if the move didn't hit until near the end, 8%.

Neutral air: A double kick, pretty quick, and has little end lag. Does 4%, then 8%, dealing 12% altogether.

Forward air: Very much like Mario's forward air from SSB64, he out stretches his legs, and kicks the foe while spinning a bit. A great spacing move, and gimping move. Does 13% on his body, but if you hit with his feet, 14%.

Back air: A bit like forward air, he kicks his legs back, as if getting a kick start in a swimming pool... This is slower, but has good kill power. If you hit with his upper body, 7%, if you hit with his legs, 16%, however this move gets weaker as the hit box is out, then it's 7%.

Up air: Positioning himself for the move, he clamps his legs together, a great upward killing move, however a bit sluggish. Does 9%.

Down air: A weaker version of his assist trophy air move, this is a GREAT set up move, little lag, and no real landing lag, this move makes a great way to set up throws, and make jumps safer, but it does lack range.Does 10% in total.

Neutral B: WAA! He prepares himself for the attack, then unleashes a mighty WAA, this is sorta like Warlock Punch, but it's a has a little less start up time. But does less damage. Does 20%.

Side B: His trademark air swim, this has super armor that can take attacks up to 10% damage, be warned however anything over 10% will hit you. If all three hits hit, 20%.

Up B: Waluigi, SPRINGS into action *gets hit by a tomato*, this move makes Waluigi spring straight up, at first glance, it seems to only do 1% damage, however, for the first 3 frames, it has a sweet spot on his fists, and much like Luigi's, it really hurts to get hit by this. If you're fighting Waluigi, beware of standing on a platform he's under for too long... He can hit you with this. Unsweetspoted, 1% in some cases, 2%... Sweet spotted, 31%.

Down B: Surrounding himself in a dark aura, and making a “bring it” gesture, if hit in this state, he will counter attack his foe, dealing 15% damage, and good base knock back, this is good to get your foes off you.

Grab pummel: A quick gut punch, does 3% per hit.

Forward throw: He tosses you in the air, and quickly pulls out his tennis racket, then smacks the foe away. Does 10% damage.

Back throw: He puts you behind him, then pushes the foe aside with his hip, does 8% damage.

Up throw: He spins around quickly, then throws the foe straight into the air, a good set up throw at higher percents, and not a bad kill move. Does 12% damage.

Down throw: He throws the foe straight onto the ground, this is a set up through for his aerials. Does 4% damage.

Final Smash: Though the range of the move is short, it can be set up with down air, if it hits, he then does a series of punches and kicks, then finishes things off with a blast... No really, he pulls out a Bob-Omb, and chucks it at the foe. Does 65% in grand total.

before you run off back to your Wii with Waluigi there are things you have to know

what you can find here
Olimar's Pikmin throw, if they attach to Waluigi, might glitch up sometimes...

Snake's C4s if stuck to Waluigi don't always blow him up...

Spicy Curry does not work for Waluigi, he does the animation, but no flames come out of his mouth...

When Waluigi gets a Metal Box, while he behaves like a metal character, his texture does not change, this is looks only.

Waluigi does not flash when dodging, or charging smashes... Again, only looks.

The off screen magnifier shows his feet... Nothing major.

In classic mode, when you win a round, the camera zooms in on his feet... Again, nothing major.

Carrying a crate, or other heavy objects, the animations are a bit odd, but this does not effect game play.

Items that go on his head, are instead held in his hands... Their effects are still activated though.

When thrown, his tennis racket shows up, but only for the thrown animation.

In SSE, he throws trophy stands quickly.

He holds the ray gun, and super scoope oddly, but they work fine.

you want the WAA? then here's the WAA!
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=23028&Moderated=All

for those who want Waluigi but do not want to replace Pit, SonicBrawler has made a port of Waluigi to replace one Penguin,
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=23061
mind you the Final Smash dose not work and if Kirby sucks this Waluigi he wont have the power of WAA!

Cerdits

Marioking64DS(Me) - Moveset Designer/Textures/Animator
KingJigglypuff - PSAer
_Data_Drain_ - Tester
EternalYoshi - Fix Hurt Boxes
doublek642 - The PSAer for the older version on ToonLink
snoopy - For the Port over Pit
SJS -  CSP
ChiboSempai - The First Project Lead for Waluigi(over Red Alloy)
SonicBrawler -  port over King Dedede(final smash dose not work)
4  Super Smash Bros. Brawl Hacking / Attacks and Animations / Marioking64DS' Buffed/Fixed Characters on: October 16, 2010, 09:41:53 PM
hello there my name is Marioking64DS, i am here to present my buffed/fixed characters for lower ranked character such as  

First off  







here are the things i have done to Mario

.AAA combo is a bit faster and stronger, also
Mario's hands are bigger in size with his attack

.Side-A is stronger and the Side-a up Mario moves a bit and this
kick is a bit weaker in damage and knock back

.Side-Smash has more knock back and Side-Smash up moves Mario
but it is also weaker

.Down-Smash has more range

.F-air has more knock back with the sweet spot

.Mario's fire balls do more damage when close up

.Mario's Up-B has more air movement, in other words, it goes higher

.It takes Mario less time to pull out FLUDD

.Mario's Up-A lock can lock for a bit longer (on some characters)

.Mario's Down-A IS USEFUL NOW! it hits them at a 338(152 in HEX)angle,
also the move is faster as well

.Mario has a new up taunt

Download = http://forums.kc-mm.com/Gallery/BrawlView.php?Number=12984

_________________________________________________ ______________________________________







now for the list of what i have done to Link

.AAA combo is a bit faster

.Dash attack as a sweet spot it has a angle of 338

.Side-A has more knock back and less end lag

.Down-A has a sweet spot it works like a spike

.The first swing of the Side Smash is much stronger and will KO at high damage, the second swing is much stronger then the first swing but is harder to land

.Up-Smash is faster and has a sweet spot...
You can find it for yourself

.F-air makes Link float in air for a bit, the first swing traps the foe in
and the second swing has knock back

.Down and Up air are faster to get out of (Up-air mostly)

.Arrows have more Knock back (you can start seeing it at around 60% and onward)

.Gale Boomerang does a bit more damage

.The last swing of Link's Up-B has more Knock back

.Link's Claw shot doesn't lay on the ground for as long

.Link now runs Faster

.Link's Final Smash does more damage with each swing

Download = http://forums.kc-mm.com/Gallery/BrawlView.php?Number=12985

_________________________________________________ ______________________________________

 




now here is the list i have done for my favorite Pokemon ever!  Happy Face

.Side-A is a bit faster with more damage done when hit the fire

.Up-A has a faster start up

.Side-Smash does Fire Damage

.Down-Smash does a bit more damage

.N-air doesn't have that long end lag

.F-air has Knock from every hit box

.D-air has a sweet spot

.The fire tail damage on both N-air and B-air do more damage

.Charizard Jumps higher

.Charizard is heavier

.Side-B has a cool Red flash on him

.Up-B does Fire Damage and also has a bit more knock back

Download = http://forums.kc-mm.com/Gallery/BrawlView.php?Number=12986

_________________________________________________ ______________________________________





here is a BIG list of what i did to help Ganondorf


.Ganondorf's Jab is much faster

.Side-A has a bit bigger hit box

.Up-A is useful (from 125 frames to 55) and now has new hit box's a darkness main hit and much weaker normal hits (its more likely to get the darkness hit)

.Down-A is faster

.Up-Smash has a bigger Hit box

.Down smash is faster within the hitting part

.F-air has a sweet spot what hits them in a 338(152 in Hex) angle

.Side-B as less end lag so now you can hit them while they're down

.Down-B as lots of range on ground and as hit boxs at the end

.Down-B in air go's on a angle downwards

.Up-B go's higher in air

.Ganondorf is heavier

Download = http://forums.kc-mm.com/Gallery/BrawlView.php?Number=12987

_________________________________________________ ______________________________________

For people who have used these PSA, would you beable to give a review on them plz

and that is it for now, next time shall be Buffed/Fixed Luigi and Nerf'd Metaknight




CREDITS!

Me : for making these PSA
Data_Drain : Testing the PSA and ideas
PrideToBeMe : Testing the Ganon PSA

First post 17/10/2010
Buffed/Fixed Mario,Link,Charizard and Ganon

5  Help & Tutorials / Help / i need with Waluigi..... on: July 23, 2010, 09:58:26 PM
ok i need help with the Project Waluigi, the main problem im having is that Waluigi Can only be seen with the Final Smash aura around him... and plus would some one help with bone hexing so Waluigi can be used on Pit and/or Toon Link

here is the file http://www.mediafire.com/?roawqjjy2mt

so some one please help... please
6  Super Smash Bros. Brawl Hacking / Attacks and Animations / I DID IT!!!! i MOVE SET HACKED CHARIZARD on: December 13, 2009, 08:10:44 PM
its true i have  Awesome Face







and here its the DL = http://www.mediafire.com/?znzgo4h5tvq

i have rushed this hack just to show how it can be done.

The change's i have done
-most of   move are Darkness and Electricity
- Down-Air is a one hit KO move
- Side-B in Air is a Spike
- N-air has a sweet spot what spikes

i know its lame but it's the First Move set hack i know

ok you want to know something AWESOME im going to tell you guy HOW TO DO IT

first you need

Charizard/Squilte/Ivysaur's Pac

Brawl Box

PSA

and some random Pac like Mario's

step 1


first open Brawl Box and with Brawl Box open Charizard's Pac
then


Step 2
open up Mario Pac in Brawl Box and then Replace his MiscData with Charizard's
then Save As and name it some like "FitMarziard.pac"

Step 3
open FitMarziard.pac in PSA and go nuts

step 4
when done you MUST!!!! export the MiscData from FitMarziard.pac
then replace it with the one in FitPokeLizardon.pac and you ready to GO!!!

this should be easy for you guys

Note this dose NOT work With King Dedede so for now Dedede is the only one who can't change
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