Update: I don't want to work on Aero anymore, so I guess she is finished, but if anyone wants to finish her with rigged fingers, expressions, and some rig touch-ups, PM me... Seiya is done as well, just need to fix a spot on his knees, make the mouth thing work, and add metal. Jecht Strife will be released sometime tonight, for real this time. Post Merge: July 08, 2012, 02:57:39 PMomg omg omg omgomgomgomgomgghdjslah http://forums.kc-mm.com/Gallery/BrawlView.php?Number=27504
Just a couple seconds ago, I got bored of other sites, and I said, "I wonder what's for dinner going on at KC-MM this fine evening!" HOT DAMN NEW BRAWLBOX IS RELEASED AND I GOT FIRST DOWNLOAD (or maybe it was second).
The only thing left with Seiya is rigged fingers... I will also add a shine to his armor cuz I can. My backlog of things I have to do in real life and on here is getting bigger and bigger. >.>
Check your import settings, check your export settings, and most importantly, Reset before importing Brawl .daes. Also make sure all polygons are rigged and that every bone is in the skin modifier for each polygon.
BJ, I think you should add to the OP in big, big red letters that if you import Brawl .daes intending to keep their rigging or when reimporting .daes for editing, you HAVE to Reset.
Before you import the .dae click Reset. (Big 3ds Max Button>Reset) That should work, if not, check your import settings and try again. EDIT: Also everything that's single-binded will need to be rigged again to the SAME bone it was single-binded to.
Masahiro Sakurai, smash bros. creator made recently a poll in japan to see the preferred 20 characters to appear in SSB4. He made more polls before melee and brawl, and usually the top-ranked characters made it in the final version of both games. However I still don't know why miku hatsune and that character from inazuma eleven are there.
I'm highly surprised Ike still keeps his popularity. I think we'll see Chrom and Marth for sure, and probably Ike, since he's still very popular (he may get replaced by Chrom), Roy as DLC/costume/assist, and other characters as assist trophies.
Inazuma Eleven is actually really popular in Japan from my understanding. It's kind of strange though, that guy isn't even a main character, and you would think the original series would get votes more than the sequel (Inazuma Eleven GO). I'm also suprised at how many KI:U characters there are. Anyways where did you find that? I'm thinking of switching my news site, all they do is post crappy opinionated articles...
fdsafdsf YES I love it. Lyn's probably my favorite FE character. Besides Marth. And Ike. Aaaand Roy. Like Rufure said, Nintendo better put these guys in SSB4.
Penguin over Mario, I just need to fix this, but I don't know how [/spoiler]
It's hard to tell by just looking, but I think I've experienced the same problem before. I could take a look at it if you want. Very epic stuff! Also your new avatar makes me curious... who is that guy?
'Sup Rain. I see you're still having a good time with many an import. Excellent work thus far.
Do drop a guy a line if you need any textures. It just so happens that I have a plethora of time.
'Sup Shun. Thanks, and I'll be sure to contact you first if I need any textures done. Hopefully I'll learn how to make custom models sometimes, and I'll definitely need an texturer then.
EDIT: Also poll, since polls give more answers then just posting questions gets.
Uh... Jecht Strife will be released in like 5 minutes or whenever I get around to it... Nokturnus is finished... he even has a shine on his armor and will be released in like 5 minutes or whenever I get around to it... All my other imports are almost done I guess... I want to clear out my backlog of things I told people I would do before I finish them though.
Right click the Skin modifier and check Retain Sub Attributes (I don't remember the exact name). Then right click it again, select cut, move as many vertices as you want, and right click Paste Instanced.