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16  Super Smash Bros. Brawl Hacking / Programming / Re: [Official] Brawlbox Development: RSAR in progress on: January 02, 2013, 03:30:06 PM
Yes, I do all, but I don't know what happens, before my machine formatted I rig Rin Kagamine over Sheik, and I can play with a bad rig (the reason for I rig Korra newly). But I have oter problem, when I rig Blaze generations is good in all until I I named bones to objects to change their face, eyes, etc. the game freezes when I changed run into SpecialHi, when I pit metal textures, the game freezes to start the game.
PS: I replace normal materials because the materials are combined (for example, the textures of her shoes are in her body, etc)
PS2: I used the pmd and detach scripts from the BlackJack's video.
17  Super Smash Bros. Brawl Hacking / Programming / Re: [Official] Brawlbox Development: RSAR in progress on: January 01, 2013, 11:56:57 PM
ur probably doing something wrong
the model import section of this program has no major bugs/issues

I'm not sure about that, every time I import a model (such as Blaze from Generations over Sonic, MMD of Korra over ZSS or MMD of dark magician girl over Zelda), I do not know what happens, this problem is I have since formatted my machine (as Blaze over Sonic as I have before). I think that's the number of vertices, I think so many, I'm sure, by the way, I have 3ds max 2013 and 2011, but use 2011 as in 2013 can not import anything. It has more RAM and video card from before the problem. When I star the game freezes.
18  Super Smash Bros. Brawl Hacking / Programming / Re: [Official] Brawlbox Development: RSAR in progress on: December 30, 2012, 10:13:05 AM
Does this program is faulty? Are you trying to import the model can not be added Blaze metallic textures and facial expressions as the game freezes. I'm not sure, but I think it's for the number of vertex, this model have a lot of vertex, am I correct?
19  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Project Pokemon Brawl PSA on: December 22, 2012, 02:46:03 PM
I didn't understand, sorry, but I think it's a great idea about the Psycho boost, I try to put it in the vault. I'm talk about Deoxys because I'm preparing the Psycho boost since a long time (includes learn to make animations of textures in the brawlbox), and I'll finish it soon.
20  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Project Pokemon Brawl PSA on: December 20, 2012, 11:16:02 PM
I thought Deoxys was a psychic type, not dark, I do not know if I should have dark attacks, unless the shadow areas, I think it would be for the down special), but I think changing the banners and graphics that the aura is solved, not think it's problem, I think for the special B would be good Psycho boost, since it is very similar to the sphere of aura or sphere of darkness and is less difficult to change and it's easy to create with animated textures. I hope I have helped.
21  Super Smash Bros. Brawl Hacking / Model Imports / Re: Flygon's Colorful Channel. Little Poll. Blaze x Blaze on: December 19, 2012, 09:02:11 PM
When it's the release of Raikou?
22  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: The Ikaros [censored] on: November 25, 2012, 09:15:01 AM
So I wonder, I hope that comes out soon.
23  Super Smash Bros. Brawl Hacking / Model Imports / Re: BlackJax Quality™ Model Importz: Miku and/or Konata up next on: August 12, 2012, 09:20:08 PM
I am eager to leave Ikaros, including the project.
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