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736  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Zig and Amanda's Projects xXRecolors for Sirkura Are UpXx on: September 20, 2011, 02:23:44 AM
thinking about it now the TT80 gear in the pic above would be pretty hard. we could make this too! always liked the TT90 pants xD

flares *-*



should ask my friend for his 90 top so i can make the full armor tho Tongue as well as my fash >.> kura isn't kura without her wardrobe.... yes the whole wardrobe xDD at least i won't run out of things to do for a while... XDD think i'll post a few pics of various ideas i have for her, and get an idea on what to make first :3
737  Help & Tutorials / Help / Re: Can someone export these please? on: September 19, 2011, 07:35:07 PM
oh ok srri x.x not really thinking clearly today i'll take a look
738  Help & Tutorials / Help / Re: Cant get AiS to run on computer on: September 19, 2011, 06:50:03 PM
u could use blackjacks brawlbox. it can export directly to collada dae files.
739  Help & Tutorials / Help / Re: Can someone export these please? on: September 19, 2011, 06:48:52 PM
if you upload the scene for me i can look later, i just don't have my comp to use atm.
740  Help & Tutorials / Help / Re: brawl model port (1 slot) on: September 19, 2011, 05:25:28 PM
okies ty ^^ btw i love snoopy xDD
741  Help & Tutorials / Help / Re: Can someone export these please? on: September 19, 2011, 05:22:56 PM
textures are not part of the model, there in a seperate brres. just export it as is and it should be fine you could also just replace finnished hack model *of the same character* and replace it's mdl0 file with your edited one. that way you can have a bit of an idea what things look like. but the white models are ok, just means the textures aren't in the same folder as your dae file.
742  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Zig and Amanda's Projects xXRecolors for Sirkura Are UpXx on: September 19, 2011, 03:49:43 PM
lol can always do the new gear i got for her ^.~

743  Help & Tutorials / Help / Re: Can someone export these please? on: September 19, 2011, 03:24:35 PM
srri you'll need to wait a bit longer rl things came up. maybe 2morrow i can get around to it. so what happens when you export it?
744  Help & Tutorials / Help / Re: brawl model port (1 slot) on: September 19, 2011, 12:27:42 AM
omg! i know you too! xD

Just tried that and while it works. its going to be a real pain in the ass and i'm not sure i'll have room for it. but i can try lol
745  Help & Tutorials / Help / Re: Missing Files for the NTSC-U partiton on: September 18, 2011, 11:58:45 PM
np :3 glad u got it. if anything else is needed let me know
746  Help & Tutorials / Help / Re: Missing Files for the NTSC-U partiton on: September 18, 2011, 10:34:58 PM
woot stickied also i can't do anything till monday so i'll get the thp first thing tomorrow Tongue
747  Help & Tutorials / Help / Re: peach not working on: September 18, 2011, 06:37:33 PM
lol theres an xml that allows you to place files in the same directory as gecko somewhere around it shoulld make it easier if your switching over
748  Help & Tutorials / Help / Re: Save codes as...? on: September 18, 2011, 06:30:49 PM
should all be in the same gct file. only one gct can be active at a time. if u get to many codes then use brawlplus tweaker to make your gct file. i think it's on smash boards
749  Help & Tutorials / Help / Re: peach not working on: September 18, 2011, 06:28:44 PM
and the files are named as follows?
fitPeach.pac (psa/movesets)
fitpeach##.pac/pcs (costumes)
fitpeachmotionetc.pac (animations)

unfortunately i use a loader so i don't know about riivo directories. also i believe you need to edit your xml to handle ocarina codes if i'm right. another thing is riivo doesnt use the file patch code.

@Luxclay_Zoso as long as u selected it in ur gct u can assume its working. 90% of the time if its not, it's usually due to a typo in the names somewhere. check ur spelling and remember folders and files are not case sensitive. also unless you use riivo you need a sd card under 2gigs. hope that helps

750  Help & Tutorials / Help / Re: Save codes as...? on: September 18, 2011, 06:21:04 PM
look in your text file. it should have a code that says File Patch Code v.3.5.1 i beleive. make sure that is selected in your codes.
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