The problem is, is that I really want to start vertex hacking, and all tutorials I have found all say I should use DasDonkey vertex box. Now the problem is, the only download link I have found is megaupload, and with that being closed down, I am at a as to where I should download it. Does anyone have any Idea as too where I can get DasDonkey vertex box? Any help would be much appreciated. Thank you.
For ideas on Amy's PSA, why don't you try looking at sonic battle? Try allowing her to throw explosive presents? And as for your side B problem, I suggest using the whirlwind attack from sonic battle. Amy basically spins around whilst a purple whirlwind fly from her hammer, have it work like links boomerang attack possibly? Just an Idea. Cant wait for the PSA to be released!
Ah, apologies. I did not see the Edit. It does work! So do you think that is what the problem is with the Blastoise mod too? That the file size is too large. Anyway thanks for your help!
None of those. I thought that may be the problem so removed some files and tried it again without anything installed that may effect bowser, Vector still did not work and nor did blastoise.
Every other hack works for every other character (except ports using .rel files. I dont know why but they never work, possibly something to do with PAL but i'm okay with that)
So yeah, any help would be more than appreciated thank you!
Yes, I use .pcs and .pacs when they are provided in the download. Bowser also works perfectly fine with no files installed. Infact if I only have the mod over one colour, the other colours work fine, just that one slot does not, e.g I have vector installed over Bowsers sixth slot. Slots 1-5 work perfectly fine, slot six however will not let me start a match and freezes on loading the stage.
Hey guys. Every time I download a hack that goes over bowser, whether it be PSA, model or texture, it seems to freeze my game. I was wondering if anyone knows why this is happening? I have a PAL version of brawl just incase that has anything to do with it. Thanks for your time.
I am using Brawlbox v0.5b, I forget if thats the newer one or not. I believe its the one prior to the newest one released, yes? and should I try a different version of Brawlbox?
So I was hacking the textures of the cars on Onett on the "Frozen Suburbs" texture hack. Everything was gong fine until I went to save. A message box popped up saying:
unable to cast object of type 'brawlLib.SSBB.ResourceNodes.STPMNode' to type 'brawlLib.SSBB.ResourceNodes.ARCEntryNode
Does anyone have any information on how i can fix this or waat i am doing wrong? Thanks for the help and sorry for wasting anyones time.
Thats great shadow wrath thank you! I'll look into it and isolate the problem. One question though and i realise this probably sounds nooby, but what do you mean by "the selectmap or selectcharacter Pac size over the limit."? thanks so much for the help!
Yeah, so when playing SSBB on my wii, when loading only some character mods (such as blastoise over bowser and waluigi over diddy kong) and when trying to load ANY custom stage, my wii makes this loud, irritating beeping noise. Other character mods work fine as I have mostly changed every character, and it is not a problem with diddy or bowser as i have had mods over them before. as for stages, i believe it may be a .rel problem, but even then, when i am using the right .rel file, it still makes that noise. I am using a homebrewed wii, with the PAL disk. does anyone know or have a similar problem or even how to fix this? as i am desperate to have waluigi over diddy and custom stages. Thanks very much.