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2491  Super Smash Bros. Brawl Hacking / Model Imports / Re: 2 previews! more to come on: February 23, 2012, 08:38:32 PM
demise looks alot like blanka imo
i would rather have blanka than demise
but that is just me
2492  Help & Tutorials / Model Tutorials / Re: Adding Wind Waker Cell-Shading to your Import. on: February 23, 2012, 05:24:01 PM
well hopefully the double polygon deal with outlines will not mess with the model(size-wise)
im speaking too soon and needs to experiment.lol
2493  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Get Featured on the KC:MM Blog on: February 22, 2012, 02:51:34 PM
Why did you remove it? It was a really good candidate! DX
thanks
and thats why i said this:cuz ppl still think the hacks there is posting here come up on blog but non of these newer hacks come up on blog only them in there is made by someone in a hacking team now
this thread is sadly dead again
This^
2494  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Get Featured on the KC:MM Blog on: February 21, 2012, 07:41:14 PM
*removes post/entry*

thanks Tongue
2495  Super Smash Bros. Brawl Hacking / Model Imports / Re: BlackJax Quality™ Model Importz. Yoko released, Ikaros next on: February 19, 2012, 06:06:38 PM
hmm, what kind of shader does Master Chief use again?
The vertex version over Snake looks kinduff ooeey and slimy. Lol.  
( i guess the normal shader would be nice but who knows wat alterations if any could be made to make him pop out from the rest of the crowd)
2496  Help & Tutorials / Model Tutorials / Re: Adding Wind Waker Cell-Shading to your Import. on: February 18, 2012, 07:29:30 PM
I've rendered my models with outlines, it's as simple as duplicating the model, enlarging it, and turning on cullface inside. And working the cell shading works with it too, although I reccomend having a separate shader so the outline isn't cell-shaded as well.
im lost here...
i mean that duplicate part. do you mean clone in 3ds max?
2497  Help & Tutorials / Model Tutorials / Re: Adding Wind Waker Cell-Shading to your Import. on: February 18, 2012, 01:17:33 AM
nice. what about cell-shading with outlines??


Like this:http://myfeldin.com/programming/cellshading.php

Maybe it can be programmed in brawlbox later
2498  Super Smash Bros. Brawl Hacking / Model Imports / Re: BlackJax Quality™ Model Importz. Yoko released, Ikaros next on: February 17, 2012, 09:58:10 PM
ill stream if i can, im not at work im at home zipping it up...
2499  Super Smash Bros. Brawl Hacking / Model Imports / Re: BlackJax Quality™ Model Importz. Yoko released, Ikaros next on: February 17, 2012, 09:40:01 PM

Are we able to edit the index of bones through brawlbox yet?

Also, could it be possible that people are holding back on importing Master Chief because they are expecting one with the Black Jax TM logo on it?
2500  Super Smash Bros. Brawl Hacking / Model Imports / Re: Kid Krillin Turtle Back(fist page of thread) on: February 17, 2012, 06:01:03 PM
not kid goku over lucas cuz of gotenks moveset+model(not oneslot model and moveset only works with gotenks moveset)
but kid goku over Ness (with fingers rigged and that stuff) so he will get a moveset in the future by me
Well that is possible, and i bet we could fit Kid Krillin in there with Goku too.  But they will share the same moveset though.  To me it wouldnt matter.
I always thought Kid Goku and Gotenks should be in the lucas spot. Sucks that it has to be an all-slot hack bro.
I already have chao tzu @ Ness slot...
Guess ill have to have Kid Goku, Kid Krillin, and Chao tzu @ Ness spot...
2501  Super Smash Bros. Brawl Hacking / Model Imports / Re: Kid Krillin Turtle Back(fist page of thread) on: February 17, 2012, 05:57:16 PM
lol Cheesy
looks funny

Yup, i would like a more serious version over Ness....maybe i'll work on one when i have time.
It would be one with his red outfit, and one with the turtle back!
2502  Super Smash Bros. Brawl Hacking / Model Imports / Re: Kid Krillin Turtle Back(fist page of thread) on: February 17, 2012, 05:48:27 PM
Whoa!! Dude your doing Shredder? He looks outstanding!!!!

Im working on using that as the metal version for shredder.


Also one of my favorite hacks is out.....
Kid Krillin Turtle Back......FTW
I may work on a different version later on because Kid Krllin Turtle Back is one of my favorite characters
hope you guys enjoy


Also he is PSA friendly, but squirtles moveset is already too fun to play with...
2503  Super Smash Bros. Brawl Hacking / Programming / Re: Brawlbox v0.65c Released. New model previewer layout plan, see post #8960 on: February 11, 2012, 10:36:30 PM
Almost over 9000 posts too.
*reserved spot* Smiley
2504  Super Smash Bros. Brawl Hacking / Model Imports / Re: is that a super mario 3d land stage?!?! as well as two other cusom models? on: February 10, 2012, 06:25:48 PM
is someone working on a moveset for ryu over ike???
2505  Welcome / Rules / Feedback / Brawl Vault / Re: Brawl Vault Problems, Updates, and Suggestions on: February 06, 2012, 08:49:25 PM
Well I made this tutorial. But it's really simple to provide ingame pics and shouldn't be made into a hard thing. They should have the ingame pics before they start submitting the hack.

the following needs to be in your OP:
if you use riivolution you can get pics on your SD card

you just have to turn off your wii
(or go to the wii menu)
then get on normal brawl
(just get on the actual game and not riivolution or anything else)
and then put the pics on your sd card

Its the same case for USB loaders.


And maybe not a lot of people know about how to do this, I myself had to google it(I think your tutorial was made after my first port)
Also this would just help reduce reports, but lets not go all crazy and start removing hacks...imo
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