Me here hoping this code works with Brawl EX. it looks like all it takes is to edit the code to the css id of your fighter. if it works: you can switch in game characters/clones and movesets.
Well, you need to open the Fighter.dat file in the BrawlExConfigTool.exe.
And to clone Giga Bowser you need to do more than just create the clone (according to the Notes.txt) But nobody has cloned Giga Bowser yet, so IDK if you're right or wrong.
Awe man, I was just about to take a break from doing my pack for awhile since I'm heading back to college. But still, it's awesome that we're finally getting an update, and more modules always opens more possibilities. Messing around with per colour final smashes has had me interested since that was first announced too, I'll have to get around to messing with that later. Looks awesome, can't wait to mess around with it in the future!
lolz so i take it the code for loading portraits via the sd code has been improvd? if i remember it had some lagging issues...
just checked OP that part is still being worked on. anyways thanks cant wait to expand my pack there is a new Battletoads PSA being worked on. Happy new year Sir.
You should check the OP, the new 2.0 have just been upload by Phantom Wings it include new modules for Rob, Toon Link, Dedede, Diddy Kong, Ness, Bowser, Giga Bowser, Samus, and Zerosuit Samus