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31  Super Smash Bros. 4 Hacking / Discussion / Re: [Tutorial] Making rigged character imports in smash 4 on: October 01, 2016, 07:35:12 PM
subs
is 2014 the latest 3ds max and is that why its not compatible?
also do we need normal maps?
32  Super Smash Bros. Brawl Hacking / Stages / Re: Back at it! POKEMASTERS STAGE THREAD! (Super Mario Advance World 4 - 2 preview) on: September 28, 2016, 01:18:03 PM
I told you once you go hack, you cant go back...
But seriously nice to see u back and hope to see u on the sm4sh thread as well
33  Super Smash Bros. 4 Hacking / Smash 4 (Wii U) Hacking / Re: DSX8 stuff! SmashU Mods!! Not sure what to put here atm - 09/19/16 on: September 19, 2016, 08:15:47 PM
ill just post this here so i can sub to this thread

! No longer available
34  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: LExodio-SBrawler-Blase005 PSA's BrawlEx shadow 95% done and Master Chief Psa! on: September 17, 2016, 03:40:26 PM
also needs a proper master chief sfx and maybe some alternate costumes like hayabusa chief
35  Super Smash Bros. 4 Hacking / Smash 4 (Wii U) Hacking / Re: Smash Wii U Research and Development Thread (Testing possible! Coders needed!) on: September 13, 2016, 07:17:28 PM
I'm looking forward to when we can use our own custom/edited bonesets. I'm kinda itching to Smash4-ify King Cold, since I cancelled the Brawl version.
AND THAN The cycle of excuses will start again
36  Help & Tutorials / General Tutorials / Re: Brawlex Advancements (Supplement to the Brawlex thread's original post) on: August 26, 2016, 10:33:20 PM
u answered ma question thanks
37  Help & Tutorials / General Tutorials / Re: Brawlex Advancements (Supplement to the Brawlex thread's original post) on: August 26, 2016, 05:43:47 PM
Finally, virtually unlimited stages with almost any module file: Alternate Stage/.rel Loader (vBrawl compatible)
Thanks for sharing secretchaos1!

Here's the now outdated Alternate File Loader for stages setup: [OBSOLETE] Alternate File Loader Stages and Brawlex


so does this fill up the screen with stages or is it the hold y for alternate stage
38  Super Smash Bros. 4 Hacking / Smash 4 (Wii U) Hacking / Re: Smash Wii U Research and Development Thread (Testing possible! Coders needed!) on: August 19, 2016, 03:58:21 PM
We're still trying to figure out how to port Brawl animations onto a smash4 skeleton without some rotations ending up being +-360 for no real reason that we can come up with.
are you guys having to rename bones by any chance?
39  Super Smash Bros. 4 Hacking / Smash 4 (Wii U) Hacking / Re: Smash Wii U Research and Development Thread (Testing possible! Coders needed!) on: August 13, 2016, 09:30:52 PM
i think u can replace stuff that is rigged to one bone though.  like  a hat or a head
40  Help & Tutorials / General Tutorials / Re: Brawlex Advancements (Supplement to the Brawlex thread's original post) on: August 11, 2016, 08:08:18 PM
hmm
if its too much of a deal than i do recall someone rigging giga over bowser
that would prbly work best
cant remember if there is a bowswr clone module though
41  Help & Tutorials / General Tutorials / Re: Brawlex Advancements (Supplement to the Brawlex thread's original post) on: August 10, 2016, 08:58:18 PM
did someone ever figure out something for multiple giga bowsers?
42  Super Smash Bros. Brawl Hacking / Music & SFX / Re: I need help with .sawnd files on: August 01, 2016, 07:24:20 PM
maybe file size is too big
file size od sawnd need to be similar of original
also format sounds need to be the same like mono or stereo
43  Super Smash Bros. Brawl Hacking / Programming / Re: The Brawl Expansion Project on: July 28, 2016, 08:59:36 PM
great find on the 15 costumes
im still here waiting for a yoshi module
44  Super Smash Bros. Brawl Hacking / Programming / Re: The Brawl Expansion Project on: July 11, 2016, 02:40:49 PM
After trying my hand at BrawlEx again, going to clone Cloud, I ran into some issues...

...also for the record, I'm using Riivolution, 8GB SD card, File Patch Code 3.5.1b(i think), SDHC Extension 1.1, Minus 3.3 xml, and AXNextFrame.

1. When I go into the CSS, it either shows no character icons, so it's pretty much blank, or freezes.

I used the BrawlEx Fighters Ultimate Starters Pack as a base(I'm way too lazy to do cosmetics from scratch and some other stuff)

I also used BrawlEx Config Utility v1.3a, Clone Engine v2.0.0.0, CSS Expansion v1.0.2.0, and Clone Tool(well, iI found out that was a bust, so I started over and still got issues)

What am I doing wrong?

is there a base that already is set up for riivo?
45  Super Smash Bros. Brawl Hacking / Programming / Re: The Brawl Expansion Project on: June 27, 2016, 04:37:11 PM
`
^^This.
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