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91  Super Smash Bros. 4 Hacking / Smash 4 (Wii U) Hacking / Re: Smash Wii U Research and Development Thread (Testing possible! Coders needed!) on: February 22, 2016, 04:06:57 PM
Goku Over Ryu:

92  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: February 22, 2016, 03:04:20 PM
when Sm4sh modding really starting: model import & such
we will see 9001 shadows again this is just a warm up for pre-sm4sh modding
you know vertex hacks are just as good as model imports
when people do it properly
remember starwaffle?  aafyre?
also its more fun than rigging
93  Super Smash Bros. 4 Hacking / Smash 4 (Wii U) Hacking / Re: Smash Wii U Research and Development Thread (Testing possible! Coders needed!) on: February 20, 2016, 12:36:50 PM
I guess you don't like super long pointy swords...
das cool ;~;

Also, KJP did some balancing on Corrin, but idk where the video is. He'll probably post it up whenever he remembers this thread exists.

Important: thatsmash4modder (doesn't have a KCMM account, but is on reddit and stuff) found the Allow Interrupt/IASA code. Which is awesome, because we had no idea where to find it before.

So much fun to be had.
yea
i meant first costume replacement via vertex hacking

im more hype about This then i was with any Smash DLCs
becuase this is basically Free DLCs we self make and we wanted
also filereplacement in the wii u will be more easy
once tools come out
games can be dumped into eshop sorta versions where u can probably add all the Custom DLC u want.
it is already possible to edit these sorta eshop versions to load different content than the original without using a patch process, just rewriting stuff
94  Super Smash Bros. 4 Hacking / Smash 4 (Wii U) Hacking / Re: Smash Wii U Research and Development Thread (Testing possible! Coders needed!) on: February 20, 2016, 11:51:39 AM
Well
looks like the first Vertex Hack has been done
and by KTH
who blames him on doing Shadow tho, i would have done the same
not hating on KTH but i think i would have done a better job at the texture edits
it kinda looks rushed





95  Super Smash Bros. 4 Hacking / Smash 4 (Wii U) Hacking / Re: Smash Wii U Research and Development Thread (Testing possible! Coders needed!) on: February 14, 2016, 10:15:31 AM
So
I want them scripts?

Im pretty good at vertex editing
Mods will start thru vertex editing just like the old days
96  Super Smash Bros. 4 Hacking / Smash 4 (Wii U) Hacking / Re: Smash Wii U Research and Development Thread (Testing possible! Coders needed!) on: February 13, 2016, 08:11:41 PM
I fixed Marth's sword range in Smash 4





Shoutouts to soneek for injecting the vertex info. He's doing a lot of work.

vertex editing through hex editing?
tedious...
97  Super Smash Bros. 4 Hacking / Smash 4 (Wii U) Hacking / Re: Smash Wii U Research and Development Thread (Testing possible! Coders needed!) on: February 12, 2016, 04:50:07 PM
No. The best we're able to do are texture edits and model swaps right now. We're trying for model imports, but we still need more data, I believe.

so does caffiine not read whole 3d models or something?
it just reads texture swaps?


i dont really care for model imports
but more for model editing
is what im trying to get at

but from what im understanding is that the script does not allow to edit model sand repack
which is why i dont  even try


thought this was pretty cool:

in future videos the guy has actually unlocked the whole CSS
making one of the first Custom CSS

<a href="http://youtu.be/cYRtI24jpKU" target="_blank" class="aeva_link bbc_link new_win">http://youtu.be/cYRtI24jpKU</a>
98  Super Smash Bros. 4 Hacking / Smash 4 (Wii U) Hacking / Re: Smash Wii U Research and Development Thread (Testing possible! Coders needed!) on: February 11, 2016, 04:43:00 PM
While the Wii U stuff isn't public yet, here's some of the Wii U files if you wanna tinker with textures or moveset stuff. (Putting a credit mention to RTB, as he's the one who uploaded all of this stuff, save the moveset editor, which was done by SammiHusky)

Models and Textures: https://www.mediafire.com/?e7tacds6nrot6

Wii U extraction scripts: https://dl.dropboxusercontent.com/u/27874399/Models/SmashBrosU.html

Wii U moveset files: http://www.mediafire.com/download/pgvx8t8a42x8o5f/SSB4U-CharacterScripts.7z

Wii U moveset file editor [AnimCmd (still in progress)]: https://github.com/Sammi-Husky/Sm4sh-Tools

i can see that script works for importing
but how about exporting?
and yes there is a need for exporting
99  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: February 10, 2016, 05:30:10 PM
use brawlbox 68d instead
100  Super Smash Bros. 4 Hacking / Smash 4 (Wii U) Hacking / Re: Smash Wii U Research and Development Thread (Testing possible! Coders needed!) on: February 10, 2016, 05:28:19 PM
Yeah keyword - good, lol.

I'm honestly shocked one hasn't come out yet. The greed is real this season of Smash hacking.
u can download models and start editing textures
than send em to that guy who works with Soneek.

i think someone had a Lucas recolor for Ness...
101  Super Smash Bros. 4 Hacking / Smash 4 (Wii U) Hacking / Re: Smash Wii U Research and Development Thread (Testing possible! Coders needed!) on: February 06, 2016, 02:26:45 PM
did u guys know its already possible to unlock dlc for free via codes?
there s a ode for cloud aleady
but for cornin and hetainetta the codes would need to be ported since those codes only work for the 1.2 smash updte


@sexymountain
its probably best to include tubehax in there too.
102  Super Smash Bros. 4 Hacking / Smash 4 (Wii U) Hacking / Re: Smash Wii U Research and Development Thread (Testing possible! Coders needed!) on: February 04, 2016, 09:21:55 PM

Hey Tabuu, long time no speak. Thanks for this info, I'll look into it.


Yes, can someone confirm this please?

I have already downloaded both of those hoes, and should have the latest update.

By the way is that Sans brother from Undertale? lol. I forgot his name, I know it starts with a P.
Yes
Apperantly 5.5.1 is still safe
dont forget to disable standby functions and the quick access home option

you can also disconnect ur internet connection all together on your wii u

one more thing
to test you have everything set up
try going to eshop, you should get an error.
you will also see a red x on the download box which is located on the lower right corner

just google tubehax dns if you need more info
103  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Cali Kingz Projects on: January 31, 2016, 01:43:47 PM
dark ryu final smash is epic
very close to Mugen's specials i may say
104  Super Smash Bros. 4 Hacking / Smash 4 (Wii U) Hacking / Re: Smash Wii U Research and Development Thread (Testing possible! Coders needed!) on: January 25, 2016, 04:27:43 PM
so where are you getting the tools to do this stuff?
forums or something?
105  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Cali Kingz Projects on: January 21, 2016, 02:53:16 PM
Really would love to see that goten and trucks over ic.... Could probably even some how fuse a gotinks PSA into it.
this
what happened with that psa
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