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1  Super Smash Bros. Brawl Hacking / Model Imports / Re: Flygon's Colorful Channel. Cream is out! Need pokeon ideas on: June 14, 2012, 09:06:58 AM
I thank you for making Cream!  She's my favorite character of . . . well . . . everything!  But if you know me, Sam Kitsune, then you probably figure it out.  I sent a PM to you.

Oh, and Umm . . . is it possible to make Gothitelle over Zelda?  I believe she's perfect for that. 
2  Help & Tutorials / Help / Re: Opening .Mdl0 Files in Blender? on: May 03, 2012, 08:46:54 AM
Is there a way it can be done? Because I need to convert it to nif. to use it in the right program. So is there a way I can get my Mdl0 files into blender? And if so, could they be exported back into Mdl0? I atleast need it to open the file, but exporting is a nice touch.


I would also like to see that happening.  Apparently, Tcll is in the works of making it.  It's not completed, and I'm hoping that it will.  I do have programming experience, but not enough to work with python well.  I'm sorry that I can't help you.
3  Help & Tutorials / Help / Re: Funny thing about importing .dae to Blender on: December 18, 2011, 08:46:40 PM
Sure.  Let me pay $3,500 for the software and I'll import it from there.

Umm, yeah, I'm looking for a way to get around on not having to use 3DS Max.  If you claim that's the only option, and that's understandable.  I'll just have to find someone with that program to help me . . . or maybe save my money (unlikely considering I yet to have a job.  No one hires me . . . nor anyone will . . . )
4  Help & Tutorials / Help / Funny thing about importing .dae to Blender on: December 18, 2011, 07:08:25 PM
Some of you are aware that BrawlBox allows to export any .mdl0 file into .dae (not to mentioned .pmd, but I have no plans to use MMD).  Blender does allow .dae (Collada) imports.  However, when I tried to import one of the converted .dae file, example: FitPeach00.dae, I get an error.  I checked the console to see what's the matter, and I found this.

Code:
Cannot create image.

Sax FWL Error:  Texture with sid "PeachTex EyeLid.00-image" not found in effect with id "EyeYellowL-fx".

I suspected that the .dae doesn't recognize the existence of the texture that should of came with the model.  So, I exported all of the textures into .png.  It doesn't work.  I believe the problem has to do with the texture, such as the location, format, or whatever.  I appreciate it if anyone can solve this problem.  

In case if that help, I'm using Blender 2.60. 








Oh . . . and if you wonder on what I'm going to with the Peach model, it's a surprise!  
5  Help & Tutorials / Help / Mediafire updated: Cannot download ISO files on: November 11, 2011, 09:16:19 PM
I am not sure if anyone notice something different with Mediafire, but the site has done a manage update.  Nowadays, files cannot be accessible via the folder explorer.  Check it out with the old link to all of the Brawl ISOs.  http://www.mediafire.com/?sharekey=6124ef087d03b5a9819d3eb78bf1479d79557004672710560cf82e11d2b2bd8465b36d064e4faac5a2a7740380de0aff  Is it possible that this site can update on dowloading the original Brawl ISOs files?  This goes out to all of those who wanted to make hacks with using original files. 
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