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1  Welcome / Rules / Feedback / Brawl Vault / Re: Brawl Vault Problems, Updates, and Suggestions on: January 17, 2012, 09:15:46 AM
I remember seeing someone upload shadow Zelda from the SSE, I think someone reported it, but the report is gone now despite the fact you can get that from the resource page too.

This Dedede one is more amusing though.
2  Welcome / Rules / Feedback / Brawl Vault / Re: Awards - Names, Descriptions, Complaints on: January 15, 2012, 07:06:45 PM
The basic conditions are :
- It has "Shadow" somewhere in its name.
- It has something to do with the Shadow the Hedgehog character, be it the texture, the model, etc...
(And I just gave a pretty obvious hint for avoiding to get the Shadow pin. >.>)
Okay. Believe it or not, I kinda want the Shadow pin. Heh.

Vyse edit: removed off-topic stuff
3  Welcome / Rules / Feedback / Brawl Vault / Re: Awards - Names, Descriptions, Complaints on: January 15, 2012, 06:32:28 PM
if im correct i think somebody said that it cant be removed...
but why would you not like an award?
There are people out there who like to complain about everyone and everything. Perhaps he is one of those people.

For the Shadow award, does it have to be a Sonic hack, or can it be another character, but Shadow themed?
4  Welcome / Rules / Feedback / Brawl Vault / Re: Brawl Vault Problems, Updates, and Suggestions on: January 14, 2012, 09:55:15 PM
If you want a feature added and I'm not enthusiastic about it, you better make it worth my while.
Hahaha, oh gee, that's sure been put in black and white.

In any case, I'm just here to say that I've also had very few errors since the update, so props to the whole cache thing.
5  Super Smash Bros. Brawl Hacking / Programming / Re: Brawlbox v0.65b Beta Released on: December 31, 2011, 05:50:05 PM
Just posting to express my appreciation to the creators of BrawlBox. :3

ily. <3
6  Help & Tutorials / Help / Re: Quick question regarding Brawlbox on: November 22, 2011, 10:25:15 PM
Oh well that explains it pretty succinctly. Been trying to change the colours of Fox and Wolf's reflectors, so maybe I'll try hexing it (though I've never done hexing before).

Thank you very much!
7  Help & Tutorials / Help / Quick question regarding Brawlbox on: November 22, 2011, 10:05:27 PM


How exactly do I edit the RGBAPixel[] Array numbers in the colour section? I have tried almost everything, and it just totally ignores what I put in there. Clicking on the dots brings up another menu, but it also ignores everything ever.

Halp?
8  Help & Tutorials / Help / Re: Vertexing with Blender on: November 08, 2011, 10:55:16 PM
OKAY

I figured it out.

Simply cut Anim8tor all together. lol

You apparently don't need it for 3DS Max 2010. <3
9  Help & Tutorials / Help / Re: Vertexing with Blender on: November 08, 2011, 07:45:08 AM
Okay, so I just tried 3DS Max:
<a href="http://www.youtube.com/watch?v=1Mr1ulk0m20&feature=player_embedded" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=1Mr1ulk0m20&feature=player_embedded</a>


Followed the exact same steps (even down to file name. lol), yet it still screws up for me.

So I'm assuming this is a problem from Anim8er? If so, is it possible you point me in the right direction of where to get the right one?

That would be fabulous if you could.
10  Help & Tutorials / Help / Vertexing with Blender on: November 08, 2011, 12:56:02 AM
Okay, so I was watching this video:
<a href="http://www.youtube.com/watch?v=_zZUss7H5Ck" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=_zZUss7H5Ck</a>


But when I follow the instructions, I just end up with this:



I’m unsure what’s causing this, but I think it’s because the version of Blender I’m using is newer than the one used in the video.

Just a bit more info regarding this, here’s what I’ve done:



I tried to delete the vertices(? I’m pretty nub. lol) to Lucario’s tail in this image.

It looks fine, then I export it using these settings:



I then run it through anim8er and save it as a 3DS file, then run it through DDVB (yes I put the offset number in), but I get that… thing… in BrawlBox above.

Anyone around know what I’m doin’ wrong? Btw, the tail is still visible in that BrawlBox screenshot.

I know I’m doing something wrong, but I can’t put my finger on what…

Alternatively if someone could link me to where I could get the version of Blender that the guy in the video is using, though I’d like that as a last resort. lol
11  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: ASF1nk's Textures ***Brawl Hax Strap! Finally!*** on: October 10, 2011, 04:16:59 PM
If you've uploaded them to a external site such as photobucket or dldropbox, you can post them using without the asterisk becomes:

Edit: Okay, uh, like this:

 [img  ]http://i731.photobucket.com/albums/ww315/Aerodrome2/P1010294.jpg[  /img]

Edit: Just an edit to say that I got it working!

Perhaps I could just say that step 7 for Riivolution users:

Quote
7) Don't forget to keep the suffix at the end of you 'common5' file name for example:
    'common5_en.pac' for NTSC or for PAL ' _en, _in, _it, _es, _fr OR _de' depending on
    the language of your disc.


This is wrong. Or at least for me it is. As soon as I dropped the "_en" it worked perfectly.

Thanks a lot mang, this CSS is better than sex.
12  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: ASF1nk's Textures ***Brawl Hax Strap! Finally!*** on: October 10, 2011, 05:35:18 AM
soz, nub question ahoy;

I followed the instructions exactly for the Flaming Blue CSS and it just comes up with a normal one for me.

I have the GCT file from the OP (I can select the Alloys and GB and Warioman) and I stuck the character thing in common5.pac and it doesn't work.

I use Riivolution.

Is there something I'm missing?

Edit:

Just editing to say that I have this working on Gekco OS;

BUT

I want it on Riivolution and after 8 hours of trying, I'm almost ready to give up. lawl

And I broke a plate. not impressed

Edit 2:

Glorious progress! I have the sel_character_en (or w/e it is) and the Common5_en.pac in the right place, but it freezes as soon as I select Brawl from the group menu.

Not sure what's up with that.

It's 1am, so ror. iunno

Edit 3 (*takes over topic*):

I just saw that Riivolution fix thing. I'll try it tomorrow morning. Well. Technically, today morning. lawl.
13  Help & Tutorials / Help / Re: Zelda's Special Attacks on: October 09, 2011, 06:31:42 AM
Not at all. lol

I basically want to change the colour of the attack, similar to how this Fox's reflector has been recoloured: http://i45.tinypic.com/20p3bed.jpg

If you feel this would be better in the PSA section, by all means move it. <3
14  Help & Tutorials / Help / Re: Zelda's Special Attacks on: October 07, 2011, 05:18:33 PM
Not sure what the rules are on bumping here, but I'll bump this anyway. Im srs here
15  Help & Tutorials / Help / Zelda's Special Attacks on: October 06, 2011, 08:23:33 AM
Soz, I'm heaps noob, so I have no idea where to look; but basically I'm looking to change the texture for Din's Fire, Nayru's and Farore's on Zelda.

I got about as far as the ribbon on Farores. lawl

Can someone point me in the right direction of what I'm supposed to change? I'd love to be able to change the colour of Nayru's (Which is such a pretty move imo. Not particularly useful, but w/e.) especially, but got no idea how.

Thanks in advance!
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