First of all, I would like to thank the creator of this tutorial for making it so neat and easy to follow, I've made plenty of vertex hacks because of this, and while some problems did occur, most of the time it's been a painless and rewarding road. I got inspired to make yet another vertex hack, this time on Link, so I created the .dae file and imported it in 3DS Max.
Then this happened:
I don't know what this means, but this is the first I've seen of it. It repeats two times ( for polygon 26 and 30 as well ), and it seems these polygons correspond to Link's little thing over his left gauntlet ( Whatever that's called ), and his two shield polygons ( for on his back, and in his hand ). Viewing them in 3DS Max doesn't load their respective textures either, they just appear white and blank. Anyway, I'm able to Fix AiS import and all that, but after moving the camera around a bit, the program just sort of locks up, and I can't even do anything ( I can't even close it or click on anything, so I have to use Task Manager to close it ). I've never had this problem before, and googling doesn't help at all, so I'm hoping somewhere here could help me solve this. I wonder if this only happens to Link...
I've tried this with multiple Link .pac files, just in case anyone's wondering.