So, after many painstaking hours of vertex hacking Link ( and some trial and error ), I finally finished the vertex I was working on. He looks fine in Brawl Box and in game, however whenever his facial expression changes, his face changes back to normal Link's face. I've searched all over his files for any sort of other face polygons ( Like how other characters, like Wolf, have multiple face polygons for different expressions ), but I don't see any other polygons at all.
I'm hoping someone here could help me with this.
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