I give up, I so give up, I still get the No DVD found error in Dolphin 4.0, the CSS code isn't in the GCT file, so I made sure, all files, properly named, and still, it doesn't work.
hmmmmmmmmmmm.......do you have sc_selcharacter or common5 in the folders? make sure they aren't compresed in any way. (if using common5 open it and hover sc_selcharacter and check its compression) YES I KNOW I SAID TO COMPRESS IT IN MY TUTS but the tool can't open it compressed at the moment.
if possible please post or pm me a screen cap of the exception
Wait what? Yes, in Menu2, I see sc_selcharacter.pac just fine, and in System, I see common2 and common3, but not common5. I'll send a PM in a couple of minutes, need to screencap the error.
I did have some .bak, but I just tried deleting them. I still got the exception. And I am using the latest version.
Guess we're in the same boat, I didn't see any .bak files, in pf, I have BrawlEX, Menu2, Module, System, and fighter. In the BrawlEX folder, I have, with all the .dat files, CosmeticConfig, CSSSlotConfig, FighterConfig, and SlotConfig along with CSSRoster.dat, so the placement is correct, but I still get the unhandled exception and it refuses to clone Peach.
You get an EXCEPTION when you try to add peach? or an error saying that it can't find CSSRoster.dat?
CSSRoster.dat needs to be in the BrawlEx folder, NOT inside any subfolders in BrawlEx's folder. Also, Pokemon Master, If your getting that exception its generally caused from having .bak files from hexeditors in there. OR it could be some obscure bug i haven't seen yet caused when it can't find cosmetics for the clones. However, im almost positive i squashed that in the last update. (what version are you using? it should say v0.75 in the program title)
The program doesn't close right away, as I can press continue, and yes, CSSRoster.dat is indeed in the BrawlEX folder. In the video, I see a zip called BrawlEX Clone Engine 1.1.50, but no such download exists on this site, and it shows in the Core Files the three folders, including BrawlEX, which is then later replaced by the CSS Clone Tool folders of the same name. I did that, wham! exception code, it doesn't even show the cloned entry, in fact, it just doesn't cooperate.
I just see copying from folders that aren't in the same Clone Engine zip I have, I have BrawlEx Clone Engine v1.2.0.0 but I see BrawlEx Clone Engine v1.1.50 in the video...I'm not sure where you're copying those three folders the first time, before replacing them with the same BrawlEX folder I see in BrawlEx CSS Expansion v1.0.2.0
I don't get errors from the CSSRoster.dat, but from something like Fighter04(SZerosuit).dat, even though it's in PF/BrawEX/FighterConfig/Fighter04(SZerosuit).dat
Yeah, using 0.75, but it's not finding any of the .dat files in the four CSSConfig, etc folder, even though they are in the right place.
By PSA file i meant whatever you downloaded from the vault or what have you. I only said that since i doubted people were adding clones of people already in the game, however thats what the engine does. It makes a new version of a character already in the game (Lucas for example) that you can put a moveset and model over just like normal.
Your going to need all the stuff from that clone off the Brawl Disc as well, just like in the video
Already have the extracted ISO too, so all data partitions, files, PAC/PCS files, all there. This hack I made on my own, Krystal over Peach, so there's nothing to download per se, no idea what I can do about that. Now, I'm using Brawl EX Clone Tool 0.75 and choose the pf folder, I'm getting an exception error, I can't make a clone of Peach as it keeps popping up with this error message, like it's telling me it can't fine the CSSSlot files when I directed to to the right folder. Nothing's working out it seems.
Edit: Got ninja'd above, already have the files, so I'm good for using FitPeach.pac/pcs. But why the program keeps crashing like that, I'll never know. I can't add a Peach clone.
I keep getting errors that it can't "find" the files in the PF folder, but they're there.
The Videos in the OP are dated, however they DO STILL APPLY if you don't use the CSS expansion. The newest video that uses my tool to automate everything is here. This one IS THE LATES INFO ON HOW TO SETUP THE ENGINE.
However the Brawl minus one is the one that documents how to setup dolphin with the sd.raw. if you already did that, just watch this video. If you don't want to use the CSS code, just download the BrawlEx CSS expansion and the BrawlEx clone engine in the OP's download links and plop them on the sdcard. Heres the video
I noticed something at the 2:20 mark, you show copying and pasting four folders into rsbe/pf , but they aren't in any of the downloads for some reason, do I need to get those folders that go in PF somewhere else? What about PSA files? I don't think my hacks use them and I wish to use Krystal over Peach in a new slot, do I need to name the slot Peach or can I rename it to whatever I want to?
I saw in the vid that there was a zip called Brawl EX Expansion or something, but that wasn't in the download links either, where do I get that? It shows moving folders called BrawlEX, Module and System, but they're nowhere to be found.
Edit: Ninja'd never mind about the expansion stuff lol.
Don't have any CSS codes in your gct file. Then by using the BrawlExConfigUtility you can edit the CSSRoster.dat. From there you can edit the order of the CSS.
The Brawl EX engine zip file didn't come with that, none of the downloads I downloaded had such a file. I must have downloaded the wrong files. How are these edited? Are there tutorials for editing the CSSRoster.dat? I haven't seen any really. Then where do you go? SD.raw? Like I said, this only confuses me more as I don't know where to go after that, there should be an updated tutorial or something.
So damn confusing, I'm about to screw the whole thing and just not bother. This is causing me undue stress as I'm not able to figure out the proper, UPDATED steps to doing this right for Dolphin, that's all.
On second thought, I was wrong for wanting to experiment with this clone engine. Too much confusion for me, OP has CSS codes, but then people tell me CSS codes are not applicable, what the crap am I supposed to do? What files are up to date, are they on the first page or somewhere else? How do I use the CSSRoster.dat if the Brawl EX 1.3.0 didn't come with it? I'm so bloody confused, the video tutorials are out of date, where do I go?
Maybe I'm missing something, but I was just informed the videos on the OP were outdated and not of use with the new Brawl EX clone engine, is there an updated tutorial on where to get the up to date links with all the .dat files necessary, since the CSS code no longer applies, what the crap am I supposed to do to run this with Dolphin?
There seems to be too many inconsistencies with what's up to date, what's outdated, what files to use, I don't know WHERE I'm supposed to look for the latest and greatest Brawl EX clone-related files or what's what.
And looks like I won't be able to use my Krystal over Peach in an extra slot either, despite following the video tutorial exactly. Damn...
Renaming the files, Peach's module, the slot ID, everything done exactly, still doesn't work. Might need to make a thread about this as I don't want to derail.
Yep, the bloody thing STILL isn't working, but I've confirmed the ISO isn't the issue, nor is the file/folder hierarchy, I might have someone look at this after all. What I want to know is if I'm renaming the character ID incorrectly.
Let's say I have a Krystal over Peach mod and recolors I want to use in a new slot, the slot ID is 3F and the no. of slots in the code is changed to 25 instead. With that said, you use the module and BrawlExConfig to make sure the new character slot says Krystal instead of Peach, correct? Now, when you import Peach into the Fighter folder, would all the FitPeachXX need to be changed to FitKrystalXX instead? Or KrystalEX or something like that, or, do I need to make the slot say "PeachEX" for the Brawl EX config?
That is a possibility. In modifying my ISO to have as many music files as possible(to save space on my SD prior to learning about the SDHC fix) it corrupted so the system can't recognize a specific song and I can't open the music settings to fix it. Prior to that, my original modified ISO exhibited weird freezes due to the mods I made to it, and I didn't even modify those things before.
Okay, I went back and copied my unmodified ISO image from my USB HDD and tested it, still doesn't work, so either Dolphin 4.0 revision 1302 broke something or it's a PEBKAC error, and I'm thinking it's PEBKAC seeing as the original ISO failed to load. Or could be a combo of my error and Dolphin, hard to say. I submitted a report to the Dolphin Team, hopefully I hear back from them, it could be something broken.
Again, a clean ISO was used, still didn't work, I'll try again later today Now I know what the issue isn't.
Could the error be happening because of the many mods I've made to the files in the extracted ISO (instead of using File Patch Code, I simply replace and recompile the ISO image)?
Edit: Nope, ISO isn't at fault, I definitely messed up and need to re-follow the tutorial. No biggie!