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1  Super Smash Bros. Brawl Hacking / Model Imports / Re: iwantgames Projects: Hyrule Warriors & Skyward Sword Link on: January 21, 2015, 02:57:27 AM
really nice Smiley

thank you very much for working on my request kokoro Smiley
2  Super Smash Bros. Brawl Hacking / Model Imports / Re: iwantgames Projects: pac-man & SS Link progress (wii u samus released) on: December 13, 2014, 04:36:59 PM
really very nice link !!
3  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: November 21, 2013, 03:25:35 PM
really good work on your Chrom model !!
4  Super Smash Bros. Brawl Hacking / Model Imports / Re: Mr.MugenWii's Classy Thread: Godzilla Released on: October 21, 2013, 08:19:32 AM
lol everytimes i say ouah great to hear lol everyone change their project lol
anyway good continuation bro
5  Super Smash Bros. Brawl Hacking / Model Imports / Re: Kyouma's 1.99662% divergence: welp on: October 18, 2013, 05:34:11 PM
i don't know these characters but if you take the free software brres viewer you will can transform in obj but the rig need to be re rig again
for this you just need to export the brres file from the pcs in the brawl box and open the brres file exported with brres viewer and export in obj   
6  Super Smash Bros. Brawl Hacking / Model Imports / Re: Cid Highwind Original Ff7 Costume on: October 18, 2013, 05:27:52 PM
great finishing
7  Super Smash Bros. Brawl Hacking / Model Imports / Re: Mr.MugenWii's Classy Thread: Godzilla Released on: October 18, 2013, 05:26:08 PM
glad to hear bro you do incredible imports everytimes
8  Super Smash Bros. Brawl Hacking / Model Imports / Re: Mr.MugenWii's Classy Thread: Godzilla Released on: October 18, 2013, 10:09:30 AM
ouahhh i love the megazord i would have prefer over ike but awesome news you will import him Smiley
9  Super Smash Bros. Brawl Hacking / Model Imports / Re: iwantgames Projects: fusion samus in OP & ryu hayabusa in game progress on: October 08, 2013, 07:36:58 AM
ouah awesome work  Kirby Dance
10  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: September 28, 2013, 01:47:31 AM
personnally i have the result i want netherless

i see i understand why nobody take request anymore on the forum and why the import become less and less
number... it is because guys say bad critics
i don't understand how a big part of the people here speak of less detail and flat....

a lot of models of dante exist and nobody has never imported the real models so that's mean the models not in hd quality are best fit to brawl ?

in the same way if the minecraft import has been donwloaded 3320 times it is because he doesnt fit to brawl or yes ?



the communauty of kcmm here is begining to disapear only few nices guys and girls great talentuous in import or texture color, or vertex try to keep this communauty in life

 before guys took request now it is finish

in more sometimes guys say yes for request but for to joke

before everyday new import was created

now we should to be afraid to share a work a lot of people here say this work is for nothing , the character doesn't fit brawl.... after we worked since months

 

so you can continue to comment like this my work

 but i have worked since months to have this result and nobody has tried to do this

why not try you before

and i have not touch the light on the character by the way

no need to destroy every times the work of the others and the motivation in saying a work has not his place in brawl , or is not good worked or is for nothing...after months of work....
11  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: September 27, 2013, 05:09:32 PM
ftjokekid.rel  glad to see your comment

Black Boo dbz is before to be in the game an anime and cloud from a movie my goal is just to give them their real appearence or to be close of these appearences

 and by the way i don't see  why they don't fit with brawl texture here the screens you spoke :
i choose to put normal import ichigo and ichigo with my texture note ichigo texture are not finished to 100%





12  Super Smash Bros. Brawl Hacking / Model Imports / Re: iwantgames Projects: POLL & PROGRESS on: September 27, 2013, 06:11:38 AM
hi for ryu haybusa the size of the texture is in 1024 ?
13  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: September 27, 2013, 03:07:05 AM
thank you for the comments more again ftjokekid.rel , iwwi , Tormod and kyouma
finally i think i know why i hear the work i do is not for brawl netherless
two things

one is use this skill ,not only photoshop .
  :
Morphing and Painting a Character Head - Part 1 of 6

Blacksmith3D - Using The Clone Brush - 3D Paint


note this video use a complete retexture so no uv map to follow, because we create the uvmap but the model lost the rig after so need to be rig for brawl again.

second thing do you know before to be a  3d model an artist creates 2d drawing, wich will become a 3d model they use exactly the skill i used to create texture; netherless

 i work to give a 3d look to spiderman and ironman

http://i.imgur.com/5yHdyO7.png

but nobody want rig them for exemple
 they are not finished because i will not finished them for nothing if they are never rig and import in brawl but more i will work on them more i will can give them a look like a new generation model because i use the same skill than the model designer in game ,even if it will give a lot of work i would do this.
 

but why i speak of spiderman and ironman ? it is because they are created to looks to real a little like for the work i did on cloud .

contrary to the work i did for Goku and now ichigo, because ichigo and goku are from 2d anime so for have this 2d anime in brawl i recreated for the model the 2d texture.
 Everyone can add shadow but me this
i don't know how create shadow and i can not do all of this alone.

with the skill i can take texture from ps4 new generation artwork anime... and transform them in 3d if i do this directly on the model i would have a lot of problem like a eye wich can do a color in one part of the body , the back wich become like the front , the head color wich appear on the leg ...
but if i used the complete retexture like you can see in the video first it is a litttle more simple i would have less of problem even if it is a lot of work because the texture has not been created for this model it is to me to adapt

anyway to resume , thanks to my friend mrmugenwii i learn to use a software wich is used to create texture for 3d model like used by the game creator
i think we could have the best quality texture brawl could supported all is need is team , time , work and picture to have a base

i could too recreate the form of every model but for instance i am not good with this

and a last thing to note
i work on the model you have already rig
spiderman used the last model import by Boygos... so maybe a automatic rig can be used and it is sure because the model does not change no high poly... because i work only on the texture and the texture alone give a correct size to the file

of course i can retexture too models not rig before if i used the complete retexture
and more again for dead or alive characters and game i have i could take picture in theather viewer of 360 degree ,to create a complete retexture quasi like in the game ,when we zoom on even if the max texture is 1024 pixels and on ps3 around 3000 pixels

the retexture could be best if i could have capture of a character front back front side but in the same moment to have exactly the same light and color... and this is quasi impossible to see in anime ,and rare in movie that's why i need to recreate me the side everytimes

by the way i don't see how my works can not fit well in brawl in this picture there is my ichigo texture , my cloud texture , a link shadow import  but on wich i have worked the eye light and color .... and a normal gohan exactly like he is in the import but i don't see a shocking thing between the works i did and the normal texture of the brawl...


by the way really awesome work on your 3d model of link Tormod
14  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: September 26, 2013, 06:30:40 PM
15  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: September 20, 2013, 04:29:27 PM
@dougdude10 i would have prefer a little please lol but  sure the link is in your pm Smiley
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