Okay I just got done testing Roy. Not too bad. I like what you did. But I couldn't test everything.
Things that don't work: His Up B, and UAir B. They dont get the chance to use the hitboxes because of the infinite loop you put just before them. Then he goes into his Wait1 Pose if you press B again. You can't move once this occurs. Unless you keep the momentum from the move itself. But you just slide from one end to the other until you reach a cliff or the end of the stage. Then you go into immediate special fall. You'll see what I mean in much greater detail once I upload the video. His FS crashes the game, so I couldn't test that at all.
His Side B only does one strike that dizzies the enemy. I don't know if you wanted it to connect to another move or not.
Okay now for the moves that need some slight changes.
His Neutral B needs 1.) to be slower 2.) to have more range and 3.) the SFX and GFX need to match the pace of the move. They come too early, before you even strike.
Also you seemed to have not given him very many Fire based attacks. I think his Neutral B, Up B, and Down B need to have fire added to them with the according GFX and SFX to go with them. Also his Down B should have more knockback to it. He was stronger than Marth in that regard.
Other than that he's good. I would suggest changing his BAir animation though. It looks so out of place for him. Or at least modify it a little so his legs aren't sticking out so much.
I'll post the video soon. I'll edit this post when it's done.
that they did, and wish my friends did a bet with me.. i wouldve won alot of money ;-;
Honestly I was rooting for Denver. But I gotta say the Seahawks really kicked the [censored] outta Peyton Manning. I don't think I've ever seen him lose that badly before. Actually I don't think I've seen anyone lose that bad, especially at the Super Bowl.
Am I the only one that can see Bowser wearing a cape? I never knew they put that in his artwork. It looks so out of place for him. Very strange.
Anyways, I really like how this is all coming along here Amarythe. It looks great. All of it does. Good job! Also, like I said in your other thread. Once you get to the PSA's again, I'll gladly help with testing if you need it.
The sword glow is a result of us having never made a sword glow texture for FE12 Falchion. This texture would go in FitMarth.pac if it were ever to be made. I am not fluent in Sword-Glow-eese, so I don't know if it'd require more than just a texture edit.
When it comes to sword glows, you have to manually change the model of the glow itself. Everyone who uses a sword, has a sword glow model as well. You need to vertex edit it to fit the model of the blade. It should be in the fitmarth.pac file with the textures. Hope that helped you guys.
Jesus, you're good! I wish I was half as skilled as you. Oh and have a nice kinda out of retirement. It's nice to have you back...partially. Thanks for the awesome stages man.
Go for it, at this point I'll take any help that I can get with it. Post Merge: January 30, 2014, 12:24:16 PMAlright so I just took a quick glance at Lyn's model that's on the vault...
Nintendo did a terrible job making her. Even for an assist trophy she looks absolutely terrible.
Maybe someone did a decent job on recreating her in some model resource site or something?
So you wanted the first initial strike of Hectors Final Smash to Bury the enemy? I might test something out later with him to see if it works. Just an idea I had.
Nahhh man, it's good. When I say "Test" I mean, review it in-game from an artistic perspective, haha. I would only really trust myself with that, lol.
Oh, that's what you meant. I see. I thought you were talking about his moveset. If it's PSA testing you're looking for, I'm totally willing to help with that. But I can understand that might take a while considering how much you have to get done with just the characters alone first.