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1261  Super Smash Bros. Brawl Hacking / Programming / Re: [Official] Ikarus Development: A new program in dev to make PSAs and animate! on: November 25, 2013, 02:39:38 AM
Moveset editing has been pretty tragic and annoying for me. You guys are lucky I'm still doing stuff with it. <_<

Yes we are and I'm sure I can speak for everyone here and who have even delved into brawl modding that we are all very thankful for all your hard work, and that we love you!
1262  Super Smash Bros. Brawl Hacking / Model Imports / Re: The Albafika/SJS Projects - Mia Trueblade Released 11/21 on: November 25, 2013, 02:34:08 AM
I'd suggest re-downloading the RAR. I fixed up some textures that were wrongly placed there this morning. I also tried her in-game on PM earlier and it worked.
I'm not gonna have to totally redo the textures I did am I? Just wondering I can no problem, just a little query that's all.
1263  Super Smash Bros. Brawl Hacking / Programming / Re: [Official] Brawlbox Development: v0.69b released on: November 24, 2013, 08:18:53 PM
Hey BJ I cant figure out how to make animated gifs with Brawl Box. I tried changing the image format before clicking To Animated GIF in the options menu but no luck.
1264  Super Smash Bros. Brawl Hacking / Model Imports / Re: The Albafika/SJS Projects - Mia Trueblade Released 11/21 on: November 24, 2013, 06:57:01 PM
Nice pose and recolor! You're free to submit your recolors to the Vault as long as credit/collab is given.  Laugh

So, it's only with your edits that it doesn't works? If so, send me your edited files. I'll see what I can do.
You're free to do anything as long as credit/collab is given. Smiley

EDIT: After a lot of brainstorming to simply merge the MDL0s so I wouldn't have to re-import everything from 3dsMax and re-fix the materials/visibility bones/etc just to add the new sword, I ended up doing x8 times the work but, in the end, I achieved it! So here's a tutorial so I made sure I never forget again: http://forums.kc-mm.com/index.php?topic=64423.msg1198496
The weird thing is I tried one of your original versions, I think it was Fir, and it still froze on me. I didn't do anything but rename the file to FitMarth05 that time.
1265  Super Smash Bros. Brawl Hacking / Model Imports / Re: The Albafika/SJS Projects - Mia Trueblade Released 11/21 on: November 24, 2013, 03:26:56 AM
No I don't. Just regular PM 2.6. I didn't Know that. Can they both be the same if I'm not using cBliss?

EDIT: I have the normal sized textures as well with the PAC being 1,494kb's and the PCS at 688kb's. It still doesn't work with those either.
1266  Super Smash Bros. Brawl Hacking / Model Imports / Re: The Albafika/SJS Projects - Mia Trueblade Released 11/21 on: November 24, 2013, 03:02:40 AM
Okay this is what I did to your mia model.
I tried the trouble shooting but it still froze on me. I even tried to scale down the size of the textures but still no luck, even though the PAC and PCS files are both 648kb's. The silly thing is, I got the older model to work just fine with texture rescaling. I just tried to redo that here but can't get it to work. Undecided

I wouldn't use it if it wasn't Wink
Yes Grin


Thanks for the help. Laugh
1267  Super Smash Bros. Brawl Hacking / Model Imports / Re: The Albafika/SJS Projects - Mia Trueblade Released 11/21 on: November 24, 2013, 02:53:35 AM
Code:
[img][/img]
As for uploading a pic, upload it on Imgur, you need an account on it...
Thanks didn't know that, will go do that now. It is free I presume?
1268  Super Smash Bros. Brawl Hacking / Model Imports / Re: The Albafika/SJS Projects - Mia Trueblade Released 11/21 on: November 24, 2013, 02:30:41 AM
I know I played with her on PM while Brawling Gravity before. There are several things you can do to troubleshoot:

1. Only put Mia on 00, and use Marth's 01 costume in-game. See if it freezes.
2. Only put Mia on 00, and use Marth's 00 costume in-game. See if it freezes.

It may be a single costumes that's damaged. Either that, or you are using the CSPs and it went over the max size?
How do you post pictures on these threads I've never done it before. If I knew how I would show you the Mia model and changes I made to her that I'm trying to use. I made texture edits to her outfit based off of the Altina and Athena Recolors you made, I changed her clothes to white, gold, and a little bit of black with dark purple hair and her original green eyes.
1269  Super Smash Bros. Brawl Hacking / Model Imports / Re: The Albafika/SJS Projects - Mia Trueblade Released 11/21 on: November 23, 2013, 04:16:37 PM
Hey guys I'm having a problem with the remastered mia models. For some reason that I can't seem to figure out, they wont load in project m v2.6. Every time I select her it freezes on the stage select after I select the stage. Can anyone help me see what it is I'm doing wrong? Love the model and the way she looks just cant play as her, which is very unfortunate.
1270  Super Smash Bros. Brawl Hacking / Model Imports / Re: Fire Emblem model importing thread - Chrom + Vanguard & Lord Ike on: November 20, 2013, 03:53:45 AM
Damn Satoshi that Marth is lookin' mighty fine there keep up the good work there guys. I can't wait!
1271  Super Smash Bros. Brawl Hacking / Model Imports / Re: Fire Emblem model importing thread - Chrom + Vanguard & Lord Ike on: November 17, 2013, 12:03:33 AM
Holy hell! If he came out looking like that, it would be hilarious!
1272  Super Smash Bros. Brawl Hacking / Model Imports / Re: Fire Emblem model importing thread - Chrom + Vanguard & Lord Ike on: November 13, 2013, 04:10:57 AM
Plan to give it rim lighting and a spec map for the armor. It's currently being rigged by iwantgames, so hopefully we can get it out before this week ends.
Well the best of luck to both of you! You guys are amazing doing this so quickly, I definitely wasn't expecting it to be that soon. I wish there was something I could do to help you guys but I have no idea how to do models or the resources to do them. I've been slowly self teaching myself how to do simple texture edits and PSA stuff over the last few years but nothing expert like this.
1273  Super Smash Bros. Brawl Hacking / Model Imports / Re: Fire Emblem model importing thread - Chrom + Vanguard & Lord Ike on: November 12, 2013, 11:08:36 AM
You and me both. It's both classic and new at the same time. I love it.

Shun what else were you guys planning to add to this new model you're working on. Just wondering, cause it looks pretty much done to me.
1274  Super Smash Bros. Brawl Hacking / Model Imports / Re: Fire Emblem model importing thread - Chrom + Vanguard & Lord Ike on: November 12, 2013, 03:40:08 AM
...Me too.


Damn lookin nice there Shun. Can't wait to see this in game!
1275  Super Smash Bros. Brawl Hacking / Model Imports / Re: Fire Emblem model importing thread - Chrom + Vanguard & Lord Ike on: November 11, 2013, 07:52:34 PM
Me and Satoshi Kura have been working on this for the past few days. Haven't been able to do much texturing since I've had the flu, but this is a general idea, right?



EDIT: and for the record, Smash 4 Marth is a combination of Shadow Dragon and New Mystery designs. His tunic and collar is pure Shadow Dragon, while most other elements are New Mystery.
Holy crap man that looks pretty damn good for a couple days! Nice!
The direction of the art design doesn't look to be aimed at "revamping", actually. If we see Vanguard Ike, he's going to look EXACTLY like his character portrait does. Trust me.

...That would be SO awesome. I want Ike in Smash 4 so damn bad.

Speaking of Vanguard/Lord Ike, something I just want to throw out there: Vert, when you guys are finished with the models I'd be MORE than happy to apply a rim effect to them. I would be able to adjust the textures properly and everything, too.
Revamped, updated, shinier, you get the idea. I just wanna see all that shiny new goodness. They better put him in man!!! Sakurai, don't disappoint me!!
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