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16  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: February 01, 2017, 01:19:33 AM
who is kenny and jane?
Characters from Telltale's The Walking Dead.

Kenny: http://walkingdead.wikia.com/wiki/Kenny_(Video_Game)

Jane:  http://walkingdead.wikia.com/wiki/Jane_(Video_Game)

17  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: January 31, 2017, 03:14:22 PM
I'm working on Kenny and Jane from The Walking Dead Season 2. Kenny will go over Snake and Jane will go over Zero Suit Samus and they will have Facial Expressions and moving eyes.

Kenny


Jane


Comments? Questions?
18  Super Smash Bros. Brawl Hacking / Model Imports / Re: Noah Update Version 0.1.5 [10/3/2016] on: December 27, 2016, 02:17:53 PM
Did Bitcoon rig that Noah model? Just curious.
19  Super Smash Bros. Brawl Hacking / Model Imports / Re: Noah Update Version 0.1.5 [10/3/2016] on: December 17, 2016, 09:44:25 AM
I have a surprise in the near future for you folks!  Strap yourselves in...  We're in for a bumpy ride!  ;3
I'm looking forward to it.
20  Super Smash Bros. Brawl Hacking / Music & SFX / Re: Taking BRSTM Loop Requests~! on: December 08, 2016, 03:49:07 PM
https://youtu.be/5lZCSHfR6hg
21  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: December 07, 2016, 07:30:58 PM
Here is what I'm working on.

22  Super Smash Bros. Brawl Hacking / Model Imports / Re: Noah Update Version 0.1.5 [10/3/2016] on: December 07, 2016, 02:09:26 AM
I hope this gets more support.
23  Super Smash Bros. Brawl Hacking / Stages / Re: Lusamine - Edwguard F SSBB Mods on: December 04, 2016, 12:38:39 PM
Cool.
24  Super Smash Bros. Brawl Hacking / Model Imports / Re: Noah Update Version 0.1.5 [10/3/2016] on: November 14, 2016, 12:53:09 AM
This project looks cool.
25  Super Smash Bros. Brawl Hacking / Model Imports / Re: How do you smooth models imported into 3ds max? on: November 13, 2016, 09:51:48 PM
Have you tried Edit Normals? It smooths Models too.
26  Super Smash Bros. Brawl Hacking / Programming / Re: BrawlBox v0.77 on: October 17, 2016, 11:30:28 PM
The animated stage lighting for Delfino Plaza plays differently in Brawlbox than in game.
27  Super Smash Bros. 4 Hacking / Requests / Re: RWBY Characters Imported to Smash 4 on: September 28, 2016, 07:07:52 PM
I love RWBY
28  Super Smash Bros. 4 Hacking / Smash 4 (Wii U) Hacking / Re: Smash Wii U Research and Development Thread (Testing possible! Coders needed!) on: June 30, 2016, 03:25:49 PM
Actually Brawl model importing using Brawlbox came to fruition about 5 years ago, 3 years after Brawl was released, and people had already been able to import basic unrigged models a little bit before that. So if you think about it, non-complex model imports after 2 years since Smash 4's release isn't too odd, we're just old af and have been through some [censored].

And from what I've heard, Smash 4's NUD model format is apparently a lot easier to manipulate than MDL0 was.
How is Smash 4's NUD Model format easy to manipulate?
29  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: AlGeorgeRomo: Melee Remastered Characters (UPDATE: January 25, 2016) on: May 06, 2016, 04:19:28 PM
Guys, I said "Please don't post requests on this thread or on my YouTube channel. It makes it hard for me to keep track."
What? Who is doing that?
30  Super Smash Bros. Brawl Hacking / Stages / Re: Battlefield Smash U - Ultimate SSBB HD Stages on: May 04, 2016, 06:32:54 PM
Uhmm I don't know. Maybe I'll finish Delfino Plaza U first with the Omega version...
Maybe you can make the animation and lighting look like this for Delfino Plaza Omega?
https://youtu.be/YUJIcMlQRVI
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