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256  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Just so we have a place for this... on: August 04, 2009, 05:59:32 PM
grr! when i edit the hit effects, it acts like i can edit only a certain amount of moves. it freezes otherwise. anyway, my Samus is almost done. i just need to finish editing some attack effects, add different animations for specials, and make a quick touch up on her walking speed.
257  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Just so we have a place for this... on: August 04, 2009, 02:32:24 PM
I found all of the hit effect values. they were given in PW's hit effect mod code  Mario Facepalm gonna test these out just to be sure

00 hit
01 none
02 slash
03 electricity
04 Ice
05 Flame
06 Coin
07 Cape
08 Slip
09 Sleep
0A none
0B impale
0C Stun
0E Flower
0F none
10 none
11 slash 2
12 hit 2
13 Darkness
14 Stun
15 Aura (unfortunately the Aura effect doesn't make all characters
get stronger with more damage.)
16 Impale 2
17 Down
18 No Flinch
258  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: ShukakuSand's Smash Attacks on: August 04, 2009, 02:20:03 PM
hmm. i'll create a texture for him first.  that'll help with the name. also, you can check out my thread for some meta textures, but i have one in mind. let me finish my Samus, then i'll get to work on meta
259  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: ShukakuSand's Smash Attacks on: August 04, 2009, 02:05:45 PM
we should combine our metaknight's. together, we could make meta a godly titan
260  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Just so we have a place for this... on: August 04, 2009, 10:17:51 AM
again, when adding hit effects, is the last digit on the left or right? if the last digit is on the right, then it says that Samus's >smash already has an electric effect
261  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Just so we have a place for this... on: August 04, 2009, 08:30:53 AM
it kinda helps. i made samus have neutral air B as her up B, but it can stay in one spot infinitely, and doesn't move. i'll mess with it more later
262  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Just so we have a place for this... on: August 04, 2009, 08:12:24 AM
dragonrage, what do you think of this? i copied some of PMario onto Samus, now when you shoot a fast missle on the ground, it does this.

263  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Plasmakirby: Meta Mind Games on: August 04, 2009, 07:54:58 AM
wow! i actually managed to beat this metaknight lv9 with my new samus (work in progress)
264  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Just so we have a place for this... on: August 04, 2009, 07:28:48 AM
yea. actually, i also went to try to put electric on her foward smash, and they all have 3 at the end already. "the end" is the very right, correct?
265  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Just so we have a place for this... on: August 04, 2009, 07:22:47 AM
also, i went to the flags, and added a 5 at the last digit to make fire hit effects, but it did nothing
266  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Just so we have a place for this... on: August 04, 2009, 07:08:28 AM
please tell us how to change B moves ASAP! i'm making great progress on my samus hack. unfortunatly, i don't have a capture card yet, so i can't make vids. and of course, the hit effects you posted have neither of the effects that i want
267  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Plasmakirby: Meta Mind Games on: August 04, 2009, 07:05:59 AM
i'm currently working on a samus hack. can't figure out how to change knockback, but i'm working with it
268  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Plasmakirby: Meta Mind Games on: August 04, 2009, 06:30:16 AM
yea, i was just messin' around lol. once i find out how to add non character specific effects, and swap animations, i will be uploading my first full character.
269  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Segab's other stuff on: August 04, 2009, 06:29:12 AM
how did you get the electicity to keep going? when i use an effect for samus, it plays once then doesn't play again
270  Super Smash Bros. Brawl Hacking / Attacks and Animations / Plasmakirby: Shadowpuff on: August 04, 2009, 06:00:26 AM
i need your people's opinion. i am currently working on a meta hack, besides the mind games, and i have a question for you. would you rather have just meta mind games? or should i add it on to my new hack?

This was done within a few minutes lol. The hitboxes are actually slightly increased.

Now, when you up taunt, it creates a giant tornado that stays until you die. it does no damage at all.


Convexity Samus (no pics yet) (i decided to name her Starlett)
Download

Shadowpuff (preview for now)
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