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46  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Brawl Madness UPDATE: WTF Cruise Video on: January 05, 2010, 09:59:52 PM
Erm. Rebump again for yet another isolated random update.


<a href="http://www.youtube.com/watch?v=fPPCB6EbYvk" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=fPPCB6EbYvk</a>



Yup. It's weird.
47  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: *NEW* Nintendog v0.15 w/ Video on: January 04, 2010, 10:00:15 PM

Lyn (Playable)


 Shocked

I thought you-... I guess not?  Grin Cool. Tongue
48  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Brawl Madness UPDATE: Wait... an Update?!?! on: December 12, 2009, 05:31:20 PM
Moooo....

<_<
>_>
>_<
<_>

*Gets kicked from the IRC again*

(If you don't understand, you haven't been into the awesome KCMM IRC chat. Tongue )



EDIT: Fixed a small problem with who created World Wide Web V2 in the original post. <_< I actually made it, not Matthew2537. Tongue
49  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Stage Roster Expansion System Code on: December 12, 2009, 05:00:06 PM
Yeah...wait i cant have those lovely SSE stages and my WiFiWaiting room? In the same SSS?
I have the code that lets me have it(CSSS).
Oh i see it...can you do it for me?I dont know how those go...i will repay you in hugz!
Thanks for the new Gecko.

...

The Custom SSS code, with all 9 extra stage slots AND ALL OF THE OTHER STAGES LIKE WIFI WAITING ROOM AND CONFIG TEST SELECTABLE FROM THE SSS, is available FULLY FILLED OUT by Phantom Wings in the first post of this thread.


EDIT: Also, the Enable Random Expansion Stages code has been updated to v1.1 (in the first post of this thread).
50  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Brawl Madness UPDATE: Wait... an Update?!?! on: December 11, 2009, 07:56:19 PM
"Warning: this topic has not been posted in for at least 21 days.
Unless you're sure you want to reply, please consider starting a new topic."

 Undecided This poor topic has been dead for sooo long...

Triple post + revive = AN UPDATE? Wow.

I've revamped my most popular texture: World Wide Web! The first area (It used to just be all blue and full of annoying numbers and headaches and stuff) has been changed to help tell a story with the stage!)  AWESOME 2.0! It only took me a few months to realize this needed a revamp.  Undecided
51  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Stage Roster Expansion System Code on: December 11, 2009, 04:51:39 PM
Oh what ever i just want Those 2 stages i asked back-in,That is all.



They ARE in... Just not in the code you quoted. THAT code doesn't control the SSS, it allows for the 9 extra stages to be loaded. The Custom SSS code is the one that lets you pick those two stages. THAT code is, once again, in the first post.

EDIT: Also, the latest version of Gecko OS is 1.9.3. (Not 1.9.0.3, just 1.9.3)

(1.9.3 Post on WiiRd)
52  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Stage Roster Expansion System Code on: December 10, 2009, 04:46:20 PM
Here's V1.1 of the Stage Roster Expansion system code
Code:
By Phantom Wings
E0000000 80008000
04043B20 3800003A
04043B40 1C060018
04043B58 38840018
04949C8C 3884B460
04949D10 3884B460
04949E20 3884B460
04949EFC 3884B460
C294A588 00000003
A063001A 2C030040
41800008 38600000
60000000 00000000
C294A1D0 00000003
7C7D1B78 2C03FFFF
40820008 3FA0003F
60000000 00000000
04015564 48000010
2042AEB0 00000041
0442AEB0 00000000
80000000 8042AEB0
80000001 8042AEB0
60000030 00000000
8A001801 00000000
86000000 00000024
86000001 00000018
62000000 00000000
0042B34C 024B0000
80000000 8042B348
80000001 00000040
80000002 00000031
60000008 00000000
4A001000 00000000
94210001 00000000
16000004 00000010
73745F63 7573746F
6D002E72 656C0000
94010002 0000000D
86000000 00000018
86000001 00000001
86000002 00000001
62000000 00000000
80000000 8042BC18
80000001 8042B460
8A010001 00000000
0042BC18 010F0000
80000000 8042BC14
80000001 8042B560
80000002 00000031
60000008 00000000
4A001001 00000000
94210000 00000000
4A001000 00000000
16000000 00000008
43757374 6F6D3100
94010002 00000006
86000000 0000000C
86000001 00000004
86000002 00000001
62000000 00000000
E0000000 80008000
This fixes freezes with Smashville, SPear Pillar and SMI.
I loved thisbut can someone add Online Waiting Room and that Test Stage(The one with the crappy camera)


Umm... That's not the Custom SSS code. The Custom SSS code (Completely filled out by Phantom Wings ((Including all of the "special" stages)) is in the first post in this thread.)
53  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Stage Roster Expansion System Code on: December 10, 2009, 08:09:48 AM
Quote from: brkirch
Add these lines to your Gecko 1.8.0.2+ gameconfig.txt file to allow for more SSBB codes to be loaded at the same time:
Code:

RSBE01:
codeliststart = 80570000
codelistend = 80580000
poke(800042B8, 60000000)
poke(803E9930, 60000000)

I believe you have to use this in order to allow Gecko OS to use over 256 lines. (Although, I'm not sure if anything has changed concerning this in the latest versions of Gecko.)
54  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Canon's Gallery:11/22 *NEW* Ilia [Zelda] on: December 05, 2009, 12:12:04 AM
Oh! So would I have to change it every time the time changes? Or make copy and paste the pac 4 times and rename it? (I know I'm annoying you, don't kill me)

^^^ That.

Just copy/paste the STGVILLAGE_00.pac and rename it STGVILLAGE_01.pac, STGVILLAGE_02.pac, STGVILLAGE_03.pac, and STGVILLAGE_04.pac. Then put ALL FIVE of the files on your SD Card in the pf>stage>melee folder and then, no matter what time of day it is, the texture will show up on SmashVille.
55  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Stage Roster Expansion System Code on: December 04, 2009, 05:59:15 PM
Quote from: Eldiran
Okay, seriously, guys.  No offense, but this code comes with like the most thorough example I've ever seen.  Look, just use these two codes:


(Stage Roster Expansion System Code (In the first post))
and
(Phantom Wings' Fixed Custom SSS code (Also in the first post))

And download this .zip file:

Sample (Provided by Phantom Wings)

Put the .pacs in pf/stage/melee and put the .rels in pf/module.  Ignore the .wgc.

If you want to use one of your own STGONLINETRAINING.pacs, just replace one of the sample files.


^^^ I think this explains most of the frequently asked questions.
56  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: My first texture hacks on: December 03, 2009, 08:16:53 AM
Wow! Those came out really well. Grin It's kind of like a cool shadow/Game and Watch Brawl. I think black was a great color to choose, since it's not really bright/obnoxious/stand-out-ish, and the end result is really cool.

 Grin
57  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Stage Roster Expansion System Code on: November 21, 2009, 07:34:58 PM
For those who didn't see it, here an example of the filled out SSS code for SRE.

(Codes)

This fixes freezes with Smashville, SPear Pillar and SMI.

Here's an sample pack made by Phantom Wings with 9 SSE stages and the .rels already added for you.
http://www.mediafire.com/?muizlwztm5j
Just put it in the SD card in the pf folder.




Tongue I already posted both of the codes in this thread. (The code in the first post is version 1.1, and the filled out Custom SSS is a few posts up.)

The sample files were also posted in the first post.
58  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Stage Roster Expansion System Code on: November 21, 2009, 03:16:36 PM
So I put this code in. I have STGCUSTOM1 and STGCUSTOM2. I know the order after the stages. When I choose them, the game freezes Oh shi~
Help here?


Also:
http://www.smashboards.com/showpost.php?p=8901553&postcount=380

I guess someone found an error in the code and fixed it. I'm not sure if this "fix" actually fixes anything or not, but...  I see what you did there ...


Also also: Yes, the 9 stages are all BLANK. They can be replaced by ANY stage.


Also also also: Yeah, you should just copy the two codes (separately) and add them (along with the File Loader of course) into the .gct file.



Did you try this ^^^? (I don't know if it'll help or not, but it may.)


EDIT: Also, I've added another code from Phantom Wings that allows the extra nine stages to be selected by picking Random on the Stage Selection Screen. (It's in the first post.)
59  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Stage Roster Expansion System Code on: November 21, 2009, 01:20:28 AM
Also:
http://www.smashboards.com/showpost.php?p=8901553&postcount=380

I guess someone found an error in Phantom Wings' Fixed Custom SSS code and fixed it. I'm not sure if this "fix" actually fixes anything or not, but if the original Fixed Custom SSS code doesn't work for you, try this.  I see what you did there ...


Also also: Yes, the 9 stages are all BLANK. They can be replaced by ANY stage.


Also also also: Yeah, you should just copy the two codes (separately) and add them (along with the File Loader of course) into the .gct file.
60  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Stage Roster Expansion System Code on: November 20, 2009, 07:46:09 PM
...
You can add the SSE stages. That's the point of this code. Just stage swap them with the original file (provided in the first post by Phantom Wings) and rename them to each of the nine extra stages.

Basically, these codes add nine extra stages to the Melee tab of the stage select screen, which can be swapped to be playable SSE stages or any other stage, making it so that you can select these stages from the stage select screen just like any other normal stage. No button activators or replacing of usable stages necessary.

Simplest way to say it: Phantom Wings made another amazing code. (And fixed a slightly buggy old code.)
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