Yeah...wait i cant have those lovely SSE stages and my WiFiWaiting room? In the same SSS? I have the code that lets me have it(CSSS). Oh i see it...can you do it for me?I dont know how those go...i will repay you in hugz! Thanks for the new Gecko.
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The Custom SSS code, with all 9 extra stage slots AND ALL OF THE OTHER STAGES LIKE WIFI WAITING ROOM AND CONFIG TEST SELECTABLE FROM THE SSS, is available FULLY FILLED OUT by Phantom Wings in the first post of this thread.
EDIT: Also, the Enable Random Expansion Stages code has been updated to v1.1 (in the first post of this thread).
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This poor topic has been dead for sooo long...
Triple post + revive = AN UPDATE? Wow.
I've revamped my most popular texture: World Wide Web! The first area (It used to just be all blue and full of annoying numbers and headaches and stuff) has been changed to help tell a story with the stage!) It only took me a few months to realize this needed a revamp.
Oh what ever i just want Those 2 stages i asked back-in,That is all.
They ARE in... Just not in the code you quoted. THAT code doesn't control the SSS, it allows for the 9 extra stages to be loaded. The Custom SSS code is the one that lets you pick those two stages. THAT code is, once again, in the first post.
EDIT: Also, the latest version of Gecko OS is 1.9.3. (Not 1.9.0.3, just 1.9.3)
This fixes freezes with Smashville, SPear Pillar and SMI.
I loved thisbut can someone add Online Waiting Room and that Test Stage(The one with the crappy camera)
Umm... That's not the Custom SSS code. The Custom SSS code (Completely filled out by Phantom Wings ((Including all of the "special" stages)) is in the first post in this thread.)
I believe you have to use this in order to allow Gecko OS to use over 256 lines. (Although, I'm not sure if anything has changed concerning this in the latest versions of Gecko.)
Oh! So would I have to change it every time the time changes? Or make copy and paste the pac 4 times and rename it? (I know I'm annoying you, don't kill me)
^^^ That.
Just copy/paste the STGVILLAGE_00.pac and rename it STGVILLAGE_01.pac, STGVILLAGE_02.pac, STGVILLAGE_03.pac, and STGVILLAGE_04.pac. Then put ALL FIVE of the files on your SD Card in the pf>stage>melee folder and then, no matter what time of day it is, the texture will show up on SmashVille.
Wow! Those came out really well. It's kind of like a cool shadow/Game and Watch Brawl. I think black was a great color to choose, since it's not really bright/obnoxious/stand-out-ish, and the end result is really cool.
For those who didn't see it, here an example of the filled out SSS code for SRE.
(Codes)
This fixes freezes with Smashville, SPear Pillar and SMI.
Here's an sample pack made by Phantom Wings with 9 SSE stages and the .rels already added for you. http://www.mediafire.com/?muizlwztm5j Just put it in the SD card in the pf folder.
I already posted both of the codes in this thread. (The code in the first post is version 1.1, and the filled out Custom SSS is a few posts up.)
The sample files were also posted in the first post.
I guess someone found an error in the code and fixed it. I'm not sure if this "fix" actually fixes anything or not, but...
Also also: Yes, the 9 stages are all BLANK. They can be replaced by ANY stage.
Also also also: Yeah, you should just copy the two codes (separately) and add them (along with the File Loader of course) into the .gct file.
Did you try this ^^^? (I don't know if it'll help or not, but it may.)
EDIT: Also, I've added another code from Phantom Wings that allows the extra nine stages to be selected by picking Random on the Stage Selection Screen. (It's in the first post.)
I guess someone found an error in Phantom Wings' Fixed Custom SSS code and fixed it. I'm not sure if this "fix" actually fixes anything or not, but if the original Fixed Custom SSS code doesn't work for you, try this.
Also also: Yes, the 9 stages are all BLANK. They can be replaced by ANY stage.
Also also also: Yeah, you should just copy the two codes (separately) and add them (along with the File Loader of course) into the .gct file.
... You can add the SSE stages. That's the point of this code. Just stage swap them with the original file (provided in the first post by Phantom Wings) and rename them to each of the nine extra stages.
Basically, these codes add nine extra stages to the Melee tab of the stage select screen, which can be swapped to be playable SSE stages or any other stage, making it so that you can select these stages from the stage select screen just like any other normal stage. No button activators or replacing of usable stages necessary.
Simplest way to say it: Phantom Wings made another amazing code. (And fixed a slightly buggy old code.)