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286  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: April 12, 2015, 02:12:42 PM
Could someone tell me how I can fix the texture for this?
I'm assuming she'll be over Zelda. I'm really excited to see the final product.


I'm assuming that's messed up UV's or the dimensions of the textures are bad.

Other than that, I have no idea. Maybe someone who knows more about this stuff will be able to help out.
287  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Lillith's PSA Thread on: April 11, 2015, 10:47:36 AM
You can't do the whole mirroring thing, it won't work.

You'd have to make the animation.
288  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Lillith's PSA Thread on: April 11, 2015, 08:37:22 AM
Remember link is left handed so doing animation swaps will be difficult to do properly if you want him to be a right handed swordsman.
289  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: WIP PSA Workshop on: April 11, 2015, 01:44:31 AM
No, I meant Deoxys, because the arms look smoothly bent.

O

I c
How rude. Jk, but I think he's using the rig from x/Y. Although I could be wrong.
290  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: WIP PSA Workshop on: April 11, 2015, 01:18:51 AM
Who? Link?

Yeah, he has bones for his Shield and Sword.
291  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: WIP PSA Workshop on: April 10, 2015, 07:18:15 PM
Model changers?... How would that work? Would that just be like having the 4 directions of his taunts turn him into different forms, or what? I'm trying to figure out some PSA stuff, but that seems like quite a feat and amazing if you can pull it off. Wink

Model changers is essentially setting a switch to turn the visibility of a bone on or off.

Do you know how Link "puts away" his sword and shield when he fires his bow?
They actually just get turned invisible and then the sword and shield on his back become visible.

Then after he's shot the arrow, the reverse happens: sword and shield on back become invisible and the sword and shield in his hands become visible.
292  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: April 10, 2015, 03:43:16 PM
Uhhh, I suggest sending a PM to Pikazz. He did some stuff with editing the Havok data and editing that stuff.

Thanks! I'm using Ninja ripper and 3D Ripper DX for ripping.

Neither work for me unfortunately ;_;

Oh well.
293  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: April 10, 2015, 02:47:39 PM
And how did you rip from Melee?

I've been trying and failing over and over.

Looks great!
294  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Anivernage Moveset Stuff, New OP, Spider-Man & Iron-Man in the works! on: April 10, 2015, 11:07:46 AM
if we can use the smash4 rig

At least with Chrom, the Smash4 rig doesn't work.

Unless I'm doing something terribly wrong.
295  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Anivernage Moveset Stuff, New OP, Spider-Man & Iron-Man in the works! on: April 10, 2015, 10:48:59 AM
Long post :v

Yeah, I'll wait for your PM.

We can talk about the FS and collabs too :V
296  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: WIP PSA Workshop on: April 09, 2015, 04:22:10 PM
Wish you had finished this about a year ago lol.

Looks very nice!

How do you always get the arm swaying to look so nice?
297  Super Smash Bros. Brawl Hacking / Model Imports / Re: DSX8 stuff! Boxing Ring Released.. Wonder whats next? WAIT - 03/30 on: April 09, 2015, 02:39:17 PM
Just curious, but where did Willy's Castle go?

Nowhere, Willy doesn't have a castle.

Wily, on the other hand...
298  Welcome / Rules / Feedback / Brawl Vault / Re: Board Problems, Suggestions and Updates on: April 09, 2015, 08:18:04 AM
You aren't listening.
Please, read what I wrote.

If you're too lazy to do that, I'm going to paraphrase what I wrote:

"If the OP posts again after a long time with a status update, that's fine.
But if someone unrelated to the op posts after a period of 6 months or more, that should be considered necroposting"

If the OP is working on "making this advanced 3d model" and they take 6 months without a single update, then either they're lying or not dedicated.

"B-b-b-b-but look at PM! They take forever to update!"

Which isn't the case. The most recent drought on the PM thread was 3 months. And you know who posted? The OP, aka Nano.

Now if PM went of the radar and no one posted on that thread for two years, and suddenly someone random posted on the thread, that's a problem. And that's what we're talking about.

Many other forums have this rule in place that after a set amount of time, the thread is automatically locked. No questions asked. KCMM is much more lenient and people shouldn't be taking advantage of that. Even if it's just some newbie.

And yes, I am on partially on a Dev team. I help out Project M Unbound when I have free time, so I know what it's like with these long drawn out updates.

I also know what it's like to have my own thread and not post anything for about a month.

If you don't have the time to put up a single line saying "hey, I'm still busy" or "I'm working on something cool" then you obviously don't have time to be hacking or modding to begin with.
299  Welcome / Rules / Feedback / Brawl Vault / Re: Board Problems, Suggestions and Updates on: April 09, 2015, 07:02:53 AM
I meant if the owner and/or team member posts a progress update or suggestions to improve it. Makes more sense to me than to create a new thread.

Do you know what it means when a thread has been dead?
That means no posts at all.
Zero, zilch, nada.

If a topic still has regular posts in it, it's fine.

If a topic doesn't have posts for X amount of time, then it's considered dead. At which point, KJP is arguing it shouldn't be allowed to be revived at all.

Considering how fickle some people can be when supporting something, most people call it dead when there's no posts for about a month. Having the necropost rule at 6 months is MORE than enough time for the owner to come back to post an update or have them lock up the thread.
300  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Anivernage Moveset Stuff, New OP, Spider-Man & Iron-Man in the works! on: April 09, 2015, 05:50:46 AM
*Sees spiderman*

Thank god you're still on that! I almost decided to do it myself :V

And pls teach me how2model stuff V:

Also, if you have a skype PM me. Want to talk about some stuff
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