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526  Help & Tutorials / Help / Re: Help me please? on: May 12, 2010, 07:25:44 PM
I'll do it, I may not get around to sending you the pics till tomorrow though.
527  Help & Tutorials / Help / Re: Is there a way to make ONLY dialga spawn? (Fixed with a new problem) on: May 12, 2010, 12:32:51 PM
I appreciate it but don't go to a bunch of trouble on my account, the stage is fine as is. When I get off of work I'm going to try renaming Ef_tengan to ef_stadium and see if that helps. I really do appreciate the help though.
528  Help & Tutorials / Help / Re: Is there a way to make ONLY dialga spawn? (Fixed with a new problem) on: May 12, 2010, 10:14:16 AM
Yeah, I think something's just causing Brawl to look for Stadium's effects instead of Spear Pillar's, but I can't figure out where it's looking so I guess I give up for now. Mission mostly accomplished.
529  Help & Tutorials / Help / Re: Is there a way to make ONLY dialga spawn? (Fixed with a new problem) on: May 12, 2010, 09:42:43 AM
That's what I thought, but that's all still there. I didn't modify the file at all, I just used a rel to put it somewhere else. There has to be something outside of stgtengan that triggers the effects and sounds because stgtengan is still in it's original state.
530  Help & Tutorials / Help / Re: Is there a way to make ONLY dialga spawn? (Fixed with a new problem) on: May 12, 2010, 09:34:05 AM
Where is that located? Is it ef_common.pac? Or are you talking about the ef_yaddayadda inside the actual stage's pac?
531  Help & Tutorials / Help / Re: Is there a way to make ONLY dialga spawn? (Fixed with a new problem) on: May 12, 2010, 09:21:32 AM
Well, I got it going but I have a new problem, it's in the OP.
532  Help & Tutorials / Help / Re: How to make stage A go over stage B without a rel on: May 12, 2010, 08:46:07 AM
Thanks Mewtwo, I'll give it a shot!
533  Help & Tutorials / Help / Re: Help Wanted on: May 11, 2010, 09:45:07 PM
Um.. you wrote that in a very confusing way. So, what you tried to put the Meta Knight Ichigo over Ike?

Y'know, there's a really good Ichigo vertex for Ike in the Vault, it would save you a lot of trouble *shrug*
534  Help & Tutorials / Help / Re: Requiring Assistance with Modifying the Character Selection Screen on: May 11, 2010, 08:23:13 PM
The pictures in the actual select screen never change, so I'm not sure I know what you're talking about there. As for the in-battle/post-battle pictures, those are separate from the ones on the select screen. I don't mess with them myself so I can't give much advice, but they have to be placed in another section individually (not changed in the common5) I know there are several topics in this help forum about changing  those, so I would just check around here a bit, you'll probably find one within the first few pages.
535  Help & Tutorials / Help / Re: Info.pac freezing on: May 11, 2010, 08:19:39 PM
Use Brawl Box instead? That's all the advice I can give.
536  Help & Tutorials / Help / How to make stage A go over stage B without a rel on: May 11, 2010, 08:15:18 PM
Like how when people make their original stages and make it so it can go over several other stages without using rels, is there a tutorial on that?
537  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: DenomBoy's Imports and Textures. Update!! New Stage Coming Soon!! on: May 11, 2010, 09:52:09 AM
I don't know if you're knowledgeable enough or even if it's possible, but you should get Tekkaman Blade in the background of Orbital Ring.
538  Super Smash Bros. Brawl Hacking / Stages / Re: Mewtwo2000's showcase [Battlefield Over Rayquaza's Lake] (11 may 2010) on: May 11, 2010, 09:48:37 AM
Fantastic work as always, I'm eagerly awaiting Alive Rayquaza (it'll be the first walk-off stage I intentionally add to Brawl lol) and also, I agree with whoever said you should put the red Gyarados in the lake, maybe further back so it doesn't get cluttered with it, Deoxys and Rayquaza all in the front. Maybe he could swim around then submerge and re-emerge periodically?
539  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Hacks by BeyondYou: In-Game Previews of TRAVIS TOUCHDOWN!!! 5/9 FEEDBACK PLEASE on: May 11, 2010, 07:45:05 AM
My only problem with the hair is that in the preview he's git those chunks hanging down to the sides and they seem to stick out too much. If you could make those go backard tighter to his head that would be best, or otherwise just make them not stick out so much. Otherwise it looks great.
540  Help & Tutorials / Help / Re: WTF is wrong with my music?! on: May 11, 2010, 07:42:12 AM
Yeah I was amazed at how much music I could put on without it screwing up once I took all of my emulators and junk off of my sd card.
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