Great thanks for the quick help, I was kind of thinking something along those lines, but didn't want to jump into something so time consuming without knowing it would work, thanks so much folks!
Your sc_selmap.pac started freezing when I put Rumble Falls back in (it came straight from the original common5) Other SSPs worked fine, but Rumble Falls ruined it with it's huge amounts of suck. Any suggestions?
I don't think so, it was working fine with the pac Beyondyou posted until I put Rumble Falls back in and that was taken directly from the original common5. I guess Rumble Falls is such a horrible stage it actually ruins anything associated with it lol.
I got the sc_selmap.pac Beyondyou posted somewhere and it stopped freezing, but when I tried to switch the Wi-Fi Waiting Room SSP back to Rumble Falls it started freezing again. What is it that causes the freezing and what do I need to do fix it?
You'll need to make a custom character select screen to add spots to select the alloys also.
If you've got the Brawl+ gct already, it should already have the code to let you play as alloys, so you just need to modify the select screen and you should be good to go. You can probably find an explanation of how to change the select screen on google. However, this means you'll actually need the text file (not just the gct) to modify it, but you can download it on the Brawl+ website (look for "direct link to text file" or something like that)
Travis looks really nice, I'm impressed by the glasses. As for the sword, I think you should definitely shoot for Bloodberry. I don't know how difficult that would be, but to me that's Travis' sword.
Daytime Fourside sounds really interesting, Good luck on it! BTW I put a better background on Moonside, and I feel really bad talking about it in Mewtwo's topic, but it seems to be where all the cool kids are at these days...
I just wanted to throw out what I had so far, I still need to fix up one mis-matched chunk of the Monotoli building, and I'm not sure how I want to do the background buildings yet, I don't really want to make them all magenta because I think it would be distracting, but they need to be the same color since they all share the same textures. I'll probably make them blue.
Yeah it's really not bad, but have you considered doing this over the master chief model instead? It seems like it would be easier and come out better since it's smooth. I'd look for the Excite Biker texture in the Vault and try working on that.
Wow that's weird, I swear my imaginary button activators worked like 5 times in a row when I first tried, but I tried again and I guess it was just the ghost of Sakurai funking with me after all. Very lame considering you can do it with Mushroomy Kingdom. Oh well, thanks everybody.