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241  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: November 26, 2012, 07:45:38 PM
3dx ripper rips everything that's onscreen, right? That would be a lot of stuff to remove but I guess it's worth a shot.

I've stumbled across a program called forgeX that's supposed to be able to view the files of AC2/AC:B/AC:R and export them in a fashion similar to brawlbox though it only runs on 32-bit systems >.>

Well, thanks for the suggestion anyway =D


I'll look into it. I won't delete ACII from my PC till I at least try for you. Don't worry

Post Merge: November 26, 2012, 08:40:39 PM
wooo
<a href="http://youtu.be/0777InzGfsE" target="_blank" class="aeva_link bbc_link new_win">http://youtu.be/0777InzGfsE</a>

242  Super Smash Bros. Brawl Hacking / Model Imports / Re: Boygo's Model Station - New poll so yeah like vote -Captain and Creeper Released on: November 26, 2012, 07:43:56 PM
Well... it seems like people really want the bottom option >.>

If you voted for it, please post WHICH import you want most from it. I'd like to get a feel for what it is you guys want most.
243  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SDo0m's Dark Void: Back to school+Asskickees watch yo...asses... on: November 26, 2012, 03:34:08 PM
not gonna be exited i saw too many animations of projects that were never finished by sdoom this time i wont get my hopes up.
Meh..
That's not a problem to me. More previews = more entertainment

But I'm still waiting on Deadpool
244  Super Smash Bros. Brawl Hacking / Model Imports / Re: Boygo's Model Station - New poll so yeah like vote -Captain and Creeper Released on: November 26, 2012, 03:23:28 PM
New poll. Vote.
245  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: November 26, 2012, 03:23:00 PM
Yeah, I've come across those rips but I can't find any mention of how they were ripped.

There are no rips of the areas I'm interested in (Firenze, Venezia) sadly =/
Never really looked into ripping stages. You could try running it with 3dx ripper, that MAY work.

I've never looked into ripping ACII other than trying to use the same script, and modify it to work with ACIII
246  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: November 25, 2012, 07:43:36 PM
Yeah I don't see why it's taking people so long to rip from AC3, As I'm almost certain the engine is only tweaked from AC2, not a completely new one...
I wish it was that simple. I'm so ridiculously confused. I believe it's an unreal engine game, so it techinaclly should be able to use Umodel and other .UPK extractors, yet for some reason this one isn't working. They've probably encoded the models and textures again like they did for the Gears of War games. Ubisoft can really give hackers the finger sometimes. I haven't even tried to get the models from the Avengers Kinect game that waS released last month yet. [/offtopic]
247  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: November 25, 2012, 04:01:52 PM
Its nice... but I'd rather rig the real thing Tongue
Which is why I must continue writing a very long script like I was last night, while attempting to rip him in the first place.
248  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: November 25, 2012, 03:50:21 PM
Thats not the real Connor model not impressed

its a GTA3 Mod

I know, you just texted me that, it still looks nice, regardless.
249  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: November 25, 2012, 03:39:12 PM
Well, this is a collab between russmarrs2, Nanobuds and I.



Russ posted asking for help with seperating the model into different pieces, and formatting the textures. I'm now gonna do my best to finish fixing his weird armpits. The model came like that. Nano is gonna add all the shaders and special materials, and fix anything wrong with the rig if there is anything wrong. Nano will probably also want to make a ton of different versions with different weapons, and yada yada yada. You get the idea.
250  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: November 24, 2012, 04:25:04 PM
*Tries to act like a moderator*
No posting released hacks!
*Runs away to avoid being yelled at for any reasons unknown*
I hadn't released him at the time I posted this.
251  Super Smash Bros. Brawl Hacking / Model Imports / Re: Boygo's Model Station - Tsssssssssssssssssssst BOOM! on: November 24, 2012, 12:23:58 PM
He's working. Releasing now...











Post Merge: November 24, 2012, 12:47:23 PM
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=29850
released

Post Merge: November 24, 2012, 06:40:44 PM
okay...
252  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: November 24, 2012, 12:21:46 PM

Releasing him now.

Here are some pics.

For more, check my thread.





253  Super Smash Bros. Brawl Hacking / Model Imports / Re: Boygo's Model Station - Tsssssssssssssssssssst BOOM! on: November 24, 2012, 10:40:34 AM
holy creeper, i love you Im srs here
You get a chance to play as him yet? I found he was very entertaining to play as xD
254  Super Smash Bros. Brawl Hacking / Model Imports / Re: Boygo's Model Station - Tsssssssssssssssssssst BOOM! on: November 23, 2012, 10:56:02 PM
My friend Riddler wants me to get you guys to enter this.

http://forums.kc-mm.com/index.php?topic=53443.0

I'll be judging, so enter.

Also,

Creeper is out.

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=29835
255  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: November 23, 2012, 01:10:47 PM
of course you can.  let me make the base textures first, then i'll pm you the model.

there's a few of them though, like a halloween one, and a christmas one too.
I know, my Mom loves them all like a ton. She's got the Charlie Brown Christmas tree that she puts up every year by my computer xD
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