3dx ripper rips everything that's onscreen, right? That would be a lot of stuff to remove but I guess it's worth a shot.
I've stumbled across a program called forgeX that's supposed to be able to view the files of AC2/AC:B/AC:R and export them in a fashion similar to brawlbox though it only runs on 32-bit systems >.>
Well, thanks for the suggestion anyway =D
I'll look into it. I won't delete ACII from my PC till I at least try for you. Don't worry Post Merge: November 26, 2012, 08:40:39 PMwooo
Yeah I don't see why it's taking people so long to rip from AC3, As I'm almost certain the engine is only tweaked from AC2, not a completely new one...
I wish it was that simple. I'm so ridiculously confused. I believe it's an unreal engine game, so it techinaclly should be able to use Umodel and other .UPK extractors, yet for some reason this one isn't working. They've probably encoded the models and textures again like they did for the Gears of War games. Ubisoft can really give hackers the finger sometimes. I haven't even tried to get the models from the Avengers Kinect game that waS released last month yet. [/offtopic]
Well, this is a collab between russmarrs2, Nanobuds and I.
Russ posted asking for help with seperating the model into different pieces, and formatting the textures. I'm now gonna do my best to finish fixing his weird armpits. The model came like that. Nano is gonna add all the shaders and special materials, and fix anything wrong with the rig if there is anything wrong. Nano will probably also want to make a ton of different versions with different weapons, and yada yada yada. You get the idea.