So, I guess I should be happy about brawl mewtwo cause I tried him, and all his moveset were pretty cool the only thing I don't like is that if I press AAA combo he can only do 1 jab If I remember correctly.
But anyway, I won't be needing riivolution Mewtwo since this brawl mewtwo that you speak of is pretty damn impressive even when you're holding B button to powerup aurosphere, if an opponent is on you, he/she gets damage.
Oh well, I won't be worrying now for the whole Fitmotionetc.pac when insert common4 until when the time is right. Thanks for notify me, I really apperciate it =)
As for the sfx, I always thought about converting Sawnd to wave or any sound file that I don't know of so that I could modify character for the correct moveset for the group id, collection ID, or Wave Id through Smashbox program.
I might be imagining thing but is it really hard to find the correct sound to replace for the moveset because it almost have the same sound or noise, therefore its hard to pinpoint it which anyone probably had to guess. Especially Game Watch if I want to put Naruto SFX.
Do you mean something like that??
I've never done it before, so I wouldn't really know if I said were true in such thing.
Can you tell me more about the brres and bnk file and which is more suited program to convert sawnd to any sound file???
Speaking of Which, my sonic freeze in the game whenever I start attacking. Even my sonic is unhack, it still freeze. This was the cause of the smashbros_sound.brsar to make sonic freeze.
The reason why I believe this is happen is because I backup my smashbros_sound.brsar before inserting Vegeta sawnd in Sawndz012. Even I insert other sawnd, it works fine for sonic.
This conclude my statement that this person did something wrong with the Sawnd.
What I really don't get is that the sfx works perfectly when I played Vegeta over Wolf yet it freeze when I played as sonic which I don't get the connection.
I really want this sfx, because it matched out perfectly for vegeta moveset so I don't really want to use other sfx.
I dunno whether I should report this, because it was updated a while ago BUT no one seems to have problem.
This is the PSA that I mention:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=29897Anyway, the sephiroth psa I was using was made by DivineOverlord when use to port over ROB
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=16571Of course I changed the model. XD This sephiroth can do tons of things which I guess i can say more appropriate to the FF7 Series.
Check it out, I already tried the link you send it to me , but I find this version alot better this one has alot of strong combos for his side smash and more knockback.
But unfortunately, as I said the combos ( Octoslash) that I'm mentioning seem to not work when doing side smash. It only gave me one swing. It randomly works when I try like several tries.
Maybe I don't understand the right control...
However, this also puts up up a good use, when you run while press side AAA, his revamped dash attack knocks out anyone followed by incoming slash
This one can also do charge when pressing Neutral B and Down B except when pressing side B it's more like zelda fire ball attack when you hold down the button but except its more like shadowy things.
For Up B is Heaven light similar to marth up B but better. On air, when you press Side B, his is more like Back Slash which looks more badass.
Also when you dodge, his looks much more complex like the shadow emerged within another distortion space .
Just check it out and see it for yourself. =)
Post Merge: October 11, 2013, 11:10:01 PM
Nevermind! I found out why Sephiroth Octoslash doens't work. It's cause I didn't know the moveset
I have to press up taunt to activate so when I do side smash, it works and if I want to do it again, I have to press up taunt again which I thought you can only press once to enable it according to the instuction.
Also if I want to remove the wings so i can do heavenlight, I have to press side taunt.