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1186  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Plasmakirby Next Gen: Epic Kirby+Taking Requests on: September 19, 2009, 07:36:30 PM
i meant how does that relate to the kirby?

Fine if you want it to relate then The light blue gradient Kirby with lighter blue sparkles.

happy?
1187  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Plasmakirby Next Gen: Epic Kirby+Taking Requests on: September 19, 2009, 07:03:31 PM
where'd you get genesis!?



1188  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Plasmakirby Next Gen: Epic Kirby+Taking Requests on: September 19, 2009, 06:42:26 PM
Genesis Kirby.
1189  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Smashbox V.S. ASH on: September 19, 2009, 06:35:17 PM
I see why this is unpopular though, you can't edit any of the files this thin opens up.
Yes you can. Just right click and click on EXPORT. Then, mess around with the image, and the right click and click REPLACE. Duh.

there are a lot of files where you cant do that you can only do it on images
Since when would you want to replace a file that ISN'T an image? ASH couldn't do that either. All the textures are in the form of images.

To see if I could mess around with the character voice files.
1190  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Squirtle Ivysaur Charizard by themselves portraits? on: September 19, 2009, 02:18:39 PM
You just love being a jerk to me in any way, shape or form don't you?


Of course you have a different reason on why this one is wrong too.


His reason for disliking that one is actually legit. You kinda ruined the proportions.


Actually looks better to me this way. Squirtle is fat.
1191  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Kef's Textures (NEW Update Sep 19b Scribblenauts!!) Post your comments ;) on: September 19, 2009, 01:08:02 PM
Called it.
1192  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: My first and last texture hack. wangston's falco on: September 19, 2009, 12:55:30 PM
You should of added some sort of texture to the boots.
1193  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: M&SG's Custom Textures - Updated 9/16 on: September 18, 2009, 09:39:44 PM
Photobucket screwed you too. lol
1194  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Squirtle Ivysaur Charizard by themselves portraits? on: September 18, 2009, 06:42:23 PM
Looks fine to me.

Go get your eyes tested.

I'm out of here.

Take your time getting back...

please.
1195  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Squirtle Ivysaur Charizard by themselves portraits? on: September 18, 2009, 06:15:07 PM
Looks fine to me.
1196  Super Smash Bros. Brawl Hacking / Stages / Re: OizenX's Textures Lost World on: September 18, 2009, 06:04:16 PM
I haven't done this in a while, so I'll tell anyone who cares what I've been up to.
Metal Overlord - Sonic
http://i151.photobucket.com/albums/s150/Dark_Makora/3D%20Work/MetalSonic.jpg

1197  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Squirtle Ivysaur Charizard by themselves portraits? on: September 18, 2009, 05:54:02 PM
You just love being a jerk to me in any way, shape or form don't you?


Of course you have a different reason on why this one is wrong too.
1198  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Squirtle Ivysaur Charizard by themselves portraits? on: September 18, 2009, 05:37:08 PM
Is this what you wanted?
1199  Help & Tutorials / Help / Re: Can someone do me a small favor? on: September 18, 2009, 01:31:13 PM
This file contains all the stages you listed excluding Metal Gear.

http://www.mediafire.com/?dmjyiwbymd2
1200  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: ATTENTION ALL 3D MODELERS!!! on: September 17, 2009, 09:16:47 PM
Ugh oizen, again research first, each .pac and .pcs file have 2 models within them, the visual one and the shadow model. Anyway, models arent that big to begin with, all the textures should naturally take up more space than the model.

I know I don't know much about them. >.> So thats why I ask.

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