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256  Super Smash Bros. Brawl Hacking / Stages / Re: ::OizenX's Brawl Hacks::STAGES; Metal Harbor/Weapons Bed Import v2!! on: January 15, 2012, 06:27:48 AM
I love your SA2B stages. I hope Green Forest makes its way soon Cheesy


I kind of like the idea of having the ceiling, but anyone running Brawl+ or Brawl- (any hitstun modification) can experience some huge up+tilt / up smash ownage until they manage to break out. As we have plenty of walk-offs + ceiling death stages...I vote for the ceiling to say. Should be interesting.

Since making that version would really take no time at all.

I'll make a death match version. Lol.

Also, I think I figured out a way to bypass the strange floor error, I already know custom models can work, so I'll just remake the floor.

Shouldn't be that hard.
257  Super Smash Bros. Brawl Hacking / Stages / Re: ::OizenX's Brawl Hacks::STAGES; Metal Harbor/Weapons Bed Import v2!! on: January 14, 2012, 08:34:13 PM
I say do what Enzo said and make the ceiling and sides the death zones.

The sides wont be an issue, since the stage is pretty long actually.

I'll have to break the scaling a little for that to work, but its better then having ceiling in your face.

Now if only I could figure out whats wrong with the material. :|
258  Super Smash Bros. Brawl Hacking / Stages / Re: ::OizenX's Brawl Hacks::STAGES; Metal Harbor/Weapons Bed Import v2!! on: January 14, 2012, 05:52:15 AM
Very nice stages, I love them all
Please continue with your magic
and make more Sonic Adventure 2
stages, Can't wait to see what you'll
do next!


Its this:


But I'm facing the issue with a closed stage.

Idk what to do here, should I just make the ceiling tangible so you can die? :|
259  Welcome / Rules / Feedback / Brawl Vault / Re: Awards - Names, Descriptions, Complaints on: January 12, 2012, 01:53:08 AM
This is what happens when I disappear for 48 hours.

 AWESOME 2.0!

As you can see, without you certain people get cranky.

:V
260  Welcome / Rules / Feedback / Brawl Vault / Re: Moderation [Appreciations, suggestions, reports] on: January 11, 2012, 02:26:53 PM
In the Tournament section, anyway to cut the amount of pinned topics from 3 to 1?  its not a big deal but there are so few tournies on there.... it makes it look crowded.

Hmm. I'll remove the locked one by VILE.

But the two vish made seem important.
261  Welcome / Rules / Feedback / Brawl Vault / Re: Awards - Names, Descriptions, Complaints on: January 10, 2012, 08:38:05 PM
I know you know exactly who it is. You were there yourself. Matter of fact, you had a few things to say about him yourself, so don't play that [censored].

Yeah? Funny cause I remember getting in trouble before, for something that happened over MSN.

Well, I will quote what you said, and bring it up eventually.


Um...

These are the MSN Chats Im in:


Both of which aren't even used anymore, other than that I talk to 4 people on MSN.

I think you have me confused with someone else ^^'

It's very true.

You all were gonna ban IS, and you all were using MSN related stuff...

And this situation is also dumb, SJ helps out, yet how do you repay him? Calling him, and his work "overrated".



Um what?

Do you just think everything you say is true or something?
262  Welcome / Rules / Feedback / Brawl Vault / Re: Awards - Names, Descriptions, Complaints on: January 10, 2012, 06:45:54 PM
Well.. looks like those new pins aren't gonna be made any time soon, thanks to some idiot talking [censored] about SJS on MSN chats.

I was specially looking forward to the Architect one, and other stage related awards.

Thanks a lot for that.

Not a lot we can do about what people do in MSN chats, even if we know who it is, MSN isn't our jurisdiction.

263  Super Smash Bros. Brawl Hacking / Stages / Re: ::OizenX's Brawl Hacks::STAGES; Metal Harbor/Weapons Bed Import Released! on: January 09, 2012, 08:31:59 PM
<a href="http://www.youtube.com/watch?v=WKzaeBY4ItI" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=WKzaeBY4ItI</a>


New vid for Mewtwo's fix. =D
264  Super Smash Bros. Brawl Hacking / Stages / Re: ::OizenX's Brawl Hacks::STAGES; Metal Harbor/Weapons Bed Import Released! on: January 09, 2012, 06:34:02 PM
I just noticed.
That's the area where Tails and Eggman fight for the first time Mario Facepalm


Ya.

To be correct, its the model from the scene where tails lands the plain and fights eggman, not the actual model for the stage you fight on.

But lets face it, Metal Harbor = Weapons Bed = Eggman Vs Tails

Metal Harbor is the most popular of the three, so I went with that.



Here&#039;s the fixed stage. I was gonna make that rotation thing, but it&#039;s all up to you.

http://www.mediafire.com/?32npzcirnc1e5ff

Basically, has new shaders/normals, the right size and position without the need of moving it, shadows, some shadow for the plane, and slightly changed STPM, camera and death values.




You rock!! =V
265  Super Smash Bros. Brawl Hacking / Stages / Re: ::OizenX's Brawl Hacks::STAGES; Metal Harbor/Weapons Bed Import Released! on: January 09, 2012, 05:22:12 PM

Rotate the entire thing 90 degrees, and the edge of that with the water. IDk if swimmable yet.

thats kinda annoying.

Rotate it the other way 90 degrees and by the cylinder things? Definitely be less flat like that.
266  Super Smash Bros. Brawl Hacking / Stages / Re: ::OizenX's Brawl Hacks::STAGES; Metal Harbor/Weapons Bed Import Released! on: January 08, 2012, 03:09:39 PM

Right....

anyway, I've started to set up the inside of the Ark


But I plan on learning more about shaders, shadows, and lighting before its released. =D
(and maybe throw some crates on it so its not flat)


*reads how to use M2000's shadow tool*
267  Super Smash Bros. Brawl Hacking / Stages / Re: ::OizenX's Brawl Hacks::STAGES; Metal Harbor/Weapons Bed Import Released! on: January 08, 2012, 01:41:43 PM
What is this.. an import?

Is that why the lighting looks so weird and like it's night time?

Did you try just adding a day time lighting from a Brawl stage such as.. Green Greens for example?

Is it not as simple to fix?

What I would do is, just null the normals on all the textures, or at least the ones that matter.

If not, just edit the materials.

If you don't know how to do all that, then I guess that's what Mewtwo is gonna help you with?

What I found shocking, is that you didn't add shadow models.. They're so simple to add.. Specially since your stage is completely flat, it should take seconds.

Nice job by adding that water. That's the one you used in Metal Harbor right? I believe it's from SSE.

Lol.

I use that water whenever I need moving water, I used it for the original Metal harbor I made ages ago.

and I've been out of business for a long time, I didn't even know we could do shadows xD
I'm looking into these things now, and metwo said he'll have a crack at it tomorrow.

If you're disappoint, just wait for version 2.
268  Super Smash Bros. Brawl Hacking / Stages / Re: ::OizenX's Brawl Hacks::STAGES; Metal Harbor/Weapons Bed Import Released! on: January 08, 2012, 01:22:39 PM
Oizen.

http://www.mediafire.com/?usb5q2idc4tzu5b

Do it. Im srs here

And have Mewtwo help you with the lighting XD


I'm kinda hoping he only has to help me once, and I can do it myself from then on. No offense, but I'd prefer not to have to bother him each time xD

oh and, hell yes.

Provide me with the SA2 model, and I'll spit out a working stage. Awesome Face
269  Super Smash Bros. Brawl Hacking / Stages / Re: ::OizenX's Brawl Hacks::STAGES; Metal Harbor/Weapons Bed Import Released! on: January 08, 2012, 10:44:27 AM

Yay, Mewtwo says he'll help tweak my stage to make it look better.

8D
270  Super Smash Bros. Brawl Hacking / Stages / Re: ::OizenX's Brawl Hacks::STAGES; Metal Harbor/Weapons Bed Import Released! on: January 08, 2012, 01:36:04 AM

Put up the DL for it.

I know its not exactly perfect. But I'll improve it if better import strategies/info comes out.

So enjoy it as it is.
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