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226  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: January 02, 2013, 11:28:24 PM
With swimmable water? Of course!


<a href="http://www.youtube.com/watch?v=X8u7px_GzWQ" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=X8u7px_GzWQ</a>

Looks nice though. Love to see stages still being made Cheesy
227  Super Smash Bros. Brawl Hacking / Model Imports / Re: DSX8 stuff! Phantom Train & Technodrome released.. Great Bay soon - 12/27 on: January 02, 2013, 10:45:57 PM
You don't have to if you don't want to bro. I personally just don't like when swordsman's blades are much smaller than what they should be, even if it extends hitbox reach. I'll probably end up getting him anyway.
228  Super Smash Bros. Brawl Hacking / Model Imports / Re: DSX8 stuff! Phantom Train & Technodrome released.. Great Bay soon - 12/27 on: January 02, 2013, 09:21:28 PM
With his sword the normal length. Even if it's as long as Sephy's. You can just give a warning "The long sword version is longer than the regular hitbox."
229  Super Smash Bros. Brawl Hacking / Model Imports / Re: DSX8 stuff! Phantom Train & Technodrome released.. Great Bay soon - 12/27 on: January 02, 2013, 08:28:46 PM
I'd like an unchanged version if possible. He looks a little too strange with a dagger.
230  Super Smash Bros. Brawl Hacking / Model Imports / Re: Tales of Suspense: Escape from the Great Beyond!! on: January 02, 2013, 12:19:07 PM
Well both would require shrinking as Munchlax is taller than Olimar himself anyway.
231  Super Smash Bros. Brawl Hacking / Model Imports / Re: Tales of Suspense: Escape from the Great Beyond!! on: January 02, 2013, 10:47:30 AM
Looks fine to me.
232  Super Smash Bros. Brawl Hacking / Model Imports / Re: DSX8 stuff! Phantom Train & Technodrome released.. Great Bay soon - 12/27 on: January 02, 2013, 09:10:08 AM
Isn't his katana a bit longer than that?
233  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: January 01, 2013, 08:46:03 PM
Annnnnd Done!




Awesome, but just know this thread is about WIP, not releases. Everything but to the point of release.
234  Super Smash Bros. Brawl Hacking / Model Imports / Re: Kingskull & Frusciante's Import Emporium (KH MICKEY RELEASED) on: January 01, 2013, 05:56:23 PM
Works wonderfully!
235  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Hagure / Mephisto's PSA : New Deadpool on: January 01, 2013, 05:00:43 PM
It fits his troll character imo. Not all these moves need to be directly from MvC3
236  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Hagure / Mephisto's PSA : New Deadpool on: January 01, 2013, 12:34:21 PM
I agree. Counters with a FS is harder than just a regular counter against actual players. Brawl's not like a traditional fighter where you can read moves as fast and plan a counter. It's really easy to bait out and many moves are instant so they can beat it out of you with faster hits.  Can't make it like the actual Hyper in the game via contact = trigger? Maybe slow down time during it to land it better?
237  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Hagure / Mephisto's PSA : New Deadpool on: January 01, 2013, 10:56:10 AM
Holy hell that's awesome. Will this one have a version that's slightly faster too? Last one was nice but just couldn't keep it with the speed of Brawl+. Too much punishment.
238  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: January 01, 2013, 09:36:43 AM
As long as it ain't Anise Im srs here
239  Super Smash Bros. Brawl Hacking / Model Imports / Re: GBC and Dot's Derp: Happy New Years from Neku Sakuraba on: December 31, 2012, 03:13:32 PM
He looks amazing, much improved from the previous one!
240  Super Smash Bros. Brawl Hacking / Model Imports / Re: GBC and Dot's Derp: Zelda Christmas Gifts Released!! generosity and what not on: December 31, 2012, 02:19:19 PM
Looks awesome. I pray over Marth or Ike. He would work well over Roy or Cloud.
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