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586  Super Smash Bros. Brawl Hacking / Model Imports / Re: Fire Emblem model importing thread - Marth Released! ~ Working on Lucina on: June 28, 2012, 08:57:07 AM
...Please...give...me...Ike...

Anyway, Lyn certainly looks nice, though not much of a deviation from her original design.
587  Super Smash Bros. Brawl Hacking / Model Imports / Re: ExorcistRain's Imports - Jecht, Aero, Seiya on: June 26, 2012, 10:44:34 AM
'Sup Rain. I see you're still having a good time with many an import. Excellent work thus far.

Do drop a guy a line if you need any textures. It just so happens that I have a plethora of time.
588  Super Smash Bros. Brawl Hacking / Model Imports / Re: Fire Emblem model importing thread - Marth Released! ~ Working on Lucina on: June 26, 2012, 08:43:28 AM
This one actually.
It's her eye with the mark in a sort of "dormant" state. I'll use the other one for a Final Smash eye

Serenes forest is where I go. I also have the advantage of being capable of reading some Japanese, so I can check their boards and navigate around.
589  Super Smash Bros. Brawl Hacking / Model Imports / Re: Fire Emblem model importing thread - Marth Released! ~ Working on Lucina on: June 25, 2012, 09:56:33 PM
Actually, it's my stab at the theoretical Brawl Roy that should've been.
...Ironically enough, it uses pieces from the Melee model, though. Eh heh heh heh ^_^'
In my bizarrely worded compliment, that's actually what I meant. In hindsight, I probably should've said "this will be the Brawl-styled Melee Roy to end them all"

I need to eat food. My brain turns off when I am hungry

EDIT: Also, a very clear picture of Lucina's eye just came out. I'll update it tomorrow.
590  Super Smash Bros. Brawl Hacking / Model Imports / Re: Fire Emblem model importing thread - Marth Released! ~ Working on Lucina on: June 25, 2012, 09:35:27 PM
Nice progress Thany. This will probably be the Melee Roy to end Melee Roy's.
591  Super Smash Bros. Brawl Hacking / Model Imports / Re: Fire Emblem model importing thread - Marth Released! ~ Working on Lucina on: June 25, 2012, 05:17:36 PM
Well, I must say, that looks damned amazing. Still, the Naga eye seems a little off to me somehow... Guess it just looks slightly too compressed height wise... I'm not sure, it could just be me being paranoid.
It may also be due to the coloring I went with. I'll probably touch it up again later on.

Also, thanks for the compliments all.
592  Super Smash Bros. Brawl Hacking / Model Imports / Re: Fire Emblem model importing thread - Marth Released! ~ Working on Lucina on: June 25, 2012, 09:07:48 AM
The hair may have been a pain, but that looks amazing. Every time I see one of your previews it gets me hyped to get to work on something FE related. *goes to touch Spirit Roy stuff for the umpteenth time*
593  Super Smash Bros. Brawl Hacking / Model Imports / Re: Fire Emblem model importing thread - Marth Released! ~ Working on Lucina on: June 20, 2012, 03:55:58 PM
Zoom in close to see that it's her birthmark.
594  Super Smash Bros. Brawl Hacking / Model Imports / Re: Fire Emblem model importing thread - Marth Released! ~ Working on Lucina on: June 20, 2012, 09:53:22 AM
Wow. Looking pretty lovely there, Lucina. I always enjoy seeing these previews when they come.
595  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: June 19, 2012, 09:41:32 PM
Anyway, While Nano finishes up Cloud I'm gunna be working on another model. This time of a character with no actual models so I can't just use the best of Cloud for it.
Right now I'm working on Ky kiske from Guilty gear.
ignore the texture. I'd say I'm about 10% done >.>
is one of 2 guilty gear fans on this forum*
Make that 4 guys.

Ky is my main, and I'm super stoked to see this getting made. A shame all I'm good for is textures as far as model hacking goes. I'd be making so many different hacks...
596  Super Smash Bros. Brawl Hacking / Model Imports / Re: Fire Emblem model importing thread - Marth Released! on: June 18, 2012, 03:17:14 PM
Check the vault for your Marth DLC everyone! Thanks to Ramon and Vert for making this hack possible!
597  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!! on: June 18, 2012, 12:17:32 AM
I don't know why, but I voted for 21. Because, ya know, 21.

@Riddler - A more experienced hacker would know for certain, but I don't think it'd be quite as easy to use the other slots
598  Super Smash Bros. Brawl Hacking / Programming / Re: libertyernie's tools (June 14 - edit event matches with a GUI) on: June 16, 2012, 12:15:18 AM
Tried out editing All-star mode, but I goofed. I like the ease of use the program allows though. As for Event Match's, maybe I'll try to make a P:M variation of them...
599  Help & Tutorials / Help / Re: Project M Font on: June 14, 2012, 08:23:22 PM
"Edo SZ" is the name of the font.
600  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: Slayermarth&Ryuunosuke's fixed portraits~ on: June 14, 2012, 11:42:10 AM


Nice CSPs. Also, is it bad that when I read "Black Heart" I thought of this guy?
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