Well I have a younger sister who loves playing SSBB more than like anything so (Shes so good at using Wario that if shes uses Wario and trys, she beats me 90% of the time lol)
The only thing she still needs is a down B I was thinking of making it like Grey Foxes assist trophy attack(Flurry of slashes) and make it so it deflects projectiles. Sound good?
Its multihit and hitbox doesn't need to be small, but its multihit so each hit will only deal like 1-2% and the last hit will send the opponent away so you can't spam it.
I updated the moveset for Ryuko your had in the OP Akeno Its almost full now.
AAA: 45 degree slash(Right to left), Same but to the left, lunging horizontal slash.
Side Tilt: A hard punch with her left fist. Medium knockback
Up Tilt: 2 circle slashes. Low knockback.
Down Tilt: A powerful downward slash. High knockback, meteor smash on the tip of the blade
Dash Attack: A flurry of 4 running slashes. Cannot be spammed. Very low knockback
Side Smash: 3 quick slashes. Medium Knockback.
Up Smash: A hard upward slash. High knockback2
Down Smash: Ryuko jumps into the air before slashing where she was before in a wide arc of like 150 degrees
Neutral Air: A highspeed spinning slash. Multihits. Low knockback
Side Air: 3 diagonal slashes. Medium knockback.
Up Air: An upward slash followed by a hard overhead up slash. Medium knockback, then high knockback. (gotta detail more that one).
Back Air: A vertical slash(Down to up). Low knockback
Down Air: A hard down stab. Meteor smash. High knockback
Neutral B: Ryuko dashes forward VERY fast(Closer to a teleport, will go 10-15 feet in 3-4 frames) and if she hits an enemy, they kind of explode. To make this look cool, I'll either slow down time or somehow get them to stay stunned for a longer than normal duration.
Side B: Ryuko dashes towards the foe and begins to spin at highspeed, the spin causes tremendous damage, and ends with a smashing diagonal slash.
Up B: Ryuko leaps and spins weirdly with her sword, slashing horizontally and diagonaly at the same time .
They can sometimes. Atleast with BB 68b. I remember that now because Hidan was started in brawlbox but finished in PSA once I learned that the BB version was super buggy. And Model Changers would be awesome If I could get that [censored] to work properly...
A-Am Im the only one around here who likes the PSA numeration(With the As and Bs) better? Its probably because Im just used to that but still The only thing I use the Brawlbox SA for is getting good flag values instead of combining all manner of [censored] lol. And Like Sasuke's PSA taught me the PSA in brawlbox has a tendency to corrupt certain moves. For example, Sasuke can't grab(Unless its a dash grab) and can only do up throw. That's just a word of warning
Oh, and any PSA that started in PSA can be edited in brawlbox I THINK but a PSA made in brawlbox can't be edited in PSA.
Yeah kind of like Warioman. We could either make it time based(Easier) OR number of attacks performed(Never been done before). And you would be able to do the Seni-SoSh itsu at any time but it would end the Decapitation mode Post Merge: April 12, 2014, 11:23:01 AMI have some grave news... My Importer, PK, has resigned from Brawl modding. I'm sad to see him go but he has more exciting things to do with his life. What this means is, -I need a new importer, even if you a n00bsack, you still know what your doing more than I do... -Kokuto may never see the light of day unless someone can finish his rig(PK started and then was like [censored] this [censored] and stopped.Apparently his model was a pain in the ass) I can still do Ryuko, Kenny, and DeiDei but I need someone to finish Kokuto Onegai!
I read it on my phone but for reason every time i type on my phone it dissapears. It looks good, though I thought the Decapitation Mode would be like DMG/taunt activated and affect all her sword attacks.