First up, Butter Building.
I'd like to shrink the cloud texture, so that it look closer to KFD:
Next up is Morpha's Room. I'm fixing a few mistakes I've done when importing the model. Stage comparison below:
Before:
After:
I've also started an omega version of Morpha's room.
It looks bland because it lacks vertex colors. I'm learning how to do apply them in 3ds max.
Every version of Morpha's room lacks the original door texture: that's because I couldn't find them. Once I do, I'll replace the current ones asap.
Also, for some reason, the water reflection textures on the wall flicker when playing on the wii, but not on dolphin.