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1  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KJP's Throne Room. Deoxys CSP + Sceptile Model Previews on: December 31, 2015, 05:49:06 PM
Yes, it is possible.
2  Help & Tutorials / Model Tutorials / Re: Smash Wii U Model + Texture Ripping Guide on: December 20, 2015, 06:21:29 PM
 Mario Facepalm
I...skipped part 2...thank you, btw...
3  Help & Tutorials / Model Tutorials / Re: Smash Wii U Model + Texture Ripping Guide on: December 20, 2015, 04:31:01 PM
Somehow, I can't import Palutena into BB (0.71) with her bones.
Did you have that issue, too?
4  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: PSA Tips: What's possible and what's not possible. on: December 17, 2015, 09:07:40 PM
I see!
Thank you for answering!
5  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: PSA Tips: What's possible and what's not possible. on: December 17, 2015, 08:24:33 PM
Moves which depend on the distance between your character and its opponent, can we implement them?
I'll take Link as an example for what I mean:
If you press A when the opponent is far, he will fire an arrow.  
When the opponent is close, however,he will execute the spin attack.
6  Help & Tutorials / A/A Tutorials / Re: [Expert] How to Port Smash 3DS Animations for use with Brawl Skeletons on: December 17, 2015, 01:24:52 PM
Thanks for the tutorial! I don't think you've mentioned it, but when using the Wall Worm smd and qd importer, you have to enable 'animated models' before importing the smd animation. Otherwise, you won't be able to preview your animation (happened to me once.)
7  Welcome / Rules / Feedback / Brawl Vault / Re: BrawlVault: Feedback and Updates on: December 16, 2015, 12:22:17 PM
The search function doesn't work correctly.
I get the "database error" or "no results found" screens when I try to look something up.
8  Super Smash Bros. Brawl Hacking / Model Imports / Re: DSX8 stuff! SmashU Hyrule Castle (64) Released... 08/04 on: August 14, 2015, 06:03:36 AM
Nice to see the spirit train!
I hope you can get the original version as well.
9  Super Smash Bros. Brawl Hacking / Stages / Re: Stage Workshop on: July 19, 2015, 03:19:35 PM
Almost done!
10  Super Smash Bros. Brawl Hacking / Stages / Re: Stage Workshop on: July 06, 2015, 05:33:49 PM
Butter Building looks rad!

Thanks!
Will it have the rotating effect or bad guys floating by?

It will have both.

11  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: LExodio-SBrawler-Blase005 PSA's BrawlEx shadow over wario v2 is 90% done on: June 18, 2015, 06:57:32 AM
I'm up for it.
It's my first time as a tester, but I'll do my best!
12  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Unofficial Project M Ridley PSA (100% done) - Version 1.9 released. on: June 18, 2015, 06:52:25 AM
Looking forward to that Ridley (these animations are really good)!
Do you plan to make a BrawlEx version for 2.0?
13  Super Smash Bros. Brawl Hacking / Stages / Re: Stage Workshop on: June 09, 2015, 09:51:17 AM
I'd like to post my progress more often, but I always end up showing something when I'm almost finished with the stage. I'll show what I've done so far:

First up, Butter Building.


I'd like to shrink the cloud texture, so that it look closer to KFD:



Next up is Morpha's Room. I'm fixing a few mistakes I've done when importing the model. Stage comparison below:

Before:


After:


I've also started an omega version of Morpha's room.

It looks bland because it lacks vertex colors. I'm learning how to do apply them in 3ds max.
Every version of Morpha's room lacks the original door texture: that's because I couldn't find them. Once I do, I'll replace the current ones asap.
Also, for some reason, the water reflection textures on the wall flicker when playing on the wii, but not on dolphin.
All of them are far from finished: I'll finish them during the summer vacations (or earlier, if possible).

I stopped posting here because I think it doesn't even matter if I post or not:




Its all about the WiiU imports now. Those are the ones that people are giving attention.


It looks nice! Did you get the model from models ressource?
14  Super Smash Bros. Brawl Hacking / Model Imports / Re: DSX8 stuff! Temple Released.. Wonder whats next? WAIT - 04/11 BDAY! on: April 18, 2015, 04:51:21 AM


It looks really good!
Edit: and they are much more colorful, too (especially the blazing chamber)!
15  Super Smash Bros. Brawl Hacking / Model Imports / Re: Peardian's custom models (Collaborators wanted!) - Newest: PokeStar? on: April 12, 2015, 11:46:21 AM
*subscribes*
I love those Subpace Emissary pictures (and now I want Antasma on my SD card)!
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