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241  Help & Tutorials / Help / Re: Gameconfig.txt Explanation on: October 01, 2011, 05:06:05 PM
Probably. Maybe you did the codes wrong.
242  Help & Tutorials / Help / Re: Gameconfig.txt Explanation on: October 01, 2011, 04:31:57 PM
I have tons of codes in my gct and code manager has never said anything about it. Maybe your using an older version?
243  Help & Tutorials / Help / Re: Fox and Falco on: October 01, 2011, 04:29:31 PM
i've had a similar issue before with a usb loader.  try without hacks and if u still freeze, try replacing ALL of fox and falcos files on the iso with the originals, see if it still freezes. then try replacing the common5 file next with the original. our issue was that donkey kongs rel file went currupt durring the iso rip, causing it to freeze everytime he was in a match. hopefully that helps

I said I was using an original disc. I played the game without any hacks at all on Gecko and Riivolution and they both still break so its either because I'm playing an NTSC game on my PAL wii or because my disc is broken. I might have to resort to playing my PAL disc but there just isn't the codes that NTSC has.
244  Help & Tutorials / Help / Re: hacked characters in subspace emissary? on: October 01, 2011, 04:01:00 PM
You need .pac files to play hacks on SSE.
245  Super Smash Bros. Brawl Hacking / Programming / Re: DAE to MDL0 Conversion: Tutorial Video on the OP on: September 27, 2011, 06:02:49 PM
Wut? Tell me more Im srs here

Well I made some vertex edits to luigi then when I saved it as a pcs in brawlbox and viewed it in game all of his polygons where showing. I didn't make any bone edits at all.
246  Super Smash Bros. Brawl Hacking / Programming / Re: DAE to MDL0 Conversion: Tutorial Video on the OP on: September 27, 2011, 05:55:34 PM
How come saving in the new brawlbox makes all polygons show all the time in game?
247  Help & Tutorials / Help / Alloys and Giga Bowse/Warioman on: September 27, 2011, 03:47:55 PM
If I make a CSS using CSS Organizer 2.0 how would I make the second set of repeated characters load the alloys and giga bowser/warioman like on ASF1nk's CSS.
248  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: So I heard you like puzzles.... on: September 27, 2011, 01:31:52 PM
Layton is gonna be awesome and he's on one of my favourite characters.
249  Help & Tutorials / Help / Re: Riivolution freezes with Charizard on: September 27, 2011, 01:20:26 PM
So the blue CSS is the problem, I'll have to remove it then since I like Fox.
250  Help & Tutorials / Help / Re: Riivolution freezes with Charizard on: September 26, 2011, 04:07:52 PM
This sounds like what I have with Fox which I made a thread about and the only solution was to play without hacks which I haven't tried yet. Do you have ASF1nk's blue CSS by any chance?
251  Help & Tutorials / Help / Re: Fox and Falco on: September 24, 2011, 07:00:17 PM
I use an original NTSC disc on my PAL wii with gecko.
252  Help & Tutorials / Help / Re: Fox and Falco on: September 24, 2011, 06:42:26 PM
I don't think the CSS would conflict with falco in a match though so I don't know whats wrong with him.
253  Help & Tutorials / Help / Re: Fox and Falco on: September 24, 2011, 06:14:55 PM
I don't have any rels for anything and I haven't added any codes in ages. I have ASF1nk's blue CSS with the rearranged icons, maybe that is conflicting.
254  Help & Tutorials / Help / Fox and Falco on: September 24, 2011, 03:59:02 PM
When I scroll over fox on the CSS I almost instantly get the white screen with green text that says something about disc not being read and when I'm using falco in a match the game will randomly break and give me the same white screen. Fox has been broken for ages but falco only broke recently. I have no hacks on either of those characters so I don't know what could be causing this and they are the only two characters this happens to.
255  Help & Tutorials / Help / Re: 3DS Max : Models has no bones / Bone request on: September 22, 2011, 01:49:03 PM
The way to get a models bones into 3DS Max is to import the dae but don't run MarioKart64n's script on it. You should see all the models bones but you'll have to enlarge them and attach them to the model.
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