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46  Help & Tutorials / General Tutorials / Re: How to Make CPUs Have a Max AI on: September 02, 2013, 02:11:34 PM
That sounds a lot more complicated than just using a code. I'll stick with this.
47  Help & Tutorials / General Tutorials / Re: How to Make CPUs Have a Max AI on: September 01, 2013, 03:34:09 PM
There are better ways to improve AI now.
Such as?
48  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: August 29, 2013, 01:59:32 PM
I tried selecting all objects/polygons, and hiding them, and nothing. Everything's there. As soon as it's time to import the polygons, that's when BB crashes.
Right click and press unhide all and check if there are any objects that aren't rigged.
49  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: August 25, 2013, 02:02:51 PM
Which is what I'm trying to do, but man it's such a weird model design Laugh  Might need someone to have a look see Wink  The best way would be the blend/weight the vertices so the ones near the top of the legs are more influenced by the LegN or HipN bones, right?
That Anubis model would probably fit well over Lucario with those dodgy legs since he is based upon a jackal type creature.
50  Help & Tutorials / Help / Re: Giving Luigi Kirbys neutral B on: August 21, 2013, 10:50:52 AM
You could try copying King Dedede's suck up move instead of Kirby's
51  Help & Tutorials / Help / Re: Zero Suit Help Please on: August 13, 2013, 04:13:32 PM
Do you have the pac and pcs for the hack? It sounds like you don't.
52  Welcome / Rules / Feedback / Brawl Vault / Re: Brawl Vault Community Support on: August 10, 2013, 05:40:17 PM
Broken Download: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=9442
New download: https://www.dropbox.com/s/5wjqg2esytn1wer/BowserShellAlwaysVisible.rar
I also fixed the problem of it going invisible.
53  Help & Tutorials / Help / Re: does anyone know.. on: August 01, 2013, 05:34:42 AM
Use ASF1nk's Character System Name Changer code.
54  Help & Tutorials / Help / Re: Pokemon (not trainer pokemon) inside pokeball help on: July 28, 2013, 03:52:10 AM
They're not in common3. They're in the item folder, usually with their japanese name.
55  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: July 25, 2013, 05:11:00 PM

Anyone remember this guy?
56  Help & Tutorials / Help / Re: Model website? on: July 20, 2013, 06:14:57 PM
Model Websites.
57  Super Smash Bros. Brawl Hacking / Model Imports / Re: [General] Custom made models on: July 19, 2013, 05:12:18 PM

Dunno if anyone knows who this is but I'll be rigging it to Wario pretty soon.
58  Super Smash Bros. Brawl Hacking / Programming / Re: [Official] Brawlbox Development: v0.68d Updated on: July 19, 2013, 04:44:55 PM
Yay! What do you think your region of work will be for the game? Are you a modeler, programmer, etc?
I can model and rig. I can code a bit aswell but nothing near your level.
59  Super Smash Bros. Brawl Hacking / Programming / Re: [Official] Brawlbox Development: v0.68d Updated on: July 19, 2013, 03:58:39 AM
I'd love to help since I plan on pursuing a career in games, this should be a good start.
60  Super Smash Bros. Brawl Hacking / Programming / Re: [Official] Brawlbox Development: v0.68d Updated on: July 18, 2013, 03:11:19 PM
Sounds like it'd be a really good game if you could pull it off. I'm not doubting your skills but I know how hard games are to make, I've been doing a uni course on making games for 2 years now and a lot of work goes into it.
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