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211  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: September 04, 2013, 02:14:38 PM
ok, i'll keep that in mind
212  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: September 04, 2013, 02:00:39 PM
so, would i have to have the bat/bone rigged to stickM?
213  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: September 04, 2013, 01:34:43 PM
Making progress Tongue

as you can see, it's the bat/bone that's causing problems. so, i'll fix that up. BUT!!!! i have something else that's working fine!


i used bowser's shell spikes for the shell and snout, but i still have some texturing to do Tongue
I have added transparency to the eyes after i took the snapshots, so that's fixed now.

I do have one question though. How do i make it so the bat only shows up when using Lucas' side smashes?
214  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SouthCraft's Forest of Doom: Megaman Second Video preview???? Poll up on: September 03, 2013, 04:00:53 PM
Patience is a virtue we can afford to use Tongue
215  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: September 03, 2013, 03:54:58 PM
The yellow was probly the eye texture reacting to the messed up model. I noticed that only the shell and eyes are missing, and both are only rigged to onne bone. Maybe if I rig v them to more than one bone each, that'll fix it.

Scratch that, I just reread your post and understood it better X) I'll reimport the bones
216  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: September 03, 2013, 12:44:19 PM
OH BOY! i love glitchhack!
its on weegee, i can tell, i win!
nope Tongue it's on Lucas
217  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: September 03, 2013, 09:49:55 AM
What could be causing this? Shocked


218  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: September 02, 2013, 12:35:50 PM
workin on this:

just have to add a slight shine, and that'll do it. The rigging was a whole lot easier with bones, so i'll have to practice more with living characters.

also, i have textures for blinking eyes and angry eyes, but i don't know how to use them.
any tips?
219  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SouthCraft's Forest of Doom: Megaman Second Video preview???? Poll up on: September 01, 2013, 11:47:21 AM
voted villager, although anybody works for me Tongue
220  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: August 29, 2013, 07:46:33 AM
Making progress Tongue still have some things to fix though

221  Help & Tutorials / Model Tutorials / Re: DAE Model Importing for Dummies on: August 28, 2013, 12:55:48 PM
trust me, i didn't. I had it it all ready to go, but it just keeps happening

EDIT: Fixed it! turns out, the CapJ bone itself had a skin modifier for some reason.
222  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: August 28, 2013, 09:04:11 AM
Working on this

this one's from Mario Party 9. It's over Ness, and i'm gonna use Koopa's Tennis racket from Mario Power Tennis.
223  Help & Tutorials / Model Tutorials / Re: DAE Model Importing for Dummies on: August 28, 2013, 08:57:33 AM
I've got a problem:
I dont understand what i'm doing wrong. This guide doesn't explain dealing with this error very well.
224  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SouthCraft's Forest of Doom: Megaman video is up (remember its not complete) on: August 26, 2013, 08:02:34 AM
so much win..... o_0
225  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: August 26, 2013, 07:58:58 AM
Who's it going over?
Wario. I wanted to keep it with the existing petey psa
Oh wow, didn't realize that was the Petey model you were doing, that'd be a great addition to the other Petey over Wario hacks. Smiley
I thought so too Tongue
If you're doing Petey, you should include the yellow version of him as well ^^
The model came with yellow textures, so i plan on it Smiley
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