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16  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: August 31, 2015, 08:49:07 PM
Well I guess we'll see how it looks in-game once I finish.
& yeah, I tried to edit Lemmy's texture to be more like Bowsers, but I figured I'll wait to see what he looks like in-game to see if it looks good, or not.
Goin over Ness.
17  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: August 31, 2015, 05:48:27 PM
That's why I used Brawl parts, for the textures:
Edge= Mario pipe
Propeller & eyes= Fire Flower
Base= Toon Link bomb
Mouth= MK8 Wendy
Looks pretty dandy, if I do say so myself.
18  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: August 31, 2015, 03:51:31 PM
All the current models sucked, so I made my own out of Brawl parts! *So it would fit in more*
Increased the polygon count on the car, so it would look less... terrible.
Of course, 1/2 the polygon count on Lemmy, from MK8. Why Lemmy, & not Jr? This aint YOUR hack.
19  Help & Tutorials / Help / 3DS max 2014: Imported model has no texture, even though it was assigned on: May 31, 2015, 10:49:34 PM
I just imported a model into brawlbox after rigging it, & I got this:

Everything seems to be in order, but the only thing I can tell is wrong, is that when I imported it, It asked me if I wanted to search for a file, I got the gist of what it said, & I didn't read it. Something about the file "wii". Is that the problem, if so, I imported it again onto a blank slate, & nothing popped up.
20  Help & Tutorials / Help / Re: Need a 3DS max 2010 installer (Already have my old codes, just need installer) on: May 05, 2015, 06:48:17 PM
*Update*
I checked my Autodesk profile, the Autodesk "Virtual Agent" &... still nothing. The oldest it goes is 2012, & I only used that for 1 hack (my first, which is Wheatley), because it's impossible to use.
21  Help & Tutorials / Help / Re: Need a 3DS max 2010 installer (Already have my old codes, just need installer) on: May 02, 2015, 02:13:43 PM
Just to be clearer: I still have my serial & activation codes, I just need the installer. I have those codes because I used to do imports:
I'm not sure if those codes will still work, but I really want to do more of that stuff. & I looked everywhere, & all I found was a code generator... I ALREADY HAVE MY CODES! Do I have to download that, & then insert my personal codes, because Posting the link to an installer for that is not good?
22  Help & Tutorials / Help / Need a 3DS max 2010 installer (Already have my old codes, just need installer) on: April 25, 2015, 11:05:36 PM
OK, I have my old activation code, serial #, & ect... for 3DS max 2010, but the Autodesk website does not have that installer anymore, so my question is: do any of you know an external place where I can download it (I'm trying to Google it, nothing special), or maybe one of you guys can upload your installer? If these codes work... Will they? I guess that's another important question. I would need a 32 bit installer. Because I REALLY hate relying on other people to get stuff done for me, & so far, my success rate for requests being made is 0%. I ask this, because my computer I used to mod is probably in a million pieces, & in the atmosphere.
23  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: September 12, 2014, 09:23:03 PM
Now in Both varieties!
*R.O.B.'s ACTUAL SSB4 grey color is 2bloo4me*
24  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: September 12, 2014, 07:45:21 PM
Is anyone else working on this?
25  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: September 03, 2014, 05:41:59 PM
There are some console colors for R.O.B., Wii, Snes, Playstation. But there are some Nintendo consoles that is missing, so, here I am to fill the void: N64 R.O.B.! This will probably be my last hack for years. Who thinks I should make a Gameboy & Gameboy Advanced style to go along with this? (Regular Grey & Purple respectfully) How about a Gamecube Style, with Silver & grey! (silver will be more saturated than grey, so it will look like it shines more.) Because if I make it the other "famous" color for the gamecube, it would look too much like Gameboy Advanced R.O.B.
26  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: July 10, 2014, 12:14:31 AM
For some reason, to me, seeing BMO lay a beatdown like Falcon is incredibly satisfying.



HOLY..... WAH!!? RRRRG.....IMMA.......ahem.... WHAT!? how, the thing..... when does...... fruit cake.
27  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: June 05, 2014, 04:24:18 PM
I probably could, but I tend to work better alone...or atleast my perfectionist part me wants the characters to have pretty much the same quality. It depends on how I get done in a few days. Like if it doesn't take me that long to get through a few characters I might do the whole thing myself, but if it takes me quite a bit of time to get through a few charcaters I might make a new topic asking for help to avoid that kind of stuff being in the WIP thread.
Also Mario's done.






28  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: May 27, 2014, 04:56:28 PM
More TimeSplitters


YEESSSSSSSSSSSS!!!!!!
Speaking of SSB4 mods remember this?



Well now theres this

Megamans getting a version 2

Changes from the previous one:
-everything
still working on him however but uhh yea theres progress so far

yes.
29  Help & Tutorials / Help / Re: Project M: Edited PSAs on: May 23, 2014, 07:42:38 PM
It's most likley because of the extra slots. My safe bet is to make some copies of the colors and fill the extra slots with them.

Did they come with a .rel?
nope. no .rels
and also, yes i DID fill in the extra slots.
30  Help & Tutorials / Help / Re: Project M: Edited PSAs on: May 22, 2014, 09:31:14 PM
So to avoid this, i should just not choose one of the extra colors, or fight againts the extra characters?
because Mr.G&W grabbed me like, a million times and it never froze.
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