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226  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SouthCraft's Forest of Doom: This Year! Page 180 happy news! on: January 10, 2013, 08:24:50 AM
Just gonna let you know South that I've decided to work on some hacks of my own because of 2 reasons.

1: My 1st Year Anniversary is coming up

2: I want to work on some of my own stuff for a while

Don't worry though. I'll be back to working on Silver animations and all that soon.
227  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Project: SatAM Sonic on: January 09, 2013, 03:38:49 PM
SSBB Hacks - SatAM Sonic V.1 PREVIEW


Video Preview!

Left to do:

Sizemod
Getting someone to make better textures.
228  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SouthCraft's Forest of Doom: This Year! Page 180 happy news! on: January 05, 2013, 03:22:36 PM
i said i have done throws

You said Grabs. Not Throws. But okay.
229  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SouthCraft's Forest of Doom: This Year! Page 180 happy news! on: January 05, 2013, 10:12:34 AM
actually... I won't do the throws. I hate working with the ThrowN bone.
230  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SouthCraft's Forest of Doom: This Year! Page 180 happy news! on: January 03, 2013, 05:06:10 PM
I guess I can do the Throws. Gonna see if I can figure out exactly how they work.
231  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Project: SatAM Sonic on: January 03, 2013, 07:33:21 AM
I'll soon get back to this project. Only thing I need to do is fix the nose (some expressions don't have it) and make the spines not be part of the faces. (I should probably also resize them but I probably won't lol)
232  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SouthCraft's Forest of Doom: This Year! Page 180 happy news! on: January 03, 2013, 07:21:43 AM
Heh. My first animation edit ever was Goalpost victory and I only used animations that already existed. I do the same thing for my not yet finished Capsule Victory but the good thing about that animation is that Sonic moves more like he should and not like a robot.

Another reason why Metal Sonic is easy to animate is because he's a robot. Most animations that people make for their first time are pretty robotic. So Metal Sonic is actually easier to animated than Knuckles and Knuckles will be easier to animate than Silver XD
233  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SouthCraft's Forest of Doom: This Year! Page 180 happy news! on: January 02, 2013, 04:42:21 PM
actually for Metal Sonic I didn't make that many animations. Infact what I did for the attacks were.

AAA combo
forward tilt
down tilt
up tilt
air A backwards
down smash (which I've updated and it looks WAY better now)
forward throw (you need to fix that one btw cause the stab he does should deal damage and make a stabbing sound)

I would have made the throw be more creepy with Metal Sonic looking into your eyes before punching you... but I already made a slow backwards A air attack

The rest was just taunts, winning, lose, entry, wait and the walks (not the run)
234  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SouthCraft's Forest of Doom: This Year! Page 180 happy news! on: January 02, 2013, 02:51:02 PM
Well I hate to dissapoint you Mareeo 64 (and Splitpersonalities as well I guess) but I'm going to be using the Metal Sonic Model from this PSA to make Classic Metal Sonic so all the animations will look good.
235  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SouthCraft's Forest of Doom: This Year! Page 180 happy news! on: January 02, 2013, 07:06:41 AM
Thanks, I'm glad you don't like my import nor my attampt to make a brawl texture Tongue
@Ratchet99 I wasn't using the moveset, I was using some of the animations of it to take the pictures.

Happy 180 pages! I'm glad to hear about shadow mario/bowser jr.

No I like the import and all that. I just don't think it would fit with that mouth it currently has. It's only the mouth that is bothering me right now.
236  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: The Result of being bored while listening to the same song = SkullMan Model on: January 01, 2013, 08:07:47 AM
Do it yourself first...

Then I'll swoop in and make it better. Tongue *SHOT*


XD Fair enough.

EDIT:

Textured!
237  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SouthCraft's Forest of Doom: DBZ Vs Naruto poll + OP being updated! on: December 31, 2012, 07:44:57 PM
What's wrong with the current CSPs- oh yeah new model.
238  Super Smash Bros. Brawl Hacking / General Hacking Discussion / The Result of being bored while listening to the same song = SkullMan Model on: December 31, 2012, 08:27:21 AM
AWESOME 2.0!

Made this by editing X's Model from MvC3

Anyone wanna texture it? You'll be collabed.

Otherwise I'll do it myself.
239  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SouthCraft's Forest of Doom: DBZ Vs Naruto poll + OP being updated! on: December 31, 2012, 07:07:01 AM
I don't really like that model. It's not a bad import or anything but I rather have a model that fits brawl. That model doesn't really fit brawl in my opinion.
240  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SouthCraft's Forest of Doom: DBZ Vs Naruto poll + OP being updated! on: December 30, 2012, 06:10:06 PM
Blase if you don't like the silver models here on BV, i still got your texture edits. I can make better metal, expressions and maybe movable eyes too Smiley

The Silver model I've made doesn't have rigged fingers.

I'm probably just gonna use Sonic's model.
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