so he freezes if hit by the back during his downB lol that sure its wierd maybe it has to do with the float or the buts that activate and deactivate during the repeats
you could code it simpler to see if the problem would be solved like(im without my pc so i cant code until tomorow :S) lets say the animation has 60 frames
animation flags- loop
sinc timer 60 roll a die if value x change subaction/action to special lw end else Nop sinc timer 60 if rol a die if value x change subaction/action to slepcial lw end else Nop sinc timer 60 roll a die if value x change subaction/action to special lw end sinc timer 60 change subaction/action special lw end
this gets ride of all the variables that might be causing the freeze i always try to avoid them if possible of course you would need to code the hitboxes for 3 dif strikes with sinc timers also
Thanks Carnage, I'll tell mammoth take a look at that when he gets off work, I would try but im like Durrp when it comes to codding lol. Unless that is exactly what you put to make it work, i'm sure I could figure it out if so. I just don't really know the terms of codding.
Is the Dragonite the only model that works with this PSA or could I potentially use other model imports over charizard?
I suppose I could take a few requests to fix Charizard models to work with my PSA, they all should work with my animations, with the newest Dragonite model as the acception. lol Hydregon will also be Dragonite's official guest.
Were also gonna release some P&P .rels to pit friendly port him over people.
Dude lance is boss! I cant wait for all the pokemon you listed. Curious how Lapras will turn out, I see a PSA in the future. lol Also for Lugia, are you going alter his T stance and scaling to better fit Charizard's bones like you did with the latest Dragon Trainer Pokemon?
Hes talking about the download on the Vault, I guess they dont show for him even though he accepted them. I don't know about you but on my computer they all look like broken pics.
Alright damn it, we figured out a way to get Dragonite's FS working (Not the way we wanted) but were gonna work on it today, im gonna make a new animation for it cause it has to be different, and it may even be released today. But who knows lol. Post Merge: July 23, 2013, 09:36:18 PMGet ready folks.
Damn it! Sorry about Dragonite guys, I had to do some stuff yesterday and it took much longer Than I thought. I would have released him last night really late too but we found out that his FS is freezing for some reason. Mammoth gets off of work around 6 so expect him to come out around then.
No Entei!?? I always wanted this one over Pikachu, as I have the model with custom bones and such...
EDIT : I also have a Colress over Snake hack, just wondering if he'll be part of the project/thread...
In theory we could do custom animations for a boss PSA Entei, seeing as how he would require much less animations. But still it would take a lot of time. Once Lugia is released he will be getting a boss PSA, and Yveltal will probably be getting one too.
Whoa, this idea is awesome RevenantGenesis, I'm just hyped by just reading about it... a charizard vs dragonite vs flygon brawl in a custom stage... like rayquaza final destination! This is just amazing!
nope since triple rasta only has one gct a css code affects all 3 files as do all the codes well i used mariodk kameha to portrai dragon pulse on groudon but it doesnt look that good if you can find a eruption,dragon pulse and dragonbreath gfx it would be preety good
also i worked on haunter you know? xD and you hate rotom? why? lol did you ever used rotom W? that thing is amazing for battles dkn why the hate rotom never did anything to deserve being hated on as far as i know lol
Sabley on the other hand do you know how he plays? he is just an annoying pokemon, all he does do the priority from prankster is using priority WoW,Taunt,Recover and night shade/foul play/confuse ray he is really just a stall to death pokemon lol
but its your guys call i personaly im not found of sablye playstyle
RG if you want cbliss fully working see this post you really need every char to have pac,pcs costumes filled from 00 to 09 even if you dont click them this includes PT too so yeah your freezes are bound to you not filling up all the slots most likely
I'd say Sableye is just more visually appealing, Rotom doesnt really have much limbs to speak of other than his bolts or energy limbs for his other forms, which would make for a dull PSA, unless it heavily relied on graphics, which we're gonna have a lot of already. I still think we should do Sabeleye, Rotom, Porygon-Z, and Haunter with Triple Rasta though.
But when It comes to CBliss I do have it working, but that is on my personal SD and its Pokemon Brawl's SD that frequently freezes and I don't have CBliss on Pokemon Brawl yet. Though on my personal SD I do have all of the costumes filled. Im gonna try the Triple Rasta GCT and all of the stuff needed for it today on pokemon brawl and see if I still get freezes, cause I don't want to release the pack with random freezes.
Yeah, dialga goes over ivy but meh, will be on hold. For tyranitar I really like how the model looks, but if I have to rig him, I'll
And about Haunter, yeah, it feels weird having him with his own slot; how about adding a new ghost/dark/psychic pokemon to take his place and I make Haunter a Gengar alt?
And I guess I'll have to remake kyogree with a custom boneset and the effects and everything so he isn't just a floating statue.
Well if you didn't want to do Tyranitar right you could always do Marowak over Toon Link.
But I talked to Mammoth and were down to replace Haunter with a cool Ghost or Dark pokemon and have Haunter as Gengar's alt. Maybe with someone like Sableye over Sonic? I'm not sure If someone else would have a better boneset. That way we could have both types lol.
Lol I already get freezes from going back and fourth to the CSS and I hate it! Not really sure why but its been going on since I started modding so I just work around it. But i'm sure if you couldn't get the slot to work properly it's not the best idea to put a PSA over it.
Pikachu and Jiggs are actually the reason for Treecko and Shinx. Like you said they feel out of place fighting fully evolved pokemon, but now who are Pikachu and Jiggs supposed to fight? Plus having big and small characters to choose from are part of what makes Brawl fun, If all the characters are big strong pokemon were going to be seeing a lot of the same moves. I mean, Im pretty sure we already have 4 characters now that are going to be using earthquake. But now that you point out Haunter, he is a bit odd, especially being the only one on the roster that's a pre-evolution of another character that's on the roster. But I'll have to ask Mammoth about that because he really likes Haunter, and the PSA sounds pretty cool. Post Merge: July 17, 2013, 02:02:14 PMAlso, I've tried to get the Roy slot working for a while, but if we can get it working for Pokemon brawl that would add another slot for Porygon Z
Awesome I'll Pm you the moveset. But yeah the pic is a litlle outdated, currently the roster is: Beedrill: Meta-Knight Bisharp: Mario Blastoise: Squirtle Charizard: Dragonite: Pit Empoleon: Ike Flygon: Ness Gallade: Sheik Gardevoir: Zelda Groudon: Bowser Haunter: Sonic Haxorus: Peach Heracross: Olimar Infernape: Fox Jigglypuff: Kabutops: Lucas Kyogre: Samus Lucario: Marowak: ToonLink Mew: Kirby Mewtwo: Rob Oak: Snake Pikachu: Rayquaza: ZSS Scizor: Falco Shinx: Ice Climbers Torterra: Yoshi Treecko: Luigi Tyranitar: Diddy Venausaur: Ivysaur Zoroark: Wolf