looking at the roster since i finished gyarados and we dont have an heracross i was thinking on either doing tyranitar or porygon Z.
maybe doing flygon would cheeer up flygon for importing heracross xD
Sadly I would like to wait on Tyranitar because I'd rather not use the vertex model and I know Flygon is working on a bunc of stuff right now so I dont want to dump more jobs on him at this point lol. Though I do love Tyranitar, he's actually one of my fav pokes, but like you said the model thats out is pretty bad.
As for Porygon Z I'd be down to include him as well, the only thing is the roster is currently full, and If he was to be added, I would like to get rid of one of the other special attack based pokmon to try not to counter balance any diversity we may have. I just cant think of anyone who would work, probably one of the legendary pokemon or something.
I do though have a bunch of animations ready for Flygon, just like base animations, and the moveset is ready. I can get him animated within couple weeks probably if your down to code him cause Mammoth is pretty busy right now working with Dragonite Zororark and Darkrai.
when we have enough psas since right now making a folder with like 8 psas doesnt seem that good
RG when you want you can add gyarados to the OP xD
Haha i'm gonna add him once my bandwidth comes back and I can put CSPs and stuff.
But as for the pack which were calling V1 it will be released after a few more PSAs are finished like carnage said, but im working on what I want the menus to look like right now, and we have music and stuff all set up. V1 will also include CBliss and recolors for everyone included, and hopefully we can cover all the stages with poke stages. Oh, and were also including the stage expansion stuff, so were gonna need a lot of stages.
Hey Flygon, we're working on the last things when it comes to balancing Dragonite's PSA so he should be ready in the next day or so. Is the dragon trainer gonna be ready soon or should I just release Dragonite with the old model? I'd like to have one of your wonderful rigs on my PSA rather then what i'm currently using. xD
I wouldn't mind if Groudon used a similar FS as Typhlosion, especially because Typlosion has to hit someone with the flame wheel at the start to activate his FS, meaning it would probably do more damage to the individual oppnent, and Groudon's can just be an area attack that hits everyone. Sounds alright to me because Groudon can use Eruption too, unless someone else has a different idea.
nice touch adding rocks to the tornado and darkrai is looking good , darkray was my first psa wher i was just testing the stuff i knew on the psa program and animation swaping so the psa is probably outdated like hell its nice you guys are actualy animating him and all and draco meteor for Dragonite fs is a great idea
Awesome thanks, though already the graphic looks different then in the pic. Now its looking craaazy, Ill post pics when its finished again. But yeah I went in and rehashed all of Darkrai's animations, attacks, specials, falls, damages, dodges, items, all of that stuff, things I haven't even done yet on my previous PSAs I've worked on so hes gonna look super good. Mammoth is also going through and doing the codding too, his projectile will now be a throw article event of some sort from what i'm to believe. Were also changing the overall speed of him to make him differ from Ganon and better reflect his stats. I'll post more pics of him as he comes along as well.
Hey here's some stuff I've been working on for Darkrai.
This is his Up B [Nightmare]. The colored circles are representations, and will look differently in game The Orange represents the hitbox of the attack. If it connects Darkrai pulls the opponent into the void with him and takes them up into the air, and deals damage with nightmare as they travel as they travel through the Void.
Forward B [Dream Eater]
The Red represents the Hitbox Darkrai jumps forward like Gannon's Forward B and reaches out to grab an opponent. If he does he pulls them down into the void and inflicts damage with nighmare.
Up A Air
Purple is the graphic and hitbox placement. Darkrai shoots up a quick shot of dark energy.
Down A Air
Darkrai channels dark energy for about 25 frames as he falls from the sky. (Depending on his momentum.)
More updates on Dragonite will probably come tomorrow or sometime soon too, I will say it will probably be about his Forward B [Whirlwind] We also decided that his FS is going to be Draco Meteor.
Looking great so far, the only thing I would say is to move the water closer to his mouth if possible. Otherwise perfect. Also if Velen isn't going to make the hyper beam yellow I can do it for you no problem, so long as he doesn't mind me rotating the colors on his texture.