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1  Super Smash Bros. Brawl Hacking / Stages / Re: Back at it! POKEMASTERS STAGE THREAD! (5 NEW stages released + Stage PACK!) on: October 05, 2016, 03:12:39 PM
Ok sounds good, thanks! No hurry. Smiley
2  Super Smash Bros. Brawl Hacking / Stages / Re: Back at it! POKEMASTERS STAGE THREAD! (5 NEW stages released + Stage PACK!) on: October 05, 2016, 11:22:18 AM
Ahh okay, i get it now. No problem.

Post Merge: October 04, 2016, 11:12:50 AM
Hey thanks a lot man! Smiley
No not really because I never played that game but if you have a request for a stage or level from that game I could probably make it if I can get my hands on the textures/sprites from the game.


You're welcome!

Ok, cool. Thanks! A lot of levels have already been made on here, and I've made a few 2d stages as well, so I'll just pick one from each game that hasn't been made that I'd like to see, and you can just pick whichever one of those that you would like to make. Smiley

Sonic 1 Scrap Brain Zone

http://www.spriters-resource.com/fullview/27194/

Sonic 2 Wing Fortress Zone

http://www.spriters-resource.com/fullview/24969/

Sonic 3 & Knuckles Lava Reef Zone

http://www.spriters-resource.com/fullview/10592/


3  Super Smash Bros. Brawl Hacking / Stages / Re: Back at it! POKEMASTERS STAGE THREAD! (3 NEW stages released!) on: October 04, 2016, 10:12:50 AM
Love your stages. Ever consider doing some from the Genesis Sonic games?
4  Super Smash Bros. Brawl Hacking / Programming / Re: The Brawl Expansion Project on: August 07, 2015, 12:29:36 PM
Aww, we still need a stage expansion. Sad
5  Super Smash Bros. Brawl Hacking / Stages / Re: Stage Workshop on: November 11, 2014, 01:36:38 PM
Something I made a while back. Thought I'd just post it here.



It's funny that this looks more like an actual stage in the Wii U game, and the one in the actual game looks more like a Brawl mod. Nice job. Smiley
6  Super Smash Bros. Brawl Hacking / Model Imports / Re: Peardian's custom models (Collaborators wanted!) - Newest: Butter Building DX on: September 07, 2014, 01:27:00 PM
I also love that game, and the Vault could certainly use some more Kirby stages. That model looks great. Smiley
7  Super Smash Bros. Brawl Hacking / Programming / Re: libertyernie: Another costume manager bugfix on: July 04, 2014, 03:54:55 PM
I still get the same error.
8  Super Smash Bros. Brawl Hacking / Programming / Re: libertyernie: Another costume manager bugfix on: July 02, 2014, 07:41:37 PM
I can't ever open the costume manager, but the other programs work just fine. It just says the program has encountered an error and needs to close. I'm using XP so that may be why.
9  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: May 10, 2014, 11:10:34 AM
Nah, you're not the only one who would love a stage engine. Smiley
10  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: April 21, 2014, 02:12:17 PM

And I was afraid of that... This means that due to Nana being a unusable slot AND undisplayable slot, she cannot fill up a space on the css. Nor can slot 58 for that matter.

You can have a separate Popo and Nana on the CSS, so wouldn't that fill up the last two slots?
11  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Tabuu's PSAs. Going to work on K. Rool because of massive Kremling fangasm on: April 10, 2014, 11:56:16 AM
Glad to see that you're back and working on K. Rool again. Smiley

I was also glad to see the Kremlings in Smash Run. I think his chances are a lot better now, along with some of my other most wanted characters.

Ridley since Sakurai is still trolling that he's just a boss again but yet still hasn't showed him, Mewtwo since a ton of Pokeball Pokemon were shown and he wasn't among them, and Black Shadow since his only competition is an AT again. As you can see, I like the villains.
12  Welcome / Rules / Feedback / Brawl Vault / Re: ɹɐǝp ɥo on: April 01, 2014, 11:50:17 AM
I don't want to ruin the fun of April Fools but this is the 3rd website that has pulled a trick on me in the last hour. It's starting to get on my nerves and this is probably the most inconvenient of the three.
Oh well, I can deal with it I suppose.




Great April Fools joke!
13  Super Smash Bros. Brawl Hacking / Stages / Re: CutterKirby64 Stage Hacks [ Deku Palace UPDATED!! (05 March 14) ] on: March 04, 2014, 11:38:02 PM
Thanks ToadKart, that's awesome to know!
And for the suggestions, try to be as specific as possible, like the place from the game and stuff.
All suggestions will be taken into consideration.  Wink

Ok, my suggestions would be for DK either Seashore War from Tropical Freeze, or any of the lava stages from DKC 2. For a Yoshi stage, maybe a jungle stage from SMW2, like Touch Fuzzy Get Dizzy, or Nep Enuts Domain.
14  Super Smash Bros. Brawl Hacking / Stages / Re: CutterKirby64 Stage Hacks [ Deku Palace RELEASED!! (03 March 14) ] on: March 03, 2014, 11:28:53 PM
Awesome stage! Just downloaded it. Smiley

As for requests, maybe a Yoshi or DK stage to celebrate DKC TF and Yoshi's New Island?
15  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: February 24, 2014, 11:30:56 PM
Maybe it's possible to assign the unused set of CSPs under MiscData[41] for one of the Forbidden Fighters, And as for me with the modules there's none that I can think of except for of course Toon Link who will probally be the last to get a Module since he only has one PSA that actually makes him into a different character, and that's the Skull Kid PSA.

There's also a Black Knight PSA beta on Toon Link that was pretty cool.

Great update PW!
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